Topic

Follow-the-leader mining in Ajaya Bliss

I never liked mining throughout beta. I would spend the least amount of time doing it as possible--I hated it. It was boring. Stand in one place and whack on a rock over and over again. Oooh, fun <sarcasm>. 

After the co-op mining rewards were recently increased to the point of making group mining actually worthwhile, I tried out Ajaya Bliss and loved it! It was like a party in there with everyone having so much fun, and the mining was no longer repetitive and boring because a single rock would be finished off in one whack, and then I could go bouncing around, searching for the next rock, or chatting with the rest of the party-goers. 

A new style of mining has emerged today, because someone figured out the order in which the sparkly rocks regenerate. This means that everyone knows exactly which rock will spawn next, and there is no longer any reason to jump around and be on the look-out in between rocks. The place doesn't seem like a party any more--the "leader", who has the list on hand, tells everyone which rock to go to next. Everyone goes to that area. Then, they all stand there and wait, motionless, until the rock regenerates. They are then told which rock to move on to next, and off they go. If you go to a different rock, you are chastised. It seems alot less fun now--I liked it better when it was more chaotic. Now, it is once again just a bunch more of the same: stand in one spot mining for a little bit, then stand in another pre-ordained spot waiting. No thought involved--just go where the leader tells you to and stand there, and don't go out of line or you'll be yelled at.

I was disturbed by something someone said to me today, which is what prompted me to write this: I am a level 2 miner. I mine VERY slowly. I tried doing the follow-the-leader thing properly many times. I went where I was told. I waited... but it was hard to see exactly when the rock regenerated because a huge number of people were all standing right in front of where the rock appeared, blocking my view... The best sign that it was there was when others started to mine. So, I frantically try to hit the rock, succeeding towards the end when most everyone had already started. I got 1 to maybe 10 bonus chunks with around 30 people mining. This is pitiful. Even more pitiful is that my slow mining time meant that I was still mining that first rock after everyone else had finished it, moved on to the next rock, and finished that one off too. So, I get one whack in on the first rock, get a handful of bonus chunks out of it, and everyone else gets to finish off 2 rocks in the same time. I realized this was a waste of my time, so whenever 2 rocks spawned next to eachother I would move to the second one (which the group would be moving to in a few seconds), and start there so I could begin my excruciatingly slow mining in time to actually get some benefit from the other players when they arrived and helped me. Still, I only got one whack in while everyone else finished off two whole rocks, but at least I could get 50 bonus chunks instead of 1 to 10. 

I was yelled at for doing this (along with around 2 other people that were doing the same). When I explained why I was doing it, I was told that low level miners should go mine somewhere else! Unbelievable! As a history lesson to everyone: these new high co-op benefits were implemented specifically to benefit low level miners, because people were complaining that it was unfair for a high level miner to come by and finish off a whole rock that a lower level miner was slowly working on, only giving the low level miner 1 bonus chunk in the process, but depleting the whole rock before they could even get their second swing in. The bonuses are higher for low level miners: it makes sense for them to want to co-mine, and no one should tell them that they should mine by themselves if they can't keep up with the "big-boys". This is not the welcoming and inclusive atmosphere of Glitch that I'm used to.

I can't wait until I get through Better Learning V so I can learn the other mining skills and be able to mine a decent amount of rock by myself, without having to rely on the help of people with that attitude.

Tl;dr: Sheep following a leader around to specific regions where rocks are pre-known to respawn is less fun, and the draconian rule of "play my way or the highway" will turn off alot of players, especially low level ones that aren't benefiting unless they are one of the first to start a rock.

Posted 15 months ago by Shepherdmoon Subscriber! | Permalink

Replies

  • It might help if you take a different perspective. I didn't see anyone "barking orders" everyone was just taking the quickest route to tell everyone the most optimal thing to do.

    The great thing about everyone concentrating on one rock is that there is almost no downtime - you can go from one rock right to the next. If everyone spreads out and mines everything, then there is considerable downtime - about equal to anywhere else.

