Topic

Stealing is O.K.!

If you put amber down while trying to organise the stuff in your bags, it's mine, baby, and it ain't coming back!

Posted 14 months ago by Electric Wizard Subscriber! | Permalink

Replies

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  • Flask, I'm very sorry that you took my post to mean that.  It wasn't my intent at all.  My comments about language were directed at SacredBob, who refused to apologize for using offensive language when asked if he knew why it was offensive.  The other elements of my post were meant to clarify game mechanics so that people could use accurate information in forming their arguments.

    Can you let me know what I said that gave you the impression that I put myself above other people? Since it's very far from what I wanted to communicate, I'd like to make sure I can prevent it from happening again.  You can IM me in game any time if you'd like to.
    Posted 13 months ago by Magic Monkey Subscriber! | Permalink
  • I will openly admit that anything I see laying on the ground I will likely take, I don't care how it got there... why it got there... or where people intended it to go... if I can take it, I will. Boomshakalacka.
    Posted 13 months ago by ✦ SHI∇IΔΠ ✦ Subscriber! | Permalink
  • jiva and enola, you disgust me. read the whole topic first before you make accusations like that.
    Posted 13 months ago by Electric Wizard Subscriber! | Permalink
  • Is there a new badge for 'Obnoxious' ? or something
    Posted 13 months ago by Nobbin Subscriber! | Permalink
  • Glitch is a game in which, within certain guidelines, one can play as one chooses.  That's a beautiful thing.

    What amazes me is how gods-darn serious people are about pixel-y-game-belongings, pretend rocks you can pretend mine with a pretend pick.  If the game isn't fun, what the hell is the point?  

    Also, if you're not going to read a thread, what's the point of responding?  You're not responding to a thread, you're responding to a title.  TL:DBTRBIBNHFITG (too long: didn't bother to read because I'm busy not having fun in the game).

    You go on with your bad self, Bender.  You keep stealing caramels from miners, I got your back with a splankin' plank.  And Magic Monkey, you go on too.  The forums need more articulate and reasonable communicators like you!
    Posted 13 months ago by Sloppy Ketchup Subscriber! | Permalink
  • Agreed that people who are overflowing on their inventory likely don't even need the things that overflow out of their bags, so losing 8 sparkly (ZOMG NOT 8 SPARKLY?!?!) is something that they, not only can live with, but will teach them the valuable lesson of "make sure you don't overflow your bags if you don't want to lose anything"
    Posted 13 months ago by ✦ SHI∇IΔΠ ✦ Subscriber! | Permalink
  • At first, I saw OP's post and was all ready to rant.  Now I hope he's dressing in robot garb when he takes things, because I totally would laugh mine off when messaging Bender for my item and he no doubt will tell me to bite his shiny metal ass, as per the Futurama character.  I am conflicted here.
    Posted 13 months ago by Rodger Subscriber! | Permalink
  • I laugh at your disgust.
    Posted 13 months ago by jiva Subscriber! | Permalink
  • I am disgusted at your laughter.
    Posted 13 months ago by ✦ SHI∇IΔΠ ✦ Subscriber! | Permalink
  • I sniff at your disgust.

    It smells like baby wipes.

    Weird.
    Posted 13 months ago by Sloppy Ketchup Subscriber! | Permalink
  • I have to agree, when you click 'drop', you are leaving your items on the ground. Everyone plays Glitch in their own way, and it is IMPOSSIBLE to steal without someone else opening up that opportunity. Dropping things leaves that opening...
    it's one thing to complain about letting people in your house (although that is still iffy), but dropping things on the ground? That's just asking for them to be grabbed up ;) 
    Posted 13 months ago by QuinnR Subscriber! | Permalink
  • ^ THIS
    Posted 13 months ago by ✦ SHI∇IΔΠ ✦ Subscriber! | Permalink
  • I have to agreee that for anyone who's got "decent" level (10-15 or above) probably already has enough junk that some petty thief snatching up what someone is clearly standing on is too silly to worry about.

    On the other hand, doing so from a (often clumsy) lower level player who isn't phat enough to have a string of 16 ct bags in their primary inventory slots isn't comfortable with game actions, and/or hasn't mastered the OCD organization one needs to do to keep inventory running smooth is just morally repugnant, imo . 

    No amount of apologetic can mask the "sleazitude" of those who engage in that kind of behavior, any more than those who purposefully camp and align themselves to a shrine when they see player cosy up for donations, in the hopes that they'll catch the player off guard and secure "free goodies" from someone else's efforts. Lauding virtual pick-pockets... Lol, what "interesting" codes you must live by irl...

