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We should be able to drink earthshaker (and others) even wheen mood is full.
(see title)
Replies
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the problem here is that people asked for this feature with the pungent sunrise, and the way it was done was to remove the +mood that you get when you drink the drink. which is great and all, but now i've run out of skills, so i sometimes try to drink them when i need a mood boost, and yeah, no mood. and the whole point of drinks is to give you mood! also, mood drops so fast these days that it shouldn't ever take you that long to be able to drink the earthshaker (and others). so if this was ever done, i would hope that it would be done without removing the +mood given by the drink.
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Why not just enable drinking of mood+ beverages when mood is full?
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Isnt not being able to drink them when mood is full a failsafe in a way?
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There could just be a "your mood is full; are you sure?" button thingie.
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What about if trying to drink a drink at full mood gave you some sort of weird existential angst that made you just a little bit sad, thereby enabling you to drink the drink?
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Oooh, nifty idea, katlazam!
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Actually, there's a quick solution that might be in one of you bags already. Gandlevery! Imbibing essence of Gandlevery gives you an energy buff at the cost of a little mood. I've found it's perfect for any activity. Scarf that stuff, then your drink of choice. Repeat as necessary!
No need to alter any game mechanics.
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I have an even lower-rent method than Carl - carry around 1 stinky cheese. A lick is good for -20 mood, and does not consume these cheese.
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+1
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You could also drink Lemon Juice, it takes -5 off your mood.
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I always pinch the crab if I can't get the Crabato juice down, but I think there might be room in my bags for a piece of stinky cheese for all those other great buffs :)