"So why does Butterfield confess to living in “perpetual fear” these days? The truth is Butterfield is under enormous pressure. Expectations for Glitch, which Butterfield describes as a “shared, perpetual game with its own ecology,” are exceedingly high, both because of Butterfield’s personal brand and its ephemeral launch date. (Even after two years of alpha and beta testing by roughly 20,000 gamers, Butterfield declines to disclose when he plans to release the game. “We haven’t finalized [the release date] yet, though the end of September is likely,” he says.)"
Article published today, here.
(Thanks to Welshcorgi who posted it, I saw it in my home timeline.)
ETA: There's more in the article, it's worth reading the whole thing!