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# Discussion: How Could We Monetize Our Glitch Apps

It's great to see that Glitch has an evolving API that allows us to do simple but cool things. Besides creating apps for fun, sometimes we (developers) may like to create an app tied to a business model. An independent developer can find a lot of options to monetize web and mobile apps, like:
- using subscriptions;
- using one-time purchases;
- using advertisements... And so on.
There is a clause on Tiny Speck Terms of Service that states: "Finally, you will not use the Licensee Application for commercial purposes (for example, you receive payment for the Licensee Application or you receive revenue through advertising) without our express, prior written consent." It basically says that we cannot use subscriptions, direct purchases or ads on our Glitch apps - unless they authorize it on a case-by-case basis.
How can independent developers unite their passion for Glitch with their need for income? Did any of you find a way to generate revenue that will not interfere in Tiny Speck's business model?
Please share your experiences and other thoughts. It would be great to see Tiny Speck participating on this thread. :-)
Posted 14 months ago by PaleWinter | Permalink
Has anyone contacted TS in reguards to getting there case reviewed? I think if you actually have a functioning app/website/game and want to monetize it just get in touch with TinySpeck and see what they say first.
Posted 14 months ago by Fusspawn | Permalink
Contacting Tiny Speck is the best way, but creating a functioning product just to ask for permission to monetize on it... It's not viable for me, and probably for most developers who want to work seriously on any Glitch API based games or apps.
Posted 14 months ago by PaleWinter | Permalink
So contact them first? Explain what it is your wanting to recreate. and see what they have to say. Ive found there staff really damn helpfull to requests ive written them recently.
Posted 14 months ago by Fusspawn | Permalink