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#### Glitch founder describes the new Glitch - to - be in local paper

Check this out to find out more about our future.
www.straight.com/article-57...

Posted 11 months ago by Peachesan | Permalink

### Replies

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- The link is wrong... when you click on it, go to the browser bar and delete the second "Glitch" at the end, hit reload, and it'll bring the article up.
  Posted 11 months ago by ennuienta | Permalink
- Weird. It's gone now.
  Posted 11 months ago by Circe | Permalink
- www.straight.com/article-57...
  Posted 11 months ago by moucri | Permalink
- Never mind. Thanks, ennuienta!
  Posted 11 months ago by Circe | Permalink
- Or, yeah, I could have just reposted the correct link. I'm very tired :) Thanks, moucri.
  Posted 11 months ago by ennuienta | Permalink
- I just read the article with no problem. The link worked fine in Safari on this old iPod Touch.
  Very interesting short article. The 'signposts to friends' feature sounds like it's borrowed from Faunasphere, where it was really fun.
  Posted 11 months ago by Razzal | Permalink
- Has there been any mention of "imagination", instead of xp or currants being used, any where else? Did I miss something (probably).
  Posted 11 months ago by Tibbi | Permalink
- I know many have speculated about "imagination vs. experience points etc" but I have never heard it officially as stated in this article.
  Very interesting! Gets me all excited for the spring!!
  Posted 11 months ago by Mogen | Permalink
- I was interested in the reference to Faunashpere and read that it is shutting down March 15.
  massively.joystiq.com/2011/...
  Posted 11 months ago by Peachesan | Permalink
- Faunasphere shut down Last March 2011
  Posted 11 months ago by ~Annie~ | Permalink
- Thanks for posting the link!
  I hope that the transition from XP to imagination happens quickly, since I'm at level 59 and level 60 is approaching rapidly!
  Posted 11 months ago by Knitomaton | Permalink
- Slightly disturbed by the concept of using imagination as an all in one currency sort of deal, but overall I'm still extremely happy with the direction the game is going :)
  One concern I have is whether or not the principles currently outlined for grinding exp will apply to grinding for imagination. I recently hit sixty, gaining the last 10 or so levels in a mere 10 or so days. It was a heck of a grind, during which I averaged about 50-60k exp a day. Point is that I found making simple sauce like mild sauce, seasoning beans and eggs (with eggs working less well than beans), and donating to be the greatest exp makers.
  My question, then, is whether these will also be the most valid ways to produce imagination?
  On a different note, if imagination will also purchase an in game currency, I assume it will still be currants, what would our exchange rate be?
  Another thought just came to mind. If I am so inclined I can gift a newbie with 500k in cold, hard currants, but I cannot give them any of my hard earned 'life experience'. As a sort of melding of the two, will I be able to gift others with my imagination?
  The way they describe it imagination is very personal. So my guess is that you will still be able to give people your money, but imagination is something that will have to be earned by each individual.
  Posted 11 months ago by Liza Throttlebottom | Permalink
- AUGH *NO!* Don't take away my xp! I've been grinding xp like crazy trying to reach max level since I *started* the game...! What will happen if they take this away!? NOOOOOOOoooooo!!! D`:>
  And this part! " While Glitch is free to play, gamers can pay for access to more custom features. " Does this mean house customisations will require our credits, or is this only referring to how we can use credits / subscriber status to access certain wardrobe and vanity features~? D:
  .... :: breathes :: ..... ok the rest of it does sound pretty cool though. XD
  Posted 11 months ago by ♪♥~ Auren ~♥♪ | Permalink
- @Miso, if it makes you feel better I think you were right the second time :) I think the author of the article was referring to our current deal of paying real world money for clothes and more customization options!
  Also, my thought was that all the exp you grind on your way to 60 will be converted into imagination somehow, but that anything earned thereafter will just burn off into the ether. As it is when I craft something now it just tells me I've earned all I can for today :P Aww.
  Posted 11 months ago by Liza Throttlebottom | Permalink
- Check out the companion article about Keita Takahashi on the right of the story. He has some realy interesting ideas and I like tha angle he is approaching from.
  Posted 11 months ago by Li'll Missy Brenda | Permalink
- Both really interesting articles!
  Especially the one on Keita Takahashi. If anyone here has not yet experienced Katamari Damacy, it's highly recommended. HIGHLY! :-D
  Posted 11 months ago by Flowerry Pott | Permalink
- this is very interesting....
  The concept that everything you do gives/creates more imagination for you, which you can then use to do other things.... swwet :DD
  that makes me think that I might be able to get rid of xp.. by turning it to currants or things that I would rather have instead of more levels... WOOT!!!
  and I LOVE the train that Keita is on, would definitely be a good way to travel. Can't wait for the rock quest. Definitely do it in cebarkul next to the vendor heehee!
  Posted 11 months ago by SlimeNose the Erst | Permalink
