Topic

Underwater areas

It'd be cool if the water/ocean areas surrounding the current land masses could be developed into neighborhoods - either with underwater game mechanics or inside bubble-type enclosures so that swimming wouldn't be needed. You could have seaweed forests, coral reefs, hydrothermal vents, etc. and open up a whole range of skills as well - i.e. deep sea diving, coral spawning, caviar collecting, and so on.

Posted 12 months ago by Dinky Dinks Subscriber! | Permalink

Replies

  • I would definitely enjoy exploring undersea areas!
    Posted 12 months ago by Kalmiopsis Subscriber! | Permalink
  • Underwater areas are nifty. The mechanics are already there in the Nylon Phool party pack.
    Posted 12 months ago by Mal'akh Subscriber! | Permalink
  • Cool idea! I like it a bunch! I'm already imagining the artwork/style of the area...
    Posted 12 months ago by leelze Subscriber! | Permalink
  • yes please!
    Posted 12 months ago by Chanteusse Subscriber! | Permalink
  • +1 million
    Posted 12 months ago by Lady Cailia Subscriber! | Permalink
  • Ooh!  Then we might be able to (finally) catch our own salmon!  +1!
    Posted 12 months ago by Kochanski Subscriber! | Permalink
  • ooh, yeaah!
    Pearls... fishing... seaweed (sushi)... ride the hydrothermal vent to reach a platform... use scraper on barnacles.. play Tag the Tuna (each glitch can "tag" one tuna per game day but, to harvest a tuna, it must be tagged by 3 different glitch together in the same game day, harvest is split evenly)
    Posted 12 months ago by Ooola Subscriber! | Permalink