Topic

New article on Flash and HTML5 using Glitch as example

I wrote this for my company's blog. It's a little bit technical, and very business-heavy but if you're interested it talks about HTML5/Flash and my own work in delivering rich client-side applications in the browser. My thoughts were obviously inspired by the closing of Glitch on Sunday. I'm starting to think that while the Flash choice that made perfect sense in 2009 turned out to be a problem, there may be *no way at all* right now to do what Glitch was trying to do, and there won't be for some time.

http://info.sdlcpartners.com/blog/bid/250828

And yes, I'm an Evil Consultant(tm) IRL, but it doesn't mean I didn't love Glitch ;)

Posted 4 hr ago by harkyman Subscriber! | Permalink

Replies

  • Thanks for sharing
    Posted 4 hr ago by Thursday Soleil Subscriber! | Permalink
  • Thank you for sharing. As someone who is interested in supporting various game development efforts that have been proposed, I find this highly relevant at the moment.
    Posted 4 hr ago by Fern Connelly Subscriber! | Permalink
  • HTML 5 will not (currently) do what Glitch needs it to do. A Java application might but would have meant a complete rewrite.

    As an aside, your article emphases the need for "Enterprise" to keep their algorithms secret. Actually, a large number of major companies are turning toward open source software for a variety of reasons, none of which have anything to do with Glitch.
    Posted 3 hr ago by Yendor Subscriber! | Permalink
  • I agree that there's a great push in the Enterprise space to take advantage of open source software, but I was primarily talking about business applications and games. You have a bunch of assets (in-game or, say, some proprietary actuarial algorithm) that you want the end user to be able to interact with but not capture.

    And yeah, HTML5 would not have done what Glitch did. One of my points is that right now, there's no sustainable way to do what Glitch needed to do. There will be someday. In that sense, it was unarguably ahead of its time.
    Posted 43 min ago by harkyman Subscriber! | Permalink
  • Nice piece, thanks for sharing.

    At the time Glitch started development, Flash really was the clear choice. An awful lot has happened in the past few years. I bet if the timing were different and Tiny Speck were setting out today, things might well have panned out differently.
    Posted 10 min ago by dopiaza Subscriber! | Permalink