This is kind of a setup for striatic, but post-test, I'm wondering about the kind of market interventions that might be required for the auctions or other elements where the mighty currant is involved. (To get ahead of the responses: games do not have to reflect RL market economies.)
Auctions for gems, for instance, make no sense other than to exploit ignorance about their game function, and while I'm fine with Glitch being sufficiently open that it can be played more for trading than questing/skills, it has a potentially distorting effect on the game world as a whole. I'm sure that other MMORPGs have mechanisms in place to prevent the development of oligarchies, and as beta approaches, and the old GNE-ers become an even smaller minority (a good thing!) it might be worth a conversation about how to approach it.