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Topic
Transferring "Credits to Currants"
Title says it all.
Replies
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Anyone agree/disagree?
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Disagree. It would give those who spend IRL money to gain an upper hand in the market, creating a sorta "Pay 2 Win" scenario which gamers hate.
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@Draron: +1
Although currants to credits might be interesting ... that is, if you have the currants, you could exchange them for credits with which to customize your character. (That would, however, reduce the value of subscriptions/credit purchases, so maybe not ...)
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Staff have said repeatedly that this will not happen.
Here's the latest comment
And the reason you can earn them through a lot of time/effort is that the developers want to give you an incentive to buy them. We chose not to go that route because (1) we think people are getting burnt out on it and it's a competitive advantage to not constantly be halting the game to ask for money or for people to pester their friends and (2) once you go down that route, it'd be almost impossible to avoid designing all game mechanics around the "wait 24 hours or pay now" idea and we wanted the game to be different :)
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currants to credits sounds great. credits to currants, not so much.