Topic

Using Rainbow Potion under vendor just before New Street Project starts. Acceptable or not?

I loved the idea of the Rainbow potion when I read its description. I was looking forward to seeing how fun it could be at parties. It would add a different dimension similiar to when the triple jump was introduced.

My first experience with this new item was at Kartika Crams during Phase 4 of the street project to build Magha Shank. It was 3 minutes to the project start and as I approached I jumped sky high and was yelled at.

During the previous stages, bored players had been jumping during the hiatus, straining the location which held 80-something glitches. Some asked them politely not to jump, others not so. Apparently these requests were not taken well, hence the use of the Rainbow potion just under the vendor.

Some thought it was amusing. A street project has 4 phases and spans 2 realtime hours. Time real people take out from their regular lives because they want to participate. To play on Ur. Players may say but it's just a game, the achievements and trophies do not really matter. But it obviously matters to others. Each player has their own play style.

Can't we play together and cooperate with consideration without straying too much into each other's comfort zone. (edited typo)

I am strongly tempted to report the use as abuse but I respect others have their own points of view.

VtK

Posted 13 months ago by Vampire the Kitten Subscriber! | Permalink

Replies

  • It is entirely possible that someone had no idea what the Rainbow Potion DOES (as it is very new!) and that the fussing about jumping and the potion also causing jumping were coincidental.

    I know that *I* had no idea what Rainbow Potion did when I opened one. I was expecting a rainbow overlay (maybe even a DOUBLE rainbow overlay, all the way across the sky) and a street-wide energy or mood buff or some brief shiny, happy music to play or something similar. A minute or two later, Glitchen were bouncing into the air willy-nilly. Who knew? Was I wrong to expect a silly Internet meme reference rather than Pynchon?

    Don't assume malice when ignorance or innocence may be just as likely.
    Posted 13 months ago by ✰ Lorelei ✰ Subscriber! | Permalink
  • Thank you for putting forward your opinion. Appreciate it.

    The previous jumping was not due to potion but a few players who loved 'lumping' because they loved it doing that. Despite other players' pleas not to continue.

    I am not sure how long a potion lasts. It seemed to have gone on a few minutes before I arrived. It lasted close to another 4 minutes after that. I don't assume anything. It could well be an innocent mistake though no one came forward to acknowledge and apologise.

    Just wanted to highlight this incident. It has certainly put a damper on my excitement in participating in new street projects. The camaderie of the earlier two days was rather infectious despite the technical issues with flash.
    Posted 13 months ago by Vampire the Kitten Subscriber! | Permalink
  • I know that I was at a project and someone who was directly under the vendor kept jumping. It so happened that I needed some supplies from that vendor and kept clicking her instead. She was told not to jump and didn't stop until someone told her exactly *why* jumping in that spot wasn't a good idea.

    Honestly, I don't get why people just jump. Jumping while running down the streets or while platforming is one thing, but just repeatedly pressing the space bar? Doesn't seem fun to me.
    Posted 13 months ago by EzBreezy Subscriber! | Permalink
  • I jump to make my Glitch look excited/enthusiastic.
    Posted 13 months ago by Popcorn☺ Subscriber! | Permalink
  • So far, it's been my experience that there are always a few folks who just enjoy throwing a monkey-wrench into any group experience. They'll roll for rooks while everyone is tossing their glitch-life savings into the shrine to defeat the rook. They'll jump persistently by the vendor at a street project while those with lesser computing resources are begging them to desist.

    Since no one spoke up to say "Gee, I'm sorry, I had NO IDEA I'd be disrupting things. My bad, won't do it again!"—I sadly deduce that the rainbow potion was deliberate.  I'd be happy to be wrong.

    The contrarian impulse is strong. And in many cases, it produces interesting, creative, and dynamic systems. An element of conflict creates drama and interest in a sometimes repetitive and predictable environment. I don't think it should be actively or unilaterally suppressed.

    On the other hand, it's undeniably the case that some people are just a**-holes—at least some of the time, in some circumstances. They should not be sheltered from the social consequences of their behavior. It cuts both ways.
    Posted 13 months ago by Pascale Subscriber! | Permalink
  • I think it's a pretty rude thing to do, and I have said so to anyone contemplating it.
    Posted 13 months ago by larky lion Subscriber! | Permalink
  • Do we really think jumping increases lag?  I want to be mindful of those who have a lot of lag or crashing, but I've always suspected other things--the crafting animations, big groups entering at once, and maybe the RKs and other big animations like that more than bouncing around.