    I keep a list of players that have what I consider a lowlife attitude and will avoid supporting them later on. As you say (and it seems you say so far more often than regular players), we all play in our own way. Don't like it? don't buy my auction items. ffs I don't care. But I guarantee I'll buy from someone else when you have stacks waiting for purchase, and RK or not, if I recognize your name and your AFK-ing to death. die already. y'ain't getting rks from me.. Honor is worth something.
    Posted 13 months ago by Woochi Subscriber! | Permalink
  • It used to be that when a player dropped something, it could immediately be picked up by another player.  Now it can be picked up only when the player who dropped it walks away. Even so, players can drop and move away from items by accident or have items they are trying to gather fall at their feet if their pack is full. Whether such behaviour should be considered "asking for it" is a matter of opinion. Personally, I consider it to be a lot like someone dropping their library card while rummaging for their keys.

    The issue of people taking things not intended for them also comes up (1) in group situations when someone takes an entire batch of items intended to be shared by all, (2) when someone tries to leave a gift for another player by dropping it in front of their home, and (3) when someone granted entry to a home based on deception takes items without the homeowner's consent.  In these cases, the player who leaves items on the ground or allows another entry into their home is motivated by social goals, and it's the disruption of such pro-social behaviour that grieves some rather than the "theft of pixels" per se (though I believe things that are "only pixels" can have value).

    Here's the thing: Some people playing Glitch are engaged in role playing, while others are not.  As another poster pointed out some time back, you can't really role play with people who aren't role playing. Role playing with people who are not role playing is a lot like "racing" people who are out for a leisurely stroll.  If you run past them to a point you designate as the "finish line," jump up and down, pumping the air and shouting "I win, I win!" they might find that amusing.  They also might find it annoying and think you're just weird -- but, hey, it's a free country. Even so, being in a free country doesn't make it OK for you to taunt, harass, obstruct, or mow down the people who are strolling because, in your opinion, you're on a running path and everyone should know that, so everyone should be running, 'cause it's exercise and running is better exercise than walking.
    Posted 13 months ago by Splendora Subscriber! | Permalink
  • I like it when people flame the irresponsible behavior of stealing while defending the irresponsible behavior of improper inventory management. I haven't dropped a single item due to a full inventory, because I can keep an eye on my inventory. When i see my inventory start to bulge, i do what I intended to do with said items. Really, stuffing your bags full of more imaginary junk than you can carry is just as greedy as picking up something that someone couldn't seem to hold on to.
    Posted 13 months ago by Meatwhistle Subscriber! | Permalink
  • @meatwhistle: you present a straw argument. It's not evidence of a criminal mind and a sociopathic character to have disordered bags. Regarding MMO game play and interactions with other players? In most cases, it is for thieves. 

    The line for me is walking away from an item. once a players walks away, a player has obviated their "right" to claim something as theirs, 30 second rule or not, because it places too much burden on others to avoid picking up said object(s).  If a player is standing on an object, it's pretty clear to me that they're are essentially in possession of it, and frankly, aside from them responding to a question like "is that yours?" or "do you want that thing you're standing on?" by saying "no", then it should be clear to anyone that it's time to move on and get your kicks elsewhere. 

    Community courtesy dictates. Unless of course, you don't want to comity that comes with accepting general community standards that go beyond the written rules. 
    Posted 13 months ago by Woochi Subscriber! | Permalink
  • For the record - I did read the whole thread before posting above - I saw Bender denying s/he is really as bad-ass as the title of this post suggests and it doesn't wash with me.

    This is not, for me, about losing gems or other possessions.  It's about personalities.  I have blocked players who want the things I drop more than they want my friendship and I have befriended players when they returned the item they took.  The person who returned my item got the item they returned and a whole lot more besides.  I showered them with a bag and goodies to fill it because I like people who play nice.  By the time I was done their bags were overflowing.  It is not about the pixels - it's about the people.

    I have seen Bender repeatedly post statements such as the title of this post and I have repeatedly thought I should block him/her but kept thinking that would be unfair given s/he has not ever done anything to me personally but this post was the last straw for me.

    Bender repeatedly approves, endorses, supports and now is actively promoting antisocial behaviour whenever s/he appears in the forums.

    S/he is free to role play such an antisocial character as Bender from Futurama but don't be disgusted if society gets anti-Bender in response and don't try to have your cake and eat it too.  Don't promote antisocial behaviour in the forums and try to avoid taking responsibility for your actions, or paying the price for them, by claiming you are just pretending and are really a nice guy under the role-play.

