Topic

When's that reset a-comin'?

Wasn't it supposed to be late January? Then it was moved to early February. Now we're in mid-February.

Posted 22 months ago by RobotGymnast Subscriber! | Permalink

Replies

  • Agreed! Every single test I'm unsure as to whether I should keep playing normally or just screw around because it's the last test before reset. I'm also sure that a spring release date isn't coming, at least not in 2011.
    Posted 22 months ago by Aldaris Subscriber! | Permalink
  • No screwing around! Work! *whips the air*

    Welcome to life in developmentland. Sometimes things happen sooner than expected, sometimes delayed, rarely on time.
    Posted 22 months ago by Tingly Claus Subscriber! | Permalink
  • The Spring release date always seemed off to me.. but they're still touting it on the website! I've just been playing normally, but I'm wondering when the reset's coming. In fact, what's the point of the resets?
    Posted 22 months ago by RobotGymnast Subscriber! | Permalink
  • Robot, I think there are two point to the reset:

    1) To have experienced players go through the early stages of the game again, as they are the ones that know the game and can tell the devs if the current tutorial system is up to snuff, and

    2) So the new players aren't so far behind at first, making them feel overwhelmed. Watering bean trees seems patronizing if everyone else is off "completing projects" and having a "barnacle party".
    Posted 22 months ago by Aldaris Subscriber! | Permalink
  • 1) Wouldn't new players be able to give better feedback on the tutorial system than old players, since old ones know things about the game that new ones don't?

    2) That makes sense; I felt kind of overwhelmed at the beginning.
    Posted 22 months ago by RobotGymnast Subscriber! | Permalink
  • Actually, old players are better at that stuff than new players in some respects. For example, if the tutorial system were to not teach you a basic part of the game (let's use, I dunno, how to make a pinch of salt as a completely random example), a newbie wouldn't understand that until he/she got further into it. An old player would understand this mistake and tell the devs to correct it.
    Posted 22 months ago by Aldaris Subscriber! | Permalink
  • Resets also let the developers wipe the infrastructure clean if need be.

    At this stage in development it is probable that there will be changes to how data (player state and items) is stored. Knowing you don't have to find ways to make sure that with every change made to the game mechanics everything players have done to that point needs to be "migrated" or retrofitted allows for cleaner code in the end and faster times to get there.
    Posted 22 months ago by Another Chris Subscriber! | Permalink
  • Other reason could be to cut off the advantages we are having as alpha-users.

    In the ultimate version of the game we may not have some exploits or strategies that are nowadays helping us in the development of our characters, and the learning times may be higher.
    Posted 22 months ago by Barneto Subscriber! | Permalink
  • An old player won't notice as easily if the tutorial is sufficient. New players find the gaps glaring.

    Resets make for more thorough testing, too.
    Posted 22 months ago by Tingly Claus Subscriber! | Permalink
  • I am curious about the difference between playing normally and just screwing around. (:
    Posted 22 months ago by Amy Pond Subscriber! | Permalink
  • Screwin' around can get kinda boring kinda quickly... which is why us vets leap onto projects like a pack of wild lions as soon as they come. Playing with quests and achievements in mind is more relaxing and game-play oriented.

    Actually, last test for me was very fun because I had set myself a goal to find bugs bugs bugs! And I did, quite a few too, from middair walkways to misplaced peat bogs! Yay! :)
    Posted 22 months ago by Hburger Subscriber! | Permalink
  • I actually had someone ask me about Glitch at work today - which was kinda surreal as they had no idea i was testing it. I personally think the world should be reopened right away and let me in otherwise I might have to spend Valentine's evening wooing Mrs Bob Apple and thats a scary thought believe me!
    Posted 22 months ago by Bob Apple Subscriber! | Permalink
  • I agree with Hburger. I made a conscious effort this last test to treat finding bugs like a treasure hunt. My ability to report them clearly still needs work.
    Posted 22 months ago by caley dunn Subscriber! | Permalink
  • I think what I meant is that any glitch time counts as screwing around for me, even if I am working on specific things in-game. Glitch: more fun than whatever else I should be doing.

    Also, I must be bad at screwing around in the game since I still don't know what it would entail. I guess just a total lack of goal-oriented play? Obviously there are different types of goals, as Hburger mentioned (projects, quests, achievements, finding bugs). My new activity is finding information for the wiki, but I am still a project-hungry lion.
    Posted 22 months ago by Amy Pond Subscriber! | Permalink