    I would probably find this hilarious, but i'm trying to be a better person, so if it crashes people, I'll try not to jump in street projects
    Posted 13 months ago by Zauberberg Subscriber! | Permalink
  • Also, if you just use enter to select the vendor, it doesn't matter if someone is jumping in front of it.
    Posted 13 months ago by larky lion Subscriber! | Permalink
  • You've never seen my use. I honestly think it's rather fun.
    Posted 13 months ago by Volkov Subscriber! | Permalink
  • When there's a rainbow potion going you can't press "enter" to select the vendor since you're flying past it way too fast. I had 30 minutes to participate on one building project tonight and lost out due to someone setting off the potion just as the phase began. By the time I managed to get out of the rainbow effect and select the vendor the project was over 35% complete and the goods I'd brought to contribute were useless.

    Very disappointing.
    Posted 13 months ago by Credulous Ralph Subscriber! | Permalink
  • I haven't been jumping near the vendor during projects. My pc tends to lag so I don't do anything that I don't have to when waiting for a phase.

    But I do know that I was knocked out of glitch 2 minutes before the start of a phase yesterday. I didn't even know that rainbow portion existed. Still don't know what it is.

    As for jumping. Sometime I jump for the sake of it. . . If stand still for too long, your mood and energy drains, so I jump to pass time while I'm on the subway etc.
    Posted 13 months ago by Liz Erd Subscriber! | Permalink
  • I made a, polite, comment about jumping and got splanked just as the project was starting. It was really frustrating.

    I was about to donate stuff and it was too late by the time the splank was over. I really think some things should be disabled during a street project to stop lag and stuff like this.
    Posted 13 months ago by ThursdayNext Subscriber! | Permalink
  • I was thrown out in the middle of this project too.  I got booted during the last project,  and no one opened a potion. I think it was more the number of glitches and all the actions going on.

    However if the potion had affected me I would have been royally pissed. 
    Posted 13 months ago by DragonBlack Subscriber! | Permalink
  • As far as getting booted or knocked out of glitch while at a project...it's not the rainbow. I've had that happen to me a few times and it was always when there were a LOT of glitches gathered on one street for a project, as were yesterday. When there are less attending the projects I never have a problem, and unfortunately I don't know what the limit is before the freeze-up occurs (at least not on my comp).
    Posted 13 months ago by Dick Dastardly Subscriber! | Permalink
  • Oh, some glitches are definitely using the potion for the purpose of disrupting street projects. I remember seeing some comments in chat where a few glitches declared that they would do this. Dont remember if it was more of a "lighthearted prank" thing or an "irritated with the number of people now" thing. I was only halfway paying attention to global chat.
    Posted 13 months ago by Daftiful Subscriber! | Permalink
  • Acceptable, but not funny and really rather jerky. 

    I sincerely hope that it doesn't lead to the potion being nerfed. Instead of not being able to be used in large crowds (such as the sparkle & sneezing powder), I hope they give credit to the potion opener in local chat. This way, when it's something folks would want, they can thank whoever and if it's used for griefing purposes (such as projects), folks could make their displeasure known.
    Posted 13 months ago by Vera Strange Subscriber! | Permalink
  • Way back, when I was even more n00bish than I am now, I wanted to get some sort of sneezing powder achievement and there was this crowd at a street project ... The game wouldn't even let me use it. I got splanked and called a jerk (I think by TS) and I felt like a bad bad glitch. I had never seen sneezing powder in action before, and hadn't helped in a street project yet, but I'm generally nice. I learned something that day :|  

    I was ignorant & had bad judgment in that instance, but no malice. I'm just putting in a word for the genuinely clueless folks that might be out there trying things for the first time. 
    Posted 13 months ago by Aleph Zero Subscriber! | Permalink
  • Prank? Malice? Ignorance? I cannot say. I asked in local chat who set off the rainbow potion. No one responded.

    Regarding being kicked out.

    I am not sure if the Rainbow Potion had any effect on players being kicked out of the game. Many technical factors contribute to lag and crashes.