- Crying trees, being a rock... Love these ideas. I hope things like this happen.
  Posted 11 months ago by Tibbi | Permalink
- Too bad about the sign post thing, I had a feeling that would be the solution for "increased control over our neighbors," but I was really hoping for a tie-in to the group halls/streets that were delayed by the Unlaunching. Homes built on streets built by groups would have been excellent. A sign post? It's not terrible, but it definitely means going from front door to front door of your "neighbors" will definitely require a loading screen and won't feel at all like a neighborhood. Just isolated soap bubbles of imagination floating through the water of Ur.
  I also am incredibly please to have been right about something that I was guessing on, especially since I frequently tried to explain that there was logic behind my guess. I doubted anyone would be able to keep their addresses and live off of particular streets -- otherwise, the changes to the system wouldn't solve any of its fundamental problems.
  I like Tiny Speck, and I'm happy to get this information -- but I have to admit I am beginning to find it irritating that we, the people that care the most and support the product, are having to search for this information from other sites (this article and the massively interview) rather than hearing about it right here from Tiny Speck.
  Anybody else really want to get torches and pitchforks and demand Stoot set a date to talk to us instead of media? I wouldn't care if we had to wait until March, just as long as he picked a date and gave us time to come up with questions as a community.
  Posted 11 months ago by Red Sauce | Permalink
- At least it was shorter than the joystik article. Good read. (and it is obviously possibly that joystik could've covered more info.)
  Posted 11 months ago by Rook | Permalink
- housing links sound like Faunasphere! love it!
  (Devs need to remember to give us nice ways to create private areas within our housing spaces versus areas others can wander around in - Faunasphere members eventually learned how to do that, but it should have been an up-front sort of feature.)
  Posted 11 months ago by gimmegames | Permalink
- I'm imagining a front yard with a signpost, and then a front door?
  Posted 11 months ago by Scarlett Bearsdale | Permalink
- I do actually picture it that way too Scarlett.
  But then again, with the whole "just answering a knock on the door gives permission for that player to take anything not nailed down" issue, I think they'll probably be changing the minimum permissions granted just by walking in a home, so it might be ok for the sign post to be just about anywhere.
  Posted 11 months ago by Red Sauce | Permalink
- Hmm, well, fully braced for big destructo changes if they end up being necessary. Although I guess one way to minimise ranting, wailing and furious teeth gnashing would be to keep all as it is up to a certain level eg 60, then change to the new system from there?
  Posted 11 months ago by Nobbin | Permalink
- woo!
  Perhaps the biggest shift is that “imagination” is becoming a mechanic. Instead of earning experience points or currency for accomplishing tasks in Glitch, players will earn imagination, which can then be spent to upgrade a character’s skills, for example, or to purchase currency. Not only does imagination fit nicely with the overall theme of Glitch—the game is set in the minds of 11 giants—but it provides wonderful flexibility for gamers to play Glitch how they want.
  I am so very excited for this change. Good riddance to the current xp system!
  Posted 11 months ago by Vera Strange | Permalink
- This is all great news, but I'm kind of disappointed we're not hearing this information from TS first. A little more transparency would be helpful.
  Posted 11 months ago by Laerwen | Permalink
- Yeah, a game of giant imagination this outta be :]
  A bit afraid of the "imagination = mechanism" thing though
  Why would we want to "earn imagination" (points) when all we want it to spend some (real) and get creative?
  Posted 11 months ago by Lemo | Permalink
- all these changes sound incredible. but the more I think about it , the more I wonder if we will have to go through "it" to see them happen.
  I also wish these things had been mentioned here first. I had no idea that they were planning on March being the rerelease.
  Posted 11 months ago by bored no more | Permalink
- Keep an eye out for the moving boxes, because it looks like all existing housing is going to end (either in one giant ka-boom or merely as a result of everyone moving).
  My guess the herb / crop angst will be "solved" by allowing Glitchen to imagine both, if they have the I to do it with, e.g.:
  Crop plots: 5000i (if you have no plots)
  Herb plots: 10000i (if you have no plots)
  Crop+Herb: 60000i
  Herb+Crop: 55000i
  Posted 11 months ago by Sturminator IX | Permalink
- I didn't see any mention of "March being the rerelease".
  "Sometime this spring is" what the article says. Given stoot's previous forecasts of when things would happen in the game, "spring" is likely to be June, or August, or September.
  Posted 11 months ago by WindBorn | Permalink
- +1 to wanting to see more communication from TS...soon. The natives are way beyond restless.
  I think a forum post from, or a Q&A session with stoot would be a welcome event, even if it is nothing more than what has already been given in interviews that none of us seemed to know about. I'm available evenings this week, including tonight.
  Also, more communication, please. SOON.
  Posted 11 months ago by Joe Blow | Permalink
