Topic

Suggestion : context comands for recources

after a while playing glitch my inventory was full of wonderful and totally different stuff, and organizing the items is part of the game play experience.

the thing is : if you click on tool, for instance a grinder, a "Grind" menu pops up with all grindable resources like the "Chunk of Sparkly". My grinder is placed in the toolbox so it is one click to open the toolbox and one click to the grindy grinding.

but why has the "Chunk of Sparkly" not a "Grind" context menu available when i have a grinder in my inventory. than i would mine my Sparkly Chunk, didn't have to open the toolbox, and save the click.
in the end of the day this could save a lot of clicks.

this could even got that far, that if i click on some Cheese, and i have the recipes and tools which can make nice food out of Cheese, that all the "Fry" or "Make Sauce" options from these tools are also available in the Cheese context menu.

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Posted 19 months ago by Jargo Subscriber! | Permalink

Replies

  • It is probably because some ingredients are used in tons of stuff and you would have a huge menu.
    Posted 19 months ago by Ani Laurel Subscriber! | Permalink
  • YAY ... it seams that in the new version it is already implemented for the Chunks !!!

    happy happy joy joy
    Posted 19 months ago by Jargo Subscriber! | Permalink
  • Yep, many of these are done now (rock chunks, spices, bubbles, gases, metal rocks ... more, probably).
    Posted 19 months ago by stoot barfield Subscriber! | Permalink
  • perfect ! i love this, keep up the exelent work ... you have gained a loyal player after beta
    Posted 19 months ago by Jargo Subscriber! | Permalink