    I was discussing the -disruptive- nature of the potion during the street project. I am resigned to frequent crashes during the street projects, even accepting them as challenges. Crowd = Lag = Crashes. Yesh, I understand that.

    I was surprised that I even made it into the top 5 a few times despite the crashes, and what to me, were tiny contributions. So those were pleasant surprises.

    -Repeatedly- jumping under the vendor and placing the rainbow potion under the vendor prevent players from selecting the vendor when they want to.

    By all means jump your little glitchen hearts out; to the side of the huge crowd please.

    By all means place the rainbow potion; away from the vendor and the crowd.
    Posted 13 months ago by Vampire the Kitten Subscriber! | Permalink
  • @Vera Strange : Yesh despite the disruptive nature of some items, I would not like seeing them being nerfed as well. To me, Glitch had been a game about finding creative ways to enjoy myself. A social game. Your suggestion is a good compromise. A short message just like when a RK is given.
    Posted 13 months ago by Vampire the Kitten Subscriber! | Permalink
  • Coupled with the fact that a street project phase is now over in 5 minutes, if you're booted at the beginning, you can't contribute.

    If you could reload the street after 5 minutes and still have ample time to contribute, then you wouldn't mind so much.

    But as it is, someone could eliminate half the competition quite easily.

    The number of glitches is a big factor. I participated in a project on Friday in the morning (UK time). I believe at that time most Americans were still in bed. i had no trouble whatsoever. No lag, no crashes.

    12 hours later, everyone's online - The Europeans haven't gone to bed yet; The Americans are online too. Chaos ensues!

    If more projects happened at the same time, then people wouldn't be compelled to all be in the same place. That might help.
    Posted 13 months ago by Liz Erd Subscriber! | Permalink
  • Press "W" on the keyboard, select vendor, crisis averted.
    Posted 13 months ago by anacronismo Subscriber! | Permalink
  • I'd just like a way to counter Rainbow Potion if I choose.
    www.glitch.com/forum/ideas/...
    Posted 13 months ago by Lucille Ball Subscriber! | Permalink
  • As an outsider not at the project at the time, I must say that the thought of all the 100 or so Glitchen jumping on a rainbow sounds awesomely hilarious. However, as someone who used to be addicted to projects back in beta when they weren't guaranteed to cause a flash crash, I see that using this potion as a project is starting would be extremely annoying and should be considered a malicious action. Using it long before the project started during the 1/2 hour wait time--awesome, totally do it: but not cool to do it right before. 

    This is extremely reminiscent of the "before-time", back in the first beta, when sneezing powder totally immobilized everyone present (you couldn't even post a bug report or type in chat back then) until the effects of the potion wore off. People abusing this at projects and using several powders in a row to make it impossible for anyone to do anything for a couple minutes made TS change it so that the powder's effect was not as paralyzing, and so that it couldn't be used in very large crowds. If Rainbow potions are creating the same effect, they should have similar restraints applied to them (although that would make parties sadder).
    Posted 13 months ago by Shepherdmoon Subscriber! | Permalink
  • Rainbow potions can already not be placed near street signs, presumably to prevent someone becoming airborne immediately upon entering a new street. The same coud be done for active project locations.

    It should only be near street spirits that have active projects, though, as it would take precious bounceable real estate away from the other 99.9% of streets otherwise.
    Posted 13 months ago by Joe Blow Subscriber! | Permalink
  • If user interactions kick other people off, the onus is on 100% Tiny Speck's to fix it, not on users to refrain from it.

    Some people might be doing it on purpose. Many aren't. Even if they are: they aren't the main problem, that functionality should not exist.

    I can't imagine being in the game and having to be like, "Oh no, I should stop this impatient giggling and jumping because it is not necessary, and we should all refrain from unnecessary, whimsical actions, they might cause lag for other players." I don't think Glitch is meant to create in an atmosphere where hijinks are considered grave, selfish misbehavior. We are supposed to make some mayhem--that mayhem should not affect gameplay, and of it does, the ball is in TS's court to reduce the stakes.
    Posted 12 months ago by Pomegrandy Subscriber! | Permalink
  • If one doesn't know what something (anything) in the game *does*, maybe they should stick to trying it out at their own home or in an area that isn't part of a project? (Or at the very least somewhere that isn't crowded.)