    @Shepherdmoon - maybe that's how it's supposed to work, but that's not even close to how mining works. Pay attention when you mine. A)I've got as many as 5 chunks from a single person helping. B)There is no way 80+ mining actions are happening on a single rock.
    Posted 15 months ago by Robert A. Heineken Subscriber! | Permalink
  • I don't know if it's one chunk per added person. I've had +70ish with only 20 others addidng on. There may be additional or exponential growth. Either way, I still love it.
    Posted 15 months ago by Cerulean Subscriber! | Permalink
  • From what I'm reading, the majority (and the leader of that majority) seems to feel entitled to be annoyed with an individual who is not doing it "their way" (even if their way is more efficient, by their definition of efficiency).   This seems like the definition of bullying.   How can an individual change a trend if they are too scared to do something different from what the others are doing?
    Posted 15 months ago by Treesa Subscriber! | Permalink
  • @Robert: there may very well be something else going on with the bonuses to make them higher. It would be cool for a dev to clear that up for us. I do know that they said the bonuses were too high and they were putting caps on them, but I haven't seen any change in the bonuses since then, so it must have been a very high cap.
    Posted 15 months ago by Shepherdmoon Subscriber! | Permalink
  • People might want to mine in the less "efficient" style for any number of reasons of their own.  
    Maybe I want to answer the phone or do something at my desk and the "follow the leader style" is not efficient for me.  Maybe I'd just rather go to an empty rock and start clicking and not have to pay too much attention for a few moments?  or maybe I've thought of some other idea and the less "efficient" style works with that idea? Or maybe I just want a certain kind of screenshot of my mining?  Who knows?   
    Posted 15 months ago by Treesa Subscriber! | Permalink
  • To clarify what the mining bonuses are right now. Stoot wrote this in a thread that I want to stay buried (though I'm sure many of the same people were in that one too):

    "Here's what we've decided to do for the next iteration: 
    (a) If someone helps your single mining action twice (because they mine much faster than you) it will be counted as 2 "help"s instead of 1. And,
    (b) Have each additional "help" produce increasing returns so that the first help gives 1 chunk, the 2nd gives 2 bonus chunks, the 3rd gives 3, etc. So, if you had 4 "helps" in one slow, low-level mining action, you'd get 1+2+3+4=10 bonus chunks instead of 4
    "
    Posted 15 months ago by Avery♥ Subscriber! | Permalink
  • Thanks for that Avery834... reading that again now I see I was misunderstanding it. So it is exponentially better to have more people on one rock. That still doesn't change the fact that I'm too slow to benefit personally from mining the rock everyone is waiting in front of, though (and my one mining action takes so long I don't get a chance to mine the second rock before it's gone)...

    <deleted the last part, which was a brain fart on my part>
    Posted 15 months ago by Shepherdmoon Subscriber! | Permalink
  • I agree with Treesa. I'm going to do things the way I want to, and if anyone has a problem with that they can hold onto that ember because nothing's going to change, lol. I mean this only if I've already discussed the issue with someone and concluded that I still prefer my way. Of course there's always INITIALLY room for discussion and compromise.
    Posted 15 months ago by Cerulean Subscriber! | Permalink
  • Ditto what Munchma said.
    Also, as a gentle reminder - if you really, really don't like Ajaya and still want sparkly in particular then please do check out other places. I know at least three streets in Groddle Heights where sparkly rarely has any miners bothering to mine it. They all seem to go for the beryl and dullite instead.
    Posted 15 months ago by anonymoose Subscriber! | Permalink
  • Yeah, but it's even better that Stoot said. Go mine with just one other person and watch as you get more than one additional chunk...
    Posted 15 months ago by Robert A. Heineken Subscriber! | Permalink
  • We simply mine in Ajaya as a group to grow the bonus exponentially. There is no "bullying" just simply someone stating the locations and others joining in. If you don't like it then do it your own way but don't hate on others for doing it their way. We are always helpful to each other (giving tips, distributing food and so on). We are a group that enjoys doing it like that and everyone gets along. No one is forcing others to do anything they don't want to nor have I ever chastised or yelled at someone for doing their own thing. I mean you are saying you want to do it your way but isn't this telling people they can't do it theirs?
    Posted 15 months ago by Dreggs Subscriber! | Permalink
  • WOW: I am in Ajaya Bliss right now, and someone just gave me this tip: double click on your pick in your inventory instead of trying to hit the rock itself with your mouse or keyboard. Holy cow, what a difference! Now I can very easily get in near the beginning of a rock even with it swarmed by other players, and part of my main point is now mute. Everyone needs to know about this! It also isn't giving me any item stack error messages so far!

