okay, so pretty much every item in the game is "droppable", but what i mean is "items that do stuff when in their dropped state".
so i was trying to figure out what a jellisack was good for, and so i dropped it on the ground just because. and it looked pretty damn good, that little pile of goo. it made be think that a lot of items have really great artwork when in their dropped state.
i was also thinking that the crystallizer and the crystal it produced seemed too much like smelter and ingot or admixer and powder or pretty much any "tool that takes ingredients in the form of a recipe and spits out an item"
i'd like more items like the meat colector, butterfly milker and feeder. things that could be used in public spaces though. these things look interesting and add some extra visual variation to the glitch landscape.
even if to avoid "litter" these things merely temporarily deploy while in use and then don't hang around if the player leaves the street, that'd be cool .. although figuring out a way for players to semi-permanently add visual embellishment by way of dropped tools would be great. maybe these tools would decay and then disappear over time or there could be a per street cap on the things or some combination of both.
they don't even have to be typical "tools" either.
flowers that go away over time, dropped in place to decorate levels and maybe provide an ambient mood boost would be wonderful.