Beware Glitch you dont know dont let them in your house
\&%^%^&) asked to come in my house just to look around because they wanted to buy a house like mine. Did steal 5 diamonds and started on my stack of emblems.
This is not the place for gripes, though I'm very sorry this happened to you. I suggest you take this down- it's against the ToS to call out players by name. You should report the situation directly to TS.
I'm sorry this happened to you. This happened to me too last Zilloween when I was giving out pumpkins. I let them in to pick up pumpkins and they started stealing my other stuff downstairs (I was in a 50k model at the time). =`(
OK, folks, don't jump on Gruff for having a generous spirit and a trusting nature. Tacky, tacky, and adding insult to injury! And don't let this unfortunate thievery dampen those character traits in you, Gruff. We love ya!
Well it is against the guidelines to call another person out by name...but Gruff did not do that. So I think he's perfectly justified in having some venting. I'd be just as upset if it happened to me.
in cases like that, you should have had stuff in your cabinet, and let them knock on your door! there are going to be lots of people asking for keys for various reasons, unless you know them well, you shouldnt give them a key.
@ Feylin, I agree, but the problem with calling out is that some people might abuse it and call out innocent players just for kicks. As we can see from stories like Gruff's (and sadly many others'), Glitch has its share of dishonest players and trolls.
I consider Gruff's post to be a public service announcement. (EDIT - with the proviso that it has been edited so that no players are called out by name.)
The mechanics of the game allow players to pick up items on the ground, including most items that are within a player's home. I cannot speak for TS, but my experience has been that behaviour allowed by the game mechanics is not considered abuse unless it is accompanied by abusive speech, involves the use of bots, or degrades the game experience for a significant number of players. As a practical matter, I doubt it would be feasible for TS to adopt any other policy regarding abuse.
The key question in my mind is whether there need to be changes to the game design vis a vis game mechanics and public vs. private spaces. I suspect (and hope) such changes are in the works. In the meantime, even though it may be true that most of the people playing this game are civil, ethical, pro-social, generous, etc. -- play style needs to be self-protective.
In civil society, civil behaviour is maintained by a number of methods -- most of which currently are not available in this game. As a consequence, some players have concluded that it is OK to engage in behaviours that would be considered theft, vandalism, harassment, etc. in civil society. Indeed, the game may attract players who wish to experiment with behaviours outside the norms of civil society.
As I've noted previously: In the paper that introduced the term "the tragedy of the commons," the author argued that reliance on conscience alone for policing the commons will not work. The asymmetry of the situation allows self-interested behaviour to overwhelm what's in everyone's best interest -- just as bad money drives out good.
@ Spendora "The key question in my mind is whether there need to be changes to the game design vis a vis game mechanics and public vs. private spaces"
You mean like people having to be invited into private space, unable to access cupboard (unless you explicitly give them a key), etc?
@Ffreyn - Yes. For example, I recently found that someone I let into my home by answering a knock at the door could pick up my collectors & feeders. I am pretty sure collectors and feeders will not work when placed in a cupboard. So I have to choose between limiting access to my home only to those I know well or having property in which I've invested be vulnerable for the taking.
EDIT: More generally speaking, keeping everything in a cupboard so I can be more relaxed about who I let in my home is the kind of thing I meant by self-protective behaviour. The game can be designed to require such behaviour, or it can be designed so I don't have to choose between being relaxed about who I let in my home vs. being able to drop items to decorate my home in a way both I and visitors might find interesting.
Perhaps some sort of padlock we can add to specific items in our home would work. If one wanted to host a party but not worry about feeders or item stacks, one could add a padlock to those items but leave food and drinks around for all to take.
I have suggested this before but will repeat it. Another game I play we can set permissions on our houses. There is visitor, friend and trustee. Visitor is just that, visitor. They cannot interact with anything in the house. That includes anything on the floor of course because most of what we decorate with is on the floor or walls. Visitors can't move or lift anything in the house. Then there is friend. Friends can interact with things within the house but cannot move or remove any items. Trustee is like they are the owner of the property. They can lift, move or remove anything within the house (only my alts hold this status and very trusted friends hold this status)
I am sorry this happened to you Gruff and I find it sad we cannot truly enjoy our houses without having to hide everything not nailed down. I question what is going to happen when we are able to build on our homes. Are these improvements going to be considered nailed down or are we going to have to be paranoid to let anyone in our homes? Homes should be something we are proud of and want to show around!
