Topic

some UI suggestions

I apologise if some of this has been covered already...frankly i'm too busy playing to read the forum ;)

This is just some overall layout stuff that I kept running into that might be helpful:

- The ability to have more than one bag/box open at a time! there's nothing more frustrating than digging through bags one at a time looking for what you need
- perhaps some 'dedicated' slots for specialized sacks like the ele pouch and the toolbox. I don't mind them taking up inventory space but it would be nice to have a separate column to keep them organized.
- can we move the 'spend your favor' button from the shrine window to a place other than where the 'ok' button usually is located? I accidentally blew all sorts of favour pressing the menu where one absentmindedly expects a close button.

Those are the 3 that keep getting to me.
cheers!
AE

Posted 15 months ago by Apathy Explosion Subscriber! | Permalink

Replies

  • -I disagree with your idea for multiple open bags, as having more than two rows of inventory would lessen the area I have available to play.

    -I'm not sure what your idea for dedicated slots means - once you place a bag in your inventory, it stays put unless you move it.

    -Re: favor, I used to do that too, but changing it would probably mess me up now! :p I've gotten used to the way it is. But I guess if they changed it, I'd get used to that too.

    These tools for inventory might be useful to you though, as they have been for me :)
    Posted 15 months ago by Millie Subscriber! | Permalink
  • I like the idea for multiple open bags/containers.  I was picturing the various bag lists stacking, and moving the main inventory list down, so that the game area isn't affected.
    Posted 15 months ago by KhaKhonsu Subscriber! | Permalink