Just a few things I'd like to see in the immediate future and planning down the road. Feel free to say something if something I've suggested here directly conflicts with the ease of how you do things in the game, I'd love to hear if something I'm suggesting would directly affect somebody else's ease of playing with the interface as it is. I'm fine with `just dealing with it` but I think these changes and additions would improve the game, so here they are. :)
* Feeding option for Batterflies and Pigs defaulted to CANCEL (instead of your entire inventory worth of Awesome Stew) so if somebody is using Enter to select and mine rocks, they don't accidentally feed all of their food to the critter because it wanted by the rock.
* When choosing a stack of people and objects that are too close, in order to select one. Make Critters and Tombstones List `after` rocks/trees/dirt/patches.
* Herbs default action is Munch, instead of Shuck for ease of people double-clicking to apply the buff.
* Switch placement of Eat/Drink ALL and Just 1 so people don't accidentally consume all of their buff-booze at one time, or accidentally eat inefficiently. (eat another piece of food that they only end up getting like 1 energy from, wasting 199 potential from the food item)
* When Creating items, and you use the `MAKE/MAKE MORE` Option, the default amount created is the amount required (so, if Shrine powder wants 160 humbabol, the quantity sets itself to 160 when you access the test tube via the beaker recipe for ex shrine powder - same with spice grinding, fruit changing and such)
* Itemization/Recipes to bundle 1000-2500-5000 elements into colored, stackable crystals using Crystallography. Red, Green, Blue, Shiny Crystal, stackable to 20? So people have store elements without having to use 20 element belts. I'd like to see more reasons for people to use Blockmaking, Crystallography and Fuelmaking other than just street projects.
* Itemization/Recipes for a crystals or powders that can be used to increase the bonus you give other people while helping them mine/dig.
* Metal Ingots Stackable to 50+
Thats all for now. I hope some of you out there can appreciate these ideas.