I can't speak for TS either, but the following bits of the community guidelines seem relevant to the behavior described in the OP, and to the breadth of TS's involvement in player interactions:
"[...]No griefing or harassing other players. It’s not fun, or funny. Really. If you are in the game for the purpose of pissing other people off, you can’t play.[...]
Duping or deceiving other players into doing things which benefit you at their expense is not allowed.[...]Though Glitch is a moderated community, the ideal is a community that is mostly self-regulating. But keep in mind that no one has a right to play Glitch and access to the game is at the sole discretion of the game’s administrators (the team at Tiny Speck). If you can’t abide by the guidelines above, you can’t play. It is our job to keep Glitch a safe and welcoming place. [...]"
The range of behavior that TS has forbidden, and has reserved the right to act on, is much broader than in many other MMOs, and they have an active and hard-working user-facing team. I don't know exactly where lines are drawn for enforcement of the guidelines, but I suspect it's broader than Splendora suggests.
On home access -- in real life letting someone into your house gives them access to your stuff that you haven't locked away too. If you want, you can temporarily put away feeders and collectors when you have guests and put them out again when you leave. But letting someone into even the most tidied-up home gives them a game-mechanical ability to grief you, even if it's only by poisoning your trees -- and locking that down would be a shame, since it would remove the ability to call in a tree surgeon when that fruit tree in your yard is in the way.
I don't let anyone in my house because I have WAY too much stuff everywhere. I let my wife in and even she started taking my stuff lol haha(but I was ok with that)
somebody knocked on my door once when I was inside. I declined but then she knocked again. I went outside to talk to her. Her excuse was that she was "looking for ghosts" and thought they might be inside the apartments and I was the only one home in the building. It seemed like an unlikely story given that she wasn't a very low level player.
Just remember if you let somebody into your house and they turn out to be unfriendly and start taking your 'stuff' that if you log out of the game immediately, by closing the browser window, it will pitch them out of your house. That's the fastest way to 'eject' an unwelcome visitor.
This is what you can do if you accidentally say 'okay' when somebody has knocked, especially if you are out somewhere else in the world. You can then re-load the game and their 'permission' to enter your home will have been revoked.
I'm so sorry this happened to you :( I'm a paranoid person to begin with and I think the best of all other players but some people are just inconsiderate (see; someone snatching up a ruby that flew to the other side of the rock for some reason because I didn't notice I had a full bag, and ignored me when I asked for it back please) but also know there are very NICE people. Someone even mailed me an amber I couldn't fit so I could get it later!
oh dear. Sad times. I've just been over my mans place. I had full cupboard access with keys. Hopefully the gods are looking in to changing some access areas to private, or lockable items.
Otherwise, be safe there iccle glitch.
All i gotta say is that I appreciate the warning... thats all... I'm glad we were told of someone so rude. Sure, you can take the complaint to TS but at least now I know who to avoid.
I like being able to invite people in to use my icons and harvest/pet/water my trees, and I like being in a welcoming mindset when I play Glitch. I also tend to hoard, so I have way too much random stuff to fit in a cabinet. I would appreciate a "storage room" that would only be accessible to those with keys, or the ability to buy a "storage unit" separate from my house.
My husband farms herbs, and he uses them to decorate his house (big piles of herbs make really pretty colorful patterns), does that mean he can't have visitors?
Seems like a few more levels of access for houses would be helpful and encourage more comfort/openness with strangers.
I've only been playing for three days so this is good to know. I didn't even know you could knock! I thought it was just that the owner had to be home so one can view the inside. Though someone mentioned being able to see it through...the realty? Is there a way of just looking at stuff?
Though I do find it a bit offensive that you can't lock things down.
whoever put that thing that TS wrote : " in real life letting someone into your house gives them access to your stuff that you haven't locked away too."
That part I have to reply back:
In real life one is able to watch them like a hawk and in real life a person can't steal a giganto machine in their bag and walk away as the mother hen of the home watches. In real life we are able to call police the minute the person's fingers edge a little too close to the fine silverware. In real life we can also punch them, then kick them out the house because we have their face and name.
If they want to be all real life about this then we should be able to report to the "police" of glitch and tell them their name and face.
If they don't want to go through that hassle...I highly suggest that lockdown function someone mentioned. Stealing in another person's home denies us the concept of 'fun' and NOT REAL LIFE as this is supposedly a Giant's imagination and showing off to people the inside of our homes.
Well, that's an excuse to ask someone why they would be interested in looking at how* your house looks like. You could always hit them up with a link. Or be mean and tell them to hit your info, go to profile, click on the house location, and expand the image to see the house. Not much to it.