I we should have effect/auras that is more or less reflective of the giants temperaments and moods,but restrictive to thier "zones", and perhaps dependent on the amount of donation a shrine receives over a period. , it would be come active..
Type of effects would require some thinking for, but that's what the community is for ;)All actions done under that influence would have either bonus img, or less energy requirements, and conversely increased of the same.
Eg Areas under the effects of Grendaline, should have a chance for rainy weather. All actions dealing with her, like harvesting jelly, should take less energy. Mood depletes faster.
Areas under the influence of Pot should get bonus to food consumed, but perhaps a small penalty to walk speed.
The Giant Friendly + night time = +extra mood to every action
Zille - bonus to mining, but increased thirst - thus faster mood depletion