Topic

[known issue] Giving things to other players: different behaviors and some glitchy bits

Using different methods to "give" things to other players gives you different results (correct me if I remember any of this wrong).  

a) If you click on a player and choose "give" from the menu, then select from that enormous screen of stuff, you get 1/10/20/30/all (where 10/20/30 is different if you don't have so much), and "all" means only those in the particular stack you selected.  This seems to work fine.

b) If you drag an item onto someone to give, you get the usual 1/10/20/30/all option.  However, here "all" thinks it means the total number of that item you have in inventory (keep reading to see what I mean).  

This method is very buggy.  Let's say I try to give Lellie all 200 meat I have.  My local chat says "You gave Lellie 200 meat."  Lellie's local chat says "larky lion gave you 200 meat."  However, Lellie really only gets 60 meat, one full stack.  The rest stays in my inventory. Pretty sure it gets moved to leftmost spots, as if I dropped and picked up again.  (I am 90% sure I remember this correctly.)  Thus, if I am looking at a middle bag where the meat came from, it looks like it all disappeared, though really it's just in my first bag now.  Takes me a while to figure out that Lellie only got one stack of meat, and I still have the rest.  Very frustrating, and the first time or two, we thought some items had vanished.

So, it seems like the game is only set up to "give" one stack at a time, and the dragging method should be updated to reflect this.

Edit:  I should add that none of the weirdness is due to lack of space in our bags.  Plenty of room when trying this.

BTW, want to give more than one stack at a time?  You can get around everything I said above by using the trading menu choice instead of the giving menu choice.  Trades can be one sided, i.e. essentially "gives".  Plus, trading gets you badges if you do enough of it.

Posted 17 months ago by larky lion Subscriber! | Permalink

Replies

  • Apparently still a problem.  Can't give more than one stack at a time by dragging, and local chat lies about how much you gave away.
    Posted 16 months ago by larky lion Subscriber! | Permalink
  • getting similar results with gems (that don't stack)

    try to give three -  they don't get any...
    try to give two - says they get two, but they only get one
    Posted 16 months ago by Dr007 Subscriber! | Permalink
  • This got weird at a project, someone was trying to give a huge amount of mushrooms, but only a single stack of 40 ever showed up in the recipient's bags, although the whole street could see the repeated "Foo gave 234 mushrooms to Bar" notification. Caused some irritated words, some assumptions that Foo was being "creepy", and a bit of tension at the end of a project (with a VERY distant groceries vendor). I think everyone grokked that it was a bug/game-weirdness in the end, but...pleh.
    Posted 16 months ago by Jennyanydots Subscriber! | Permalink
  • And while things are being fixed, would you consider doing a two-step "give" process.  I'm a bit overwhelmed when trying to find things on that screen.  Bag by bag would be nicer.
    Posted 16 months ago by WindBorn Subscriber! | Permalink
  • Windborn, I agree that it should be set up better, but for now, you can do everything nicely through trades (i.e. give multiple stacks, drag items from bags one at a time).  Just make sure your recipient knows what's up.
    Posted 16 months ago by larky lion Subscriber! | Permalink
  • This is an additional little bug related to giving:

    Expected behavior:
    Drag an item into the dotted to sell the item to a vendor. [tooltip says 'Sell']
    Sell or don't sell the item.
    Close out of the vendor.
    Drag any item to a player (or shrine) to give (or donate). [tooltip says 'Give' (or 'Donate etc.')]
    Item is given (or donated).

    Actual behavior:
    Drag an item into the dotted to sell the item to a vendor. [tooltip says 'Sell']
    Sell or don't sell the item.
    Close out of the vendor.
    Drag any item to a player (or shrine) to give (or donate). [tooltip says 'Sell']
    Item fails to be given (or donated).
    Drag any item to a player (or shrine) to give (or donate). [tooltip says 'Give' (or 'Donate etc.')]
    Item is given (or donated).
    Posted 16 months ago by Millie Subscriber! | Permalink
  • Good one, Millie.  Sometimes it takes several failures before 'Give' or 'Donate' is correctly displayed.
    Posted 16 months ago by larky lion Subscriber! | Permalink
  • @larky lion

    I'm giving PayItForward gift bags too newbies (level 5 or under)  Teaching them how to trade is a bit more than can be accomplished in the few minutes we have.  One of them actually said to me yesterday, "Why should I accept this from you?".  *sigh* 
    Posted 16 months ago by WindBorn Subscriber! | Permalink
  • Maybe they are worried it's full of plops?
    Posted 16 months ago by larky lion Subscriber! | Permalink
  • @larky lion, I've had the problem of items moving to the leftmost slot also but I noted it happening when I was only giving/trading a partial stack of items.
    Posted 16 months ago by Glitchzen Subscriber! | Permalink
  • A bit late, but thanks to Millie for nailing this bug down. It bothers me everyday, but i never figured out what made it start.
    Posted 16 months ago by FlirtyvonSexenhaven Subscriber! | Permalink
  • larky, we actually have a bug in our bug queue on this. :)

    Same with your separate issue, Millie, we've got it logged. :)
    Posted 16 months ago by kevbob Subscriber! | Permalink