    The point about rudeness is still valid. I know some people here including Dreggs above have said that there is no "bullying", as some have called it. I'm sure that is true sometimes, and not so true other times--it depends on who you are with when you are there. I happened to be there during a very rude interaction, which prompted this thread, but it was admittedly only a couple people there that were being coercive in their tone. I'm sure that when those particular players are not in Ajaya it is much more pleasant. 
    Posted 15 months ago by Shepherdmoon Subscriber! | Permalink
  • Oh, Shepherdmoon, I gave you the same tip in the beginning of this same thread! Or better yet, because clicking continuously (as I suggested) makes the necessary double-click faster when the rock appears.
    Posted 15 months ago by Ximenez Subscriber! | Permalink
  • I have to agree with the original poster, the tone of the room is a little crazy, and the vocal "leaders" can often get a little out of hand if you don't follow their system.

    They never really seem to recognize that players with different mining skills necessitate different playing styles, or that some people might prefer to play a different style. Even if 75 people all work on the same rock, you only get a bonus for people mining after you. You can sit around with 75 people and still only get 6 rocks. So there is nothing wrong with a player taking a bird-in-the-hand approach, by waiting diligently at the 2nd rock in order to ensure a high bonus, rather than praying they are among the first few to see a rock behind 55 characters stacked on top of one another (and successfully get the game to register their strike).

    The "leaders" just seem to spend a lot of time in chat chastising anyone that doesn't follow their system, just so that their written sequence won't be affected. When really the order is always going to change slightly due to the random nature of some of the appearances. If a "huuuuge" rock comes out, it will last longer, maybe changing the sequence. And the upper left rock always seems to get out of order because it's so far away from the others. And if a rock appears "out of sequence" next to a rock everyone is waiting on, its natural for half of the people to switch to this rock. Other players should not be surprised that you can't write down one sequence and use it for the next 2 hours, it will never happen.

    In any game with so many players, the best you can hope for is controlled chaos, but the "leaders" should not be surprised when the chaos takes over. And they should not take it out on other players.

    Earlier today I saw someone being yelled at for not following the sequence, and someone else mentioned that for lower mining level players, it might be best to start at the 2nd rock. Someone replied "why should a level 1 miner get to start at the 2nd rock and get a large bonus, when they don't deserve it." When I complained that some people were working too hard to push their systems on other people, I was eventually told that no one was forcing me to be here, and that maybe I should leave.

    Two pretty ridiculous and un-Glitchian statements if you ask me, and not within the spirit of the game.

    Personally, I think it would be nice if Tiny Speck considered changing some of the respawn timers, in order to randomize the appearances. Ajaya will always be an embarrassment of riches with huge bonuses, even if people have to jump around looking for the rocks, rather than follow, or be commanded to follow a herd.

    In short, Ajaya Bliss should be bliss, not just a place to game the system.
    Posted 15 months ago by Haze Subscriber! | Permalink
  • It's not fair to change a system that benefits so many people.  Every time I've gone to Ajaya Bliss in the past couple days there have been 30+ Glitches working harmoniously and all getting benefits.  We should foster community playing and team work, not discourage it.

