I've heard alot of people saying that Glitch looses its steam later in the game, So how about having quest hubs? These quest hubs would first have to be built by players, similar to Street Projects, but instead of being over in an hour or two they should be geniuenly massive. Taking days perhaps a week or two of large player participation. Which each phase of the project, unlocking new NPCs to give quests. This would give older players a large activity to do, as well as, give newer players and even veterans direction and meaningful gameplay. It will also allow the Glitch Dev team to show off more of the amazing NPCs they've created in the past, like, Uncle Friendly and Rube.