Topic

Tha Map Pane

Just a thought about the map pane.  For most areas, the map is great.  It's a scaled version of the area you're in, it's out of the way, and it's resolution is just fine...

Then you go to an area where it's a vertical space, rather than horizontal.  Now the map is taking up 15-20% of the game space.  It hides things that are going on and really somehow starts to get in the way.

I think I would be a good idea to have some sort of expandable map, where in these sorts of areas, a mouse-over, or keypress allows the map to expand and contract, so that when you don't need to know, you can hide it.

Maybe a map that only shows the closest 10% to where you're standing, so you have enough of the space above and below your character for jumping/falling accurately or something of that nature.

Thoughts, comments, feelings from anyone else?

Posted 21 months ago by TheJuggler Subscriber! | Permalink

Replies

  • I was having some very similar thoughts in the last test.  Thank you for saying everything so that I don't have to type it all out. :)  Streets with vertical layouts --> map fail.
    Posted 21 months ago by Allayna Subscriber! | Permalink
  • Oh yes, yes, I agree. That giant map in the vertical places drives me nuts. +1 !
    Posted 21 months ago by RM Subscriber! | Permalink
  • We also agree and it'll definitely get embettered. Not a top priority, but something that bugs many people (me included!)
    Posted 21 months ago by stoot barfield Subscriber! | Permalink