    Just because there are a couple jerks (and I am truly sorry for any of you who have had bad experiences, a lot of us co-mining are nice people who just want to work together to benefit the group) it does not mean it should be ruined for all the people who aren't jerks.
    Posted 15 months ago by May Belle Subscriber! | Permalink
  • Haze at first I thought you came to bash the way we were doing it and that was the reason I reacted the way I did and I did apologize afterwards. I didn't agree with the other person's statement about not deserving it. I know people go to the second one first because they have a lower mining skill and I tried to explain that to the other poster but I don't believe it got through. As to when it comes to people telling you to leave, all I stated was that you can do it your own way but the way we were doing it was for efficiency. There was no one pushing the system on anyone else. I don't get where people are taking this from? Maybe others are more critical then I am but honestly it's a game and people should do their own thing. It just seemed to me that you came in to tell others that you don't agree with the way we were doing it and causing trouble. My thing is, if you don't like it, don't do it.
    Posted 15 months ago by Dreggs Subscriber! | Permalink
  • @striatic your posts are as rude and unpleasant as always....
    "going for the "free" rock in this situation is incredibly rude. you are taking advantage of their cooperating with each other by guaranteeing you are the #1 miner every time they help you, and you suck up all the bonus chunks. this is inconsiderate and selfish."
    ..Incredibly rude??, really? Is this the same person who previously stated that no one should expect the right to mine alone, because no one owns the rocks? Well the same applies here. Efficient group or single player, no one owns the rocks and frankly it's people like you that are rude - not the people that 'dare' to go it alone.

    Thank you Morticia!! As usual, striatic assumes that he knows what is best for everyone and anyone who doesn't follow his playbook is labelled as "rude" or called other names.

    ShepherdMoon - those who told you to go play elsewhere are full of it. You have just as much right to that rock as they do, and their "rules" are not rules at all! Laurali and a few others were very insistent in another thread that "low level miners" should stick to "beginner areas" even though we all know that no such areas exist. I think the changes to "help mine" have actually made things even worse for beginner miners, but who cares what I think. I'm just a paying customer.
    Posted 15 months ago by Audaria Subscriber! | Permalink
  • @May Belle

    I'm not inherently against the current system, I just said they should consider changing it, if only so fewer people have problems. But standing around following the sequence is gaming the system, and having to jump around is not the worst thing in the world.
    Posted 15 months ago by Haze Subscriber! | Permalink
  • Ajaya can be made bigger. Alot bigger so it can accommodate people with different needs and styles. But even then i truly do not believe this will happen. Again more and more people will come and all rocks will be occupied with this new "co-op mob style" mining. Which is sad. I really love this place.

    I made a thread in ideas forum about making prices of all rock types the same, so people will no more need to mine only sparkly. This can spread people and level populations to an good level for all players. This will make sparkly not so hard to find.
    Posted 15 months ago by Lilla My Subscriber! | Permalink
  • You say gaming the system as though people working together is a bad thing? I assume you are implying that we are exploiting co-op mining? So should there be a limit to how many people could mine at once? I just don't understand what your problem is with co-op mining. So what you're saying is if everyone just jumped around and ended up on the same rock and mined it there wouldn't be an issue? So the problem I guess would be organization. You have me baffled.
    Posted 15 months ago by Dreggs Subscriber! | Permalink
  • Hey All,

    It's been really good reading through this conversation and you've given us some great ideas and things to try. Thanks!
    Posted 15 months ago by kidsojo Subscriber! | Permalink
  • @Audaria:  You really just pissed me off.
    "Laurali and a few others were very insistent in another thread that "low level miners" should stick to "beginner areas" even though we all know that no such areas exist."

    Here is the actual quote of what I said in a different forum:

    "There are certain areas that actually are "starter" areas.  It's not an elitist view, its a fact.  I never said people can't go where they want, I just said its more beneficial for low levels to stay in the starter areas because there is less competition, people sometimes go there to help, etc."