    I know Glitch is "just a game and people need to chill out" for some and "I know it's a game, but I still spend a lot of time on it so, the achievements and whatnot mean something to me" to others, but respect for everyone should (and hopefully does) matter to everyone in the game.

    Just my 2c's.
    -C.J.
    Posted 12 months ago by Carnivale Justice Subscriber! | Permalink
  • I did a couple of street projects this go-round, and found out that they aren't fun when there are over 100 people on the street.  Partly it's because of the crashes, and partly because the project passes too quickly, but the cranky, bossy people are definitely the worst.  I have better things to do than read local chat to see if someone is trying to tell me what to do.   
    Posted 12 months ago by Jewel Stoned Subscriber! | Permalink
  • You can stand pretty far from the vendor and click the bubble above his head to work on street projects.  You wouldn't have to worry about getting catapulted.
    Posted 12 months ago by Malus Agricola Subscriber! | Permalink
  • I was jumping so I wouldn't be afk and because there's an achievement. Until someone computer savvy and intelligent can confirm that jumping can cause lagging and not the fact that a hundred people were crafting on one street, I won't say I'm sorry. 

    The person who planted the rainbow potion under the vendor was a stinker, but it's silly to get your panties in a wad over it.
    Posted 12 months ago by Ermine the Unwise Subscriber! | Permalink
  • Ok, my random 2c... I was in a project when this rainbow just showed up, in the middle of a hanging wood bridge and I was fascinated (did not know what it was, like many others). Thought it was just artwork, but on closer inspection, with no warning whatsoever, I was catapulted a 100 feet up! I was catapulted 3 or 4 times from within the crowd too till I figured it out, but really, I don't think it is illegal or unacceptable. Just a 2 sec confounding wtf moment and then all was back to normal.

    Note that I do have the worst ever connection, awful lag and I was getting constantly booted out of street projects, hampering my ability to contribute, but this was happening anyway, with or without the rainbow catapult.

    Take it in your stride, folk, it is just a game and the rainbow catapult is fun! 
    Posted 12 months ago by natsumi Subscriber! | Permalink
  • I really would like an expert to resolve the issue of whether or not jumping would contribute (even if only a little) to a lag problem.
    Posted 12 months ago by Ermine the Unwise Subscriber! | Permalink
  • Yes, jumping rather than standing still will contribute to lag.  Jumping means that the player's action and change in position has to be sent across the Internet rather than "nothing changed, don't worry".  Then the recipients' computers all have compute the trajectory and draw the bouncing Glitch.
    Posted 12 months ago by Lucille Ball Subscriber! | Permalink
  • Even if jumping does contribute to lag because of the way it influences game systems, jumping in the game is supposed to be an action with no consequences.

    So while it is unfortunate if that contributes to lag in some instances, I have big problems with the idea that hopping up and down is the problem, as opposed to the game's handling of supported, encouraged actions.

    Until TS informs me that I should sit still for the benefit of other players, I'm going to assume it's something they're working on in the background.
    Posted 12 months ago by Pomegrandy Subscriber! | Permalink
  • TS can't magically improve other players' bandwidth or computers.  Flash also has serious limitations and we have to be considerate of each other and live with them.
    Posted 12 months ago by Lucille Ball Subscriber! | Permalink
  • I got my hands on some Rainbow Juice early on, and once I saw what it did my very first thought was "Street Project!!" and I have no regrets.   It was the some of the most fun I've had in the game.  Anyone who can't appreciate that needs a serious perspective adjustment.  
    Posted 12 months ago by WalruZ Subscriber! | Permalink
  • c
    Posted 12 months ago by Chaton D'argent Subscriber! | Permalink
  • @WalruZ : One person's cake can be poison to another person. Fun for you. For others, it was a nuisance. When does one player's version of 'fun' override another player's desire to be free from disruptive pranks at inopportune moments?

    @Ermine : I did not say -stop- jumping. I suggested jumping as much as anyone desired -away- from the huge crowd standing around the vendor at new street projects.

    @anacronismo : I have a good connection and good equipment. I was whizzing up too quickly to even hit 'enter'. Perhaps I'll experiment this with a vendor in an empty location sometime.