    Nice guys don't encourage people to play mean.
    Posted 13 months ago by Reni's Mum Subscriber! | Permalink
  • You can have the clothes off my back, because I know that no matter what, I'll still have the moon.
    Posted 13 months ago by Vicereine Linnæa Subscriber! | Permalink
  • I've encountered Bender in the game and found him to be kind and courteous when it counts.  If you block him you'll miss out on a funny player.
    Posted 13 months ago by Sloppy Ketchup Subscriber! | Permalink
  • Enola, it's not about people, it's about fun, because it's a game. Worldaid is about people. Nobody gets really hurt if you take something they dropped, and it definitely isn't antisocial behaviour since it is supposed to provoke a reaction. The fact is, you and people that react like you are killing the fun in this game. Also, I would like to point out that you blocking me does not do anything but prevent you from seeing what I write in local chat, and since i very rarely use local chat to spread the wisdom necessary for mankind salvation, you achieved nothing, especially since it doesn't prevent me from picking up something you dropped.

    What I'm trying to say, Enola, is that it's pretty ridiculous to be offended or even slightly bothered by something that's supposed to be fun. If you don't get the joke that's your problem, as you can see there are other people who do get it and since that means they support this whole stealing thing too, I suggest you block all of them too and then continue to preach every single one of them individualy because if you don't there's a big chance they'll snatch something from someone and, well, what's the point of living in this world if people are so mean to one another in a game which requires you to pick up stuff to make progress, you know?
    Posted 13 months ago by Electric Wizard Subscriber! | Permalink
  • Reading this thread just made me lose 10 IQ.
    Posted 13 months ago by CrashTestPilot Subscriber! | Permalink
  • maybe a silly observation in this thread, but I never realized something on the ground was owned by the person standing there...I never realized that when your bags are full and you get something it is placed in front of you.
    It is kinda sad taking up such an item is referred to as stealing. Now i will start to doubt if I should pick something up or not, sort of diminishing the carefree feel of Glitch.
    now I know how it can be caused I may get me some spare baggies though.
    Posted 13 months ago by Veleda Subscriber! | Permalink
  • BR, that is some pretty bent logic,and I pity the fool who believes such things. Taking things that are not intended for you to take is not ok, and it isn't about nicking a bunch of grapes,or a bunch of pixels,it is about stealing/theft,and in no country,or society in this world is that acceptable behaviour, regardless of what your cronies/sock monkeys tell you ~don't let that fool you into believing you are right,and everybody, who doesn't think like you, is wrong!
    If you are doing this to shake up the community/affect and change game play ~Congratulations! You have already succeeded,for I no longer let anyone into my house,nor do I carry around a 'Welcome to Glitch' bag for newbies any more (need that spot for my 'Potential-Overflow-Bag' now).
    If people intentionally drop and walk away from something,then such items are available to anyone who wants them,but if items are dropped by accident, or put down momentarily while re-arranging a bag,then such item(s) are *not* for ok for others to take/swipe.
    Posted 13 months ago by ~Scilly~ Subscriber! | Permalink
  • Really? You carry a potential-overflow-bag instead of gifting newbies because someone might snach an amber from you? That's a pathetic excuse, unless you gifted newbies with 1 grain 1 spice 1 bubble... If you did, it makes sense because amber is worth more than that. The bag itself is worth way more than 99% of the things you could drop. Look, I can't change the community, it works the way the game lets it work. People should actually think before they do something, not do something and then make a fuss over it even thou it's their own mistake. Do you guys even realize I never actually stole anything from anyone without returning it and giving much more to that person? It's just fun!
    Posted 13 months ago by Electric Wizard Subscriber! | Permalink
  • Aw sad to hear that...

    Basically things like this always come down to the question if having to worry costs more than what you worry about. Generally speaking this is the case. Especially in Glitch.

    I am somewhat messy IRL, so not locking evrything up like my car and so, simplifies my life, and not having to worry has seriously improved the quality of my life...