    I never ever ever INSISTED anything on anyone.  I specifically said "I never said people can't go where they want, I just said its more beneficial for low levels to stay in the starter areas because there is less competition", and there are starter areas, for example new Glitches go to a STARTER zone either in Meadows, Heights, or Forest (although the recently added more).  There is a reason all the noobs are sent to these areas to begin the game, and it is much more noob friendly.  All I was suggesting is that people who are low level mining stay to those areas so there is less competition for them to mine.  And now that mining has been changed the point no longer makes any sense, so I have no idea why you brought it up.

    You completely twisted all my words and make me out to be some kind of jerk.  This seems to be a problem with lots of people in this thread anyways.  Yeah, Striatic is a jerk, so what we all know this and it won't ever change, try not to be too hung up about it. Everyone else commenting is just saying "this is how we like to mine" and its also being twisted into "They are controlling the game and trying to control how I play" and if anyone makes a suggestion because we want to HELP YOU then it becomes "[player X] is telling me what to do!"

    If you would stop twisting peoples words and take a second to see that we are only doing the co-op mining in the first place to benefit EVERYONE, even times when I get +6 bonus chunks I feel good knowing another Glitch got +78.  We are not mean hearted control freaks like you are making us out to be, we just want to work together and have fun together, so stop making it out to be like we are some sort of enemy, and stop twisting my words
    Posted 15 months ago by Laurali Subscriber! | Permalink
  • Damn it, thats exactly what I was worried about.  Now it will get changed so nobody can co-mine because a few people didn't like it.  Now nobody benefits, so great job
    Posted 15 months ago by Laurali Subscriber! | Permalink
  • Let me state problem this way. 

    Before mines was a more lonely place and people who loved peace, quiet and mining came here. Ajaya was exceptional with sparkly, nice people and unique atmosphere. 

    People who needed to mine in a burst done this in other areas.

    All fuss and whack and crack was awayyy in new zones, projects and more populated areas.

    I think some people - including me liked the possibility to rest, mine some rocks and do what they liked to away from all that stuff.

    Now is the opposite - Ajaya is like a giant project 24/7. Everyone is there, everyone is buzzing and jumping and running in chaos. Once peaceful this place turned into madness.

    Problem is not so in what you mine or what you get. Now i just move to other areas. Which i do not like so much.

    I still mine and make powders. Well slowly compared to before. But hey things change.

    Peace and have fun.
    Posted 15 months ago by Lilla My Subscriber! | Permalink
  • Hopefully the Staff can find a way to please everyone on both sides!
    Posted 15 months ago by DanielS Subscriber! | Permalink
  • @Dreggs

    Gaming the system is using the rules of the game to manipulate the system. In this case its the rules of the respawn timer. People write down predictable orders, in order to know exactly when they will pop up. This allows them to mine, putting in the minimal amount of effort or focus, just so they can maximize the amount of sparkly or money they can earn.

    I'm not against gaming the system. I'm not against co-op mining. I'm not against bonuses.

    The issue is this play-style obviously has unintended side effects, or else this thread would not exist.

    This is all just about an issue that Tiny Speck has to consider as they work on improving their game, and the player experience. They want everyone to have fun, whether there's 10 people, 50 people, or 100 people in the room. And whether or not they know every little thing about respawn timers and stacking bonuses. This is just a game that is trying to be fun.
    Posted 15 months ago by Haze Subscriber! | Permalink
  • WOW: I am in Ajaya Bliss right now, and someone just gave me this tip: double click on your pick in your inventory instead of trying to hit the rock itself with your mouse or keyboard. Holy cow, what a difference! Now I can very easily get in near the beginning of a rock even with it swarmed by other players, and part of my main point is now mute. Everyone needs to know about this! It also isn't giving me any item stack error messages so far!