- Seconding those who find it disappointing that TS isn't sharing those thoughts here first -- however tentative they might be. It's a bit like waiting at the gate for on a delayed flight, and hearing nothing from the staff, then finding out from Twitter that the plane is 1000 miles away.
  I understand that the forums can get all Chicken Licken about changes and especially the R-Word, but it's not going to help if there's a perception that gamer news sites come higher up the pecking order than actual players.
  Posted 11 months ago by Holgate | Permalink
- Yeah I agree with what Saucelah has said. :: nods nods ::
  & what Laewren said... There should have been more transparency about this.
  & ftr I love Katamari Damacy!!! \*^__^*/
  I guess I should start re- re-organising my house... again... and get ready for packing?? I started hoarding again. (~.~)
  Posted 11 months ago by ♪♥~ Auren ~♥♪ | Permalink
- sorry. read spring and had the old FS info in the back of my mind. really thought it read March. and good point windborn.
  Posted 11 months ago by bored no more | Permalink
- Vera - it really did seem to me when I read about these changes that they were influenced by your experiences in the game.
  Posted 11 months ago by WalruZ | Permalink
- I really do wish we knew more about what's going on and when to expect big changes. It seems to me that the game has stalled, for lack of a better description.
  Posted 11 months ago by Spayem | Permalink
- Yes, it would be nice to hear directly from TS more often and yes, I am very excited and curious about what is being developed to make the game even more awesome! *shivers with anticipation*
  I keep reminding myself, though, that during alpha and beta (pre-launch) the game would be closed (eeek!) for days, sometimes weeks, at a time. We would moan and groan and try to rip down that friggin' closed sign! When they let us in, it would only be for a few hours or a few days at the most. At least during this beta period, we can keep playing.
  Posted 11 months ago by GreyGoose | Permalink
- More more more!
  Posted 11 months ago by shipwreck | Permalink
- Thanks for sharing this article. Interesting stuff.
  Posted 11 months ago by ✰ Lorelei ✰ | Permalink
- Great article.
  When unlaunched, I was kinda of expect to see few more surprise posts show up on Glitch's blog like in the first beta stage. In this second beta or gamma if you will, very quiet?
  Posted 11 months ago by Milolin | Permalink
- sounds very interesting. Thanks peachesan for sharing.
  I am a bit disappointed, if , it turns out that you wont be able to walk a neighborhood as it were -where there are houses grouped together all on a street . It sounds like the new version will be 1 house that takes up the whole screen -and no other houses in sight. SO, that sounds alot less community-ish and a lot more solitary-bubble ish. In some neighborhoods ,now, people hang out by the mailbox on their street and chat with their neighbors and friends of neighbors. It doesnt sound like that will be possible in the future. kinda sad IF that's what it will be. still though- very interesting.
  oh- and if I metamorph into a bubble tree- then I want a TIN hat (that way you know a glitch is in there and that its not a "standard (?) tree ) while I'm the tree. :D
  PS- YES , please I really want more info to come from TS to us, and even better for TS to ask us what we want (although I guess we can use the ideas forum to TELL what we want ) - it's nice to be asked.
  Posted 11 months ago by serenitycat | Permalink
- I don't think we have to worry about when big things will happen, as they're very good about giving us plenty of notice about such things. It's not going to be something like, "I'm sitting in my house, making pancakes... wait, where did my house go?" We'll have at least a few days' notice. Now I'm not saying that wouldn't happen to some people that didn't pay attention to the notices or hadn't been around much at the time... just that the majority of us will be pretty well informed. :)
  It would be nice to see another blog post or something to update us a little on some of the thoughts cropping up in the minds of the devs though, as several things in this article were very new to me! :)
  Geh, it only makes me more excited about housing though!
  Posted 11 months ago by Little Miss Giggles | Permalink
- Sweet! I cant wait till spring :D I was wondering when beta was expected to be over... And I liked how only 3% ppl got refunds :D thats called awesome loyalty XD
  Posted 11 months ago by Sutton | Permalink
- That's cause Blaine asked questions about what we were going to do … if anyone here asked, we'd be happy to tell you what we're thinking. Jeez!
  Posted 11 months ago by stoot barfield | Permalink
- What are you going to do?
  :D
  Posted 11 months ago by Joe Blow | Permalink
- Have some kind of Q&A! I think Blanky is devising a plan.
  Posted 11 months ago by stoot barfield | Permalink
- Tell us everything, stoot! Everything! <3
  Posted 11 months ago by Little Miss Giggles | Permalink
- Oooh, this sounds awesome. Around what time should I be around for such a Q and A session :)?
  Posted 11 months ago by Liza Throttlebottom | Permalink
- Whatchu thinkin' rite now?!
  How 'bout now?
  I'm thinkin' this episode of Charmed is...not-so-good. Also, kittens are soft. And delicious. Especially in stew.
  Posted 11 months ago by Somebody Somewhere | Permalink
- I expected more from the move back to Beta. Am seeing someone quit almost on a daily basis.
  Pretty hard to deny :(
  Posted 11 months ago by Rosty | Permalink

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