    So you have to ask yourself...does it pose more effort to prevent stealing, than you put in to obtain the objects that get stolen. i am not naive, but in most cases I just can't be bothered to worry.
    Posted 13 months ago by Veleda Subscriber! | Permalink
  • The difference between giving someone an item and someone just swiping it is simple: one is my choice and the other is someone else's choice forced upon me.
    It may be a bit of fun for you, but it is not for me (and from what I see I am not alone in that thinking).
    You can highlight and ridicule the fact that I have chosen to change how I play (one example was the newbie goody bag), but it doesn't distract from the fact that 'stealing' is not ok.
    Posted 13 months ago by ~Scilly~ Subscriber! | Permalink
  • My initial point, woochi, was that you can't flame an irresponsible behavior that was given opportunity because of another irresponsible behavior without flaming both behaviors. It doesn't matter how either weighs out morally. I fail to see how it becomes a "straw argument"
    As far as I'm concerned, greed is greed no matter what side of the fence you are on. if one's greedy act allowed another greedy person to take advantage of them, I feel sorry for neither. Especially since there is a clear and simple way to prevent it from happening.
    This is just a game, this stuff isn't real. It will stop existing when the game does. Squabbling over people picking up imaginary items you couldn't carry is a bit silly.
    Posted 13 months ago by Meatwhistle Subscriber! | Permalink
  • @Meatwhistle - If simply having stuff constitutes greed, then my local food pantry is greedy, since they collect and store a lot of food (which is then distributed to the needy).  In my view, what you acquire, how you acquire it, and what you then do with it also matter.

    Referring to both dropping items and taking items as "irresponsible" certainly seemed to me a suggestion of a moral equivalence.  If the two actions are not morally equivalent, then we certainly can "flame" just one of those actions -- as we might, for example, if someone by accident bumps into a person and that person responds by shooting them dead.

    I don't mean that to be an analogy for what's happening here.  What's happening here is that BenRo is playing a role with the intention of making the game more fun. Some people are telling him that the way he is playing the role makes the game less fun for them. So BenRo has a choice.  He can get creative and change the way he plays the role, or he can continue to explain his intentions and try to convince people that they should find his actions fun.
    Posted 13 months ago by Splendora Subscriber! | Permalink
  • Attempting to acquire more than you can hold or use is greedy. I never said or implied that simply having stuff constitutes greed.
    Well that analogy isn't similar at all because 1) no harm has befallen anyone as a result of actions in this game 2) the actions don't even involve real things. These are people getting uppity about non-existing items which happen to be fairly abundant in a non-existing world.
    Posted 13 months ago by Meatwhistle Subscriber! | Permalink
  • @Meatwhistle - Inventory management can be challenging for newbies.  Maybe they have one small bag, but that's not a lot of space when (a) they know they need food, but they don't know exactly how to get it so they tend to hang onto every food item they acquire, (b) they don't know what items may be important for subsequent game play, and (c) they don't know what items stack or how many items fit in a stack.  If BenRo does his role play with newbies, I believe there's a non-trivial chance that they'll find it confusing and maybe upsetting.  While in the total scheme of things that may be a small hurt, it is a hurt.

    Personally, I find life is more enjoyable when I don't get too attached to "stuff," whether it is composed of atomic particles or of pixels. The planet Earth will someday cease to exist, along with all its stuff.  Yet I do believe it matters how we treat each other.  It's not about the "stuff" or the nature of its existence; it's about how we treat each other.

    It might be helpful for those who play Glitch to understand that there are people here who are role-playing, and that their in-game actions may not be representative of their real life personalities.  For example, I have sometimes role-played my in-game character as a wanna be fashion critic. I may continue to do that in the future, but I've become more selective about that role-play after realizing that some players believed it reflected my real-life interests.  

    Those who do role-play need to understand not only that their role-play may be confused with their real personality, but also that role-play does not legitimize actions that undermine the community or social aspects of the game.  Just because something gets a response from another player, that does not make it "social" in the positive sense of that word.

    I believe BenRo is trying to create fun and means no harm. However, I hope he will give some further thought to how his in-game actions and forum posts may be interpreted by others, especially those who may have begun to play Glitch recently.
    Posted 13 months ago by Splendora Subscriber! | Permalink
  • It is challenging trying to figure out exactly what you want to be stuffing your inventory with, but that is any game really. This game is the least cut throat of any online game I've played. I have had to learn to accept, in some games, the fact that someone else can ride in on you, kill you, and take everything. This game is relaxing and easy to play with a high ceiling for growth. It has incredible environments in a very imaginative world. It's really hard for me to get upset at anything that goes on in the game. Even dying was a fun new adventure for me. I find it really hard to sympathize with people getting upset at anything related to the game, most definitely with someone walking by and grabbing an amber or a hand full of shiney when they hadn't the space to carry it themselves. Especially since they are so easy to obtain.
    Posted 13 months ago by Meatwhistle Subscriber! | Permalink
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