    That was written by the OP. So I guess the only problem that still exists is rudeness.
    Posted 15 months ago by Dreggs Subscriber! | Permalink
  • *sigh*
    Posted 15 months ago by (╯‵Д′)╯彡┻━┻ Subscriber! | Permalink
  • *also sigh*
    Posted 15 months ago by Ximenez Subscriber! | Permalink
  • People are reporting that the spawns are random and spawn much slower now (horribly slow). No one can predict anything anymore, and everyone mostly just jumps around with nothing to do now -- and more than a couple have said that it's currently more efficient for them to go solo mine and use earthshakers than to use teamwork in Ajaya Bliss. Right now as I type, there are only about 15 people in there, and it's still early enough that this room should be chock full of players helping each other.

    Devs might need to take another look. The changes have driven a lot of people out... (I suppose if making some people leave was the goal, it was a success!) I hope the changes are still open for tweaking.
    Posted 15 months ago by Gant Subscriber! | Permalink
  • I don't usually like to question our lovable Devs, but it seems they can't make up their mind. First we weren't mining together enough, so they made it more profitable. Now we're doing it too much? I had just started finding mining fun again (and that's saying a lot coming from a girl who HATED co mining) but if there's no benefit.....
    Posted 15 months ago by NutMeg Botwin Subscriber! | Permalink
  • I agree with Meg. Making people flee from Ajaya Bliss is not the answer. I understand if group mining has to be nerfed, but...

    ETA: Some minutes later I'm seeing it under a better light. Already commented below.
    Posted 15 months ago by Ximenez Subscriber! | Permalink
  • The new changes absolutely suck. Yes, there was drama in the room. I think we could have worked that out with a people solution, not a technical one. Now the rocks respawn slowly and everyone just jumps around.

    I can't jump too much because it really bothers my hand (it's inflamed now, actually) and having the leader in there was a real benefit.

    Sometimes I feel like every time I find something truly fun in the game (like leveling fast by donating tons of stuff...and feeling awesome because the giants appreciate you, or mining here in Ajaya) gets taken away. I had some real fun in that room...the most fun I've had since starting Glitch.

    tl;dr: Don't use a technical solution to fix a people problem. Also, let us fix our own issues instead of taking our fun away.
    Posted 15 months ago by Mackenzie Subscriber! | Permalink
  • @Haze, I like your summary very much. I think it's right on target.

    I would like to add that there can be no improvement in the social environment without sustained, systematic, loving, sacrificial efforts by other people besides the staff and its assistants. If there isn't any movement at the grass roots, it won't happen.

    @Staff: End of honeymoon?
    My deepest sympathies, warmest compliments and best wishes!
    Posted 15 months ago by Ferond Subscriber! | Permalink
  • Also, keep in mind that the people posting here are most likely the people with issues. The people with no issues, like me, hung out in Ajaya instead of posting here.

    Leave us to our own devices, please, and let us sort this out instead of imposing a technical "solution" on us.
    Posted 15 months ago by Mackenzie Subscriber! | Permalink
  • DanielS said:
    "Hopefully the Staff can find a way to please everyone on both sides!

    No way, not without sustained, systematic, loving, sacrificial efforts from the players.
    Posted 15 months ago by Ferond Subscriber! | Permalink
  • I believe now that the spawn order has been randomized, but the spawn times haven't changed so much. I don't find it to be so bad. And it can't be exploited.
    Posted 15 months ago by Ximenez Subscriber! | Permalink
  • So we're back to popcorn? No problem. Let's all accept it and carry on mining!
    Posted 15 months ago by Keymo Machine Subscriber! | Permalink
  • Honestly?  The group mining that happened down there yesterday into this evening was some of the most interesting MMO play I've ever seen.  I have NEVER seen that many people cooperate for ANYTHING on the internet.. it was amazing.  Thanks to all who participated!
    Posted 15 months ago by (╯‵Д′)╯彡┻━┻ Subscriber! | Permalink
  • +1000 Mackenzie & Glitch Junkie. This wasn't a tech problem. People should have been allowed to sort it out themselves, and for the most part, we had. The minority of people who didn't enjoy the cooperative mining in AB have lots of areas they are free to explore. Not every aspect of the game is going to appeal to everyone (I hate almost everything in the bogs, but you don't hear me demanding that they be changed). Please give serious thought to undoing the most recent changes in AB.
    Posted 15 months ago by YoYo Mama Subscriber! | Permalink
  • Agreed - the group mining was crazy fun IMO.
    Posted 15 months ago by nhex Subscriber! | Permalink
  • **What about a room that you can't even find the key for until you're a level 3 or 4 miner?  I really think, at this point, that more than one room with different styles of mining implemented in each will accommodate all the opinions.  There is no right or wrong here, just everyone's opinions.**  