    @Odracir : It was hard to click anything at first while players were being catapulted past the vendor. There was no dialog bubble then. The vendor might be selling produce if memory serves me. I stand corrected if memory fails me.

    @Pomegrandy : I would rather TS provide dev guidance rather than dev policing of the game. Glitch is a social game. Functions, features, form; all these will attract players to a game. But what retains players and keeps a game running for a long time are people and the communities.

    Too many rules, and gameplay becomes draconic. Too few, chaos ensue. I don't envy TS and how they have to tightrope through different player expectations.
    Posted 12 months ago by Vampire the Kitten Subscriber! | Permalink
  • I put one (first time) near the Tool Vendor in Cebarkul.
    Everyone seemed to like it.
    I would not DO it again. I was just experimenting.
    There's a difference between playing and griefing.
    I actually experienced remorse, as in OMG, folks are going to hate this!
    Fortunately, the effects were not permanent, and the vendor moved.
    Posted 12 months ago by CrashTestPilot Subscriber! | Permalink
  • Sweet Jaysus. The number of whiners in threads like this makes me want to stock up on Rainbow potions.

    Not all gameplay decisions will benefit everyone. Take responsibility for your own gameplay experience. Do not expect others to change their gameplay experience for your benefit.
    Posted 12 months ago by Kjel Subscriber! | Permalink
  • If you are a keyboard-only kind of player, jump and hit enter is how you access a vendor. Given that you have to access the vendor after the time is up to do a street project, when its very close, I've been known to jump to see the timer and make sure so I get in as soon as possible.

    Does jumping really cause more lag than all the other stuff people do under vendors while waiting? (crafting, meditating etc?)

    The rainbow potion is certainly a bit grief-y, but I wouldn't call it 'unacceptable'. I do wish the Devs would change the game design of street projects so that people with slower connections had a chance.
    Posted 12 months ago by Lukie Subscriber! | Permalink
  • you do realize you have to stand directly over the rainbow to be shot up in the air, right?  And you can easily avoid it.......and still work on a street project.
    Posted 12 months ago by Innie✿, Obviously Subscriber! | Permalink
  • Kjell, it certainly is reasonable to expect people to not deliberately try to impede the enjoyment of others to a significant extent, no matter how much joy it gives the miscreant. This has been explicitly stated by TS.
    Posted 12 months ago by Billy McBinky Subscriber! | Permalink
  • Maybe instead of making a post like this, a better approach would be to write a positive guide to participating in street projects which includes some explanation about lag and what things can cause it, and why it can be problematic when there are 90 glitches occupying the same square inch.
    Posted 12 months ago by Wintera Woodswitch Subscriber! | Permalink
  • Gotta disagree, Billy. Not all disruptive behaviour is griefing or harassive. Griefing is against the community guidelines; disruptive behaviour is not. As per the guidelines, "If you are in the game for the purpose of pissing other people off, you can’t play." I don't see this issue as an example of that, necessarily. Dropping rainbow potions on street project vendors is no different than poisoning spice trees in Ix, in my opinion. It provides a benefit to some and a disruption to others.

    And the guidelines even state explicitly that a little mischief can be welcome.

    Regardless, my point stands: the game has too many whiners, and players should first and foremost take responsibility for their own gameplay experience and not expect others to alter their gameplay.
    Posted 12 months ago by Kjel Subscriber! | Permalink
  • @Innie : I was unable to see where the potion(s?) was placed. All I could see was my avatar shooting up whenever I inched closer to the vendor from the left. I've used the rainbow potion several times since then and it is -fun-!

    @Wintera : Are you implying that my post was negative and unproductive? I assume that's not what you mean in this 2-dimensional medium. No offence taken and none offered.

    I am contented with the responses to my post. I may not agree with some of them but there is some logic in the answer.

    With regards to the positive guide, I would not presume that there is one way to participate in a street project. Everyone has their own way of playing. I just found the new street projects more enjoyable when the glitchen were cooperating. Like when a player offered a TP train to the next street project. Like when I threw 40 honey at someone's call for more when we were trying to hatch caterpillars.

    @Kjel : I beg to differ. Disrupting a group activity with a time constraint is different from the amusing gas-versus-spice tree shennigan in Ix. I fail to see any benefit to anyone in the first instance except maybe enjoyment from the player responsible for the disruption.

