I'll let you know in about 25 hours (if my math is right...).
My only "problem" is that I currently only miss the last jumping badge, so I need to do about 9.500 jumps to know. If someone with a lesser requirement is willing to test my theory too, he/she will probably get an answer much sooner than me.
(Oh, and by the way, TS... if I am right please don't nerf this before allowing me to get some reward for my insight... come on, be nice, guys... ;) )
I would doubt that the trampoline tossing you up into the air counts as a jump. I think it only counts if you actually jump / use the space bar. The "trampolines" are really more like little rainbow potions - you don't have to jump to go flying up.
Oh well. 95K bounces are just about 40 hours of trampolining (30 now)... nothing I can't test while using the time to do some actual work for a change.
I doubt it as well, but it is also true that the easiest way to implement trampolines for a game designer would be "when character steps there, perform a jump routine" (which is somewhat corroborated by the "occasional triple jump" behavior of the trampolines). In any way, it is just a matter of waiting a bit, and see what happens.
Again, if there is someone who still has to gain the lesser jumping badges willing to do the same test in a shorter time, I have nothing to object (also because after 18 hours of continuous bouncing my glitch is feeling a little queasy...)
but you can jump on it whilst bouncing, so they would have had to build a jump on top of another jump. There is already some sort of bounce functionality - e.g. Toxic Moon, Rainbow Juice. Neither of those count as jumps.