Topic

Buffs should be sequential

Cocktails, herbs, whatever: instead of having to click and drink one at a time (especially since the dialog makes it so easy to misclick and do them all at once), multiple items that give buffs should just kick in one after another until they're done.

Drink 3 flaming humbabas, grind ore for 3 humbaba's worth of time.
Eat 9 yellow crumb flowers, get 9 minutes worth of learning buff.

At the very least, make this something that is a skill that you can learn. But seriously all the repetitive juggling of buff-giving items it just silly, unnecessary, and aggravating.

Posted 13 months ago by Pascale Subscriber! | Permalink

Replies

  • It also minimizes the utility of a lot of the buffing things.  Yellow crumb flowers would be really handy if you could chain their buffs - but as it stands, they're more useful to donate.
    Posted 13 months ago by Yarrow Subscriber! | Permalink