    I am being responsible for my own game experience.

    Each player is entitled to decide how they play. However when someone decides through -their- actions that -their- gameplay experience has MORE precedence over or anyone else's, than speaking up to pinpoint an issue is not whining.

    @ Lukie : Yesh, I wish something that could be done so everyone could participate in the street projects too. The ones I enjoyed most were the street projects where glitchen were helping each other.
    Posted 12 months ago by Vampire the Kitten Subscriber! | Permalink
  • Well, Kjell, that's your opinon. Of course, opinions are like assholes: everybody has one and most of them stink.

    There certainly is a difference between poisoning a spice tree in Ix and the action described here. If a tree is poisoned, one has the option of applying antidote. One can plant a new tree in the empty patch. If a new tree has already been planted, one can poison it and replace it. Furthermore, none of this is time sensitive. Plenty of other trees, plenty of time to deal with it. Buggering up the street project and making it impossible for people to interact with the vendor and maybe even causing some players to crash out of the game is not "mischief". It stops someone from participating in a time-sensitive, limited event and there is no counter to it.

    We see this happen time and again. Something new is introduced in the game and some reprobates try to figure out how to use it to impede others in their gameplay. Very often, the game favours the trouble maker. One miscreant can, for example, put a dozen pigs, a dozen chickens, and a dozen butterflies in a mine in a very short time, impeding those who are there to mine. The chickens and butterflies can't be removed and the pigs would need a dozen players with bait to try to remove them. Now, with the Animal Youth potion, TS have evened things up, giving players an option to counter.

    There are many ridiculous whining about things that ARE just issues of gameplay but this is not one.
    Posted 12 months ago by Stinky McBinky Subscriber! | Permalink
  • Billy, it's interesting that you suggest that those who fill up mines with animals are troublemakers. From my point of view, a mine is the best place to hatch eggs because they're typically devoid of animals otherwise and it thus increases Ur's overall animal population, improving the earnings of gatherers/cooks like me.

    Just because you don't immediately see how a gameplay choice is beneficial to some doesn't make it griefing.

    Kitten, almost every gameplay decision someone makes is a decision that their gameplay experience has precedence over someone else's. If I pet a plant, you can't pet it until it cycles. I consider it a given that everyone's gameplay is more important to them than anyone else's.

    We'll have to agree to disagree. This is merely whining. Expecting the community or the environment to change to suit your gameplay experience rather than adapting your own gameplay experience is irresponsible. Chuckles the Miscreant using rainbow juice or stealing herbs? Maybe you should play during the wee hours, for example.

    You'll never be able to stamp out all the cockroaches; you're better keeping the lights on.
    Posted 12 months ago by Kjel Subscriber! | Permalink
  • @Kjel : [quote] This is merely whining. Expecting the community or the environment to change to suit your gameplay experience rather than adapting your own gameplay experience is irresponsible. [/quote]

    Following your logic, since the player setting off the rainbow potion was expecting the community participating in a group event to adapt to -its- gameplay experience, was that action irresponsible then?

    We could debate in circles. I've read, digested and am contented with the responses to my post. You take this as whine. I made my post as a request for opinions. To each their own, Kjel.
    Posted 12 months ago by Vampire the Kitten Subscriber! | Permalink
  • On one hand, I can see why this would be rather rude thing to do during a street project. Especially  if, for example, the intention was to take a dig at the people who take the game {too} seriously, like adding fuel to the fire so to speak, probably not the best use of one's discretion. 

    On the other hand, just reading the initial description of what happened made me giggle. I think its funny, and even if I had been the one surprised by a sudden launch while trying to participate in the street project I still would have thought it was funny. That's just my personality. We have all kinds of personalities (and sometimes lack thereof) playing this game. I would encourage everyone to take things in stride a bit more.

    Thats my $0.02.
    Posted 12 months ago by Machiavelli Subscriber! | Permalink
  • Machiavelli, I'm not sure you are not living up to your name with that opinion! :D
    Posted 12 months ago by katlazam Subscriber! | Permalink
  • MY Giants have a sense of humor. 
    Posted 12 months ago by WalruZ Subscriber! | Permalink