Topic

Report When Glitch Hogging RAM?

I've submitted a few bug reports when Glitch/Firefox starts to hog up obscene amounts of RAM. I have the debug Flash Player installed, so I'm hoping/assuming that my reports would prove helpful in figuring out how and why this is happening.

Should I keep submitting bug reports when this happens, assuming that you're getting valuable information from the debug Flash Player reports? Or should I just knock it off since I've submitted the bug a few times already?

Posted 17 months ago by Sean of the Moor Subscriber! | Permalink

Replies

  • (fyi, you can track the amount of memory being used by Flash by pressing q+p when in game).
    Posted 17 months ago by Hburger Subscriber! | Permalink
  • I've seen my memory usage. I have that monitor open always. But Glitch doesn't seem to want to exit cleanly sometimes, or at all! For obvious reasons I can't submit a normal in-game bug report on this.
    Posted 17 months ago by Fokian Fool Subscriber! | Permalink
  • I have the same problem. I can almost never cleanly quit the game, usually end up having to force quit Firefox. Is there a fix for this?
    Posted 17 months ago by Alexah Subscriber! | Permalink
  • We're fine with the reports when you see this, Sean of the Moor; fwiw, we've also seen an uptick in memory usage here, and it is something we are looking at. 
    Posted 17 months ago by kevbob Subscriber! | Permalink
  • Actually, if you wait long enough, Firefox will quit.  It's a matter of being patient enough to let the browser unwind everything.  Same thing happens when you reload the game.  Even though it seems stalled, eventually (after a few minutes), everything will get unwound and the game will reload. The question is, how much of this is Glitch being a problem (Glitch seems to build some convoluted structures in memory) and how much of it is just Flash being its usual jerky self (particularly on Linux and OS X)?
    Posted 17 months ago by Blitz Subscriber! | Permalink
  • Uh. Blitz. I've seen Firefox waiting HOURS to close. And this was on windows. But I'm sure it's Flash being its usual jerky self. And I'm now running the latest Flash (11,0,1,60) right now and it literally froze LINUX!!! Ctl-Alt-Delete, closing the cover of the laptop. Nothing worked. I had to press and hold the power switch for 10 seconds and reboot that way.
    Posted 17 months ago by Fokian Fool Subscriber! | Permalink
  • I've always managed to get Firefox to close (unless, of course, Flash consumes all the memory on the computer, putting it into a hard lock, which is not really a Glitch issue, more of a Flash on Mac issue depending on how much RAM you have). Part of this is a Flash problem, but I'm sure part of it is Glitch related... the more memory taken up by Glitch, the longer it takes to unwind and reload. And it's not a linear thing either.

    I've been playing on Chrome for Mac for this test and noticed that loading times are reduced using Chrome vs. using Firefox.  However, like other Flash apps on Chrome OS X, there is a tendency to drop keystrokes, which results in a miserable time typing in chat.
    Posted 17 months ago by Blitz Subscriber! | Permalink
  • While using Firefox 5.0.1 on a Macbook, my whole computer slowed down. I had to shut down the other the programs I had running. Even then, the animation was chopping and I had to time my jumping a few second before I wanted to jump because it took a couple of seconds for the game to register my keystrokes.
    Posted 17 months ago by violetsprite Subscriber! | Permalink
  • I think this is true for just about any player on the Mac.  I usually have to reload every 20-30 minutes to keep the game tolerable.
    Posted 17 months ago by Blitz Subscriber! | Permalink
  • Same thing for me, I usually have to reload after some time, which kinda kills the immersion :\
    If I let it cook for an hour, with only firefox running, I think it reaches about 2Gb of memory, and something like 5fps...
    I dunno if it's proportional to the things you do in game, or places you (load and) visit...

    Maybe there could be some kind of memory cleaning, at the time we go from a place to another?
    Posted 17 months ago by Lemo Subscriber! | Permalink