So I think it'd be neat to have more quests based on skills you have. They could be random and show up how the current quests appear, or you could get NPC's or even the street spirits (shops) to offer random quests when you walk past them. "Psst. -name- come see me, I need your help" something like that. You speak with street spirit, they need an item(s) (that they carry in their shop, or other) and you need to craft/find/gather it for them. Rewards can either be a different shop item they carry, currants, or small amounts of iMG.
Basically this is just a bit of a side thing. For when you are in the game but not quite sure what to do.
Just ideas to keep this from being a tool to abuse for more iMG/Currants/Items.
- Only a certain number of vendors have quests per game day. These vendors are located randomly in the game. No predetermined pattern. Just a luck of the draw type thing if you happen to stumble past one.
- A limit to how many 'quests' you can accept at a time. Example: 5 quests from vendors allowed at 1 time. 4/5 quests, you can accept 1 more. 5/5 quests you cannot accept another quest until a previous one has been completed. 5/5 quests you will not see any vendors try to offer you quests. So their places are still a mystery.