Topic

Keita's time travel idea

I can't find the article at the moment, but in one of the news articles about Keita Takahashi joining the staff of Tiny Speck, there was an interview with him and stoot and Keita mentioned an idea he had where the players of Glitch all work together and make the whole world shift to a different year. One moment everybody gets shifted to 1980, later everybody gets shifted to the 1920s, then 1860s, etc... Stoot mentioned in the article that he didn't feel that particular idea was right for Glitch. Did anybody read this? 

Anyway, I've been thinking about it, and I actually think it would be great, for a small part of the Glitch world. Rather than the entire game shifting to a different year, only one part (Baqala/Choru) would shift to a different era. That region is supposed to be a fragment from Glitch's past, so wouldn't it be cool if we could work together to make it shift to a different era where Cosma was in charge, or Pot, or Lem or whatever giant. We'd then see ghostly characters enacting scenes from that era of Glitch's history. We couldn't interact with them, they'd just show us scenes in a loop and in general give us a feel of what a different era was like.

Posted 17 months ago by FrankenPaula Subscriber! | Permalink

Replies

  • yeah, WindBorn mentioned this ("nostalgia, anyone?") in the Welcome Keita thread, and I thought it was a really good idea! ('dang stoot, why ya gotta be so close-minded?!' ;) )

    maybe the shift in the region could be calculated as a function of how many glitches were currently either under the effect of overwhelming ancestral nostalgia or overwhelmed by nostalgia.

    perhaps there could even be different group quests available within various memories, and we would have to work together to generate the nostalgia required to get back to a particular time period in order to complete, or register the completion of a quest.

    i think this idea has definitely got some potential, and it would be a really neat way to 'experience' the stories we've all heard about, such as the great citriatic wars and such. :)
    Posted 17 months ago by katlazam Subscriber! | Permalink
  • That was in the interview on Kotaku: http://kotaku.com/5819504/glitchs-new-god/

    Time-shifting only a part of the world - interesting idea! :)
    Posted 17 months ago by Varaeth Subscriber! | Permalink
  • I LOVE it, what a cool notion, especially love katlazam's suggestion that there be a tipping point based on effects of overwhelming nostalgia.    "There's a rip in the timespace continuum, I canna hold her much longer, Captain!"  And then boof--a whole buncha Glitches just disappear off the heat map into another time.

    This means of course that people overwhelmed with nostalgia, who are booted out of Baqala, would be left behind, and people currently in Baqala would go, including people working on projects, etc....maybe the group that gets zotzed into yesteryear should be the people who are overwhelmed...they would just disappear from wherever they currently are.  

    Also, the time rip conditions would have to be cumulative, otherwise, there would be masses of people going to Baqala just to try to trip the conditions for the time rip.  Which could be fun, but it would be better if it accumulated over time, like getting overwhelmed put you on a waiting list for a trip to ancient Ur.
    Posted 17 months ago by Nanookie Subscriber! | Permalink
  • I was thinking along those lines too:
    "overwhelmed" = time travel
    Posted 17 months ago by WindBorn Subscriber! | Permalink
  • The notion of time tripping is fun to think about. I saw "Midnight Over Paris" last Friday. During a visit to Paris, the protagonist time travels back to the 1920s and meet up with his favorite authors: Hemmingway, Fitzgerald, etc. Though not a huge Woody Allan fan, this movie is A+, imho. Yes, it would be fun to time travel in Glitch and experience some of the things the trees, rocks and animals are chattering about.
    Posted 17 months ago by GreyGoose Subscriber! | Permalink
  • I think this'd be pretty cool to see in Baqala and Choru, even if they were just strange, very very very rare and fleeting flashbacks or hallucinations.
    Posted 17 months ago by Liridona Subscriber! | Permalink
  • Actually, that'd be a great idea for the backstory instead of the pigs and rocks and whatnot talking to us in present day (or as an adjunct to that).  Say you venture into Baqala and trip the right dust trap and get transported out to some distant past in which you get the backstory for a bit and then get kicked back into real time.
    Posted 17 months ago by zeeberk Subscriber! | Permalink
  • Time-tripping chrono-archaeologists, where is my safari hat?!
    Posted 17 months ago by Nanookie Subscriber! | Permalink
  • And you could buy special items from the period you are in!
    Posted 17 months ago by MikiD Subscriber! | Permalink
  • katlazam, re: "dang stoot, why ya gotta be so close-minded?!"

    It didn't come across quite right in the interview ;)

    First, Keita's idea was not that the whole world would shift back in time, but just that more time travel options would become available to players: all the contributions to the world go towards expanding the amount of history available for travel.

    And, I love the idea — all I meant was that our actual world and its particular history (WWII, industrial revolution, dark ages, Mesopotamia, Cro-magnons, etc.) is not quite the right thing since Glitch is already all mixed up.

    Anyway, good ideas in this thread!
    Posted 17 months ago by stoot barfield Subscriber! | Permalink
  • Ha, silly me, I forgot to remember - there's no need to argue, journalists just don't understand! ;)
    Posted 17 months ago by katlazam Subscriber! | Permalink
  • i think if it was Glitch History and not Earth History it would be a very good idea, particularly if combined to regions and not the entire world all at once.

    even individual time travel is a very cool idea too, especially if executed in a way that works like the SNES Zelda title, A Link to the Past. in that game to overcome obstacles in the future you might go back to the past to change something and then return to the future to see the outcome of that change. i think this was typically moving rocks around and stuff but the idea has plenty of potential.

    in one of the previous backstories to glitch, and i'm not sure how abandoned this idea is exactly .. you were a time traveler sent back to the "good old days" to prevent the "disemprobablization" of the future.

    you even started the game inside a time travel chamber.

    if you look at nanookie's post from well over a year ago, you can see what the backstory was and she even references one of keita's games as a parallel coz she's a smarty pants like that.

    http://beta.glitch.com/forum/general/195/
    Posted 17 months ago by striatic Subscriber! | Permalink
  • Wow, old thread.  I had not forgotten the disemprobablization idea but had forgotten that Glitchen were going back in time to prevent it.

    I think of those half buried statues on some of the Groddle streets, in particular Ramsley Sway (?)...would love to go back in time when those statues were standing.  Unless they are there lookin' purty and don't have any backstory attached to them.

    Then next time I go to that street, I can fall to my knees in front of that half buried head, pound the ground and scream, "You maniacs!  You blew it up!  No-no you!  Alph no-no you all to Hell!"
    Posted 17 months ago by Nanookie Subscriber! | Permalink