When someone has quaffed a charades potion, it should be more obvious who the person is who quaffed it. The way it is now, if you aren't paying close attention to a conversation it will just devolve into random word-guessing.
It isn't a problem when there's not many people but at a party that has a ton of people for example it can be pretty difficult! I'll have to look out for the speech bubble thing :)
Agreed! Some type of broader notification would be helpful. In the interim, we've found it's also helpful if the person running the game types clues, etc. in all-caps. Not a perfect solution, but it definitely helps you to see what's going on and who's orchestrating the madness. :)