    And how about a third room that will only allow one or two players in it at a time.  Or how about.... (I hope this is not the beginning of endless complaints and endless solutions proposed for every detail in Ur.)

    And I must say that I highly doubt anyone was yelling at another person in the game since we can only speak to one another via text.  Yelling implies a volume that doesn't exist with text or the written word.  You might be surprised by how many people 'project' psychologically into what they're reading from others when they just have text to go by.  As humans, we get a lot of information from tone of voice and body language that Glitchlings lack.  So how do we interpret it as human beings?  I believe a lot of miscommunications have gone awry in Ajaya Bliss and elsewhere in the game in general and there is evidence of more than one miscommunication in this thread.   

    And frankly, I couldn't disagree with Shepardmoon more that "following the leader" is less fun than chaos.  

    I never saw posts that people couldn't mine in Ajaya because there was too much chaos after the reset even though before the reset it was so different and I know some people didn't like it.  A part of life is change and we are in control of how we decide to deal with change.  

    Ur is going to change and we're all going to have to deal with it.  We can be the change we want to see in the world or we can react to it in the most negative ways humanly possible.  The choice is ours.  Hopefully, everyone who loves their little Glitchlings as much as I do will be able to adjust without blowing a gasket, being mean,  or accusatory or posting a huge thread about it.  

    The chaos that happens in Ajaya Bliss is too much for my brain to process.  It literally puts me on overload.  My brain becomes overwhelmed when my character is in Groddle Forrest because it's too crowded there, so just imagine how I feel when all the jumping and texting and mining and meditating is happening in Ajaya Bliss.  Once it became more organized then *I* could really enjoy it!!  And actually read what people were typing!!  AND it became a social game for me instead of a challenge of how long I could mine before I would have to leave.  It was like a gift from the Giants!!  

    I dislike people being mean to one another period.  But, from what I saw/read in AB was just an effort to work together.  I didn't see anyone being mean, instead I saw people working together, giving one another food and radiating meditation while waiting for rocks to spawn.  Just because I didn't see it, doesn't mean it didn't happen, but I saw something *beautiful* happen in AB.  I'm sad others saw negativity and ugliness.  

    I also think that the squeaky wheel getting oiled is an unfair practice and encourages more squeaky wheels to manifest themselves or become louder.  

    Much luck and love to all of us mining or petting piggies in these most trying of times.    

    edit to add: 2 more thoughts... 

    1)  What is preventing the level 1 and 2 miners from becoming level 3 and 4 miners so they too can reap the benefits of being a level 3 and 4 miner?  NOTHING.  We all decide what skills we want to learn and in whatever order we want to.  It's your choice to be a level whatever miner.  Stop complaining that people at higher levels of mining get more benefits from mining - that's the point of being a higher level.  

    2)  What about a poll or a vote?  It seems to me that many Glitchlings will think what happens in Ajaya Bliss is an important issue and will have an opinion about what happens there.  I know for a fact that not everyone who cares about it has posted in this thread.  The needs of the many must outweigh the needs of the few, or the one.  ;-)
    Posted 15 months ago by Reba Subscriber! | Permalink
  • @ximenez said: "Oh, Shepherdmoon, I gave you the same tip in the beginning of this same thread! Or better yet, because clicking continuously (as I suggested) makes the necessary double-click faster when the rock appears."

    I'm so sorry, ximenez: I guess I misunderstood what you were saying and thought you meant that I should just continuously click on the rock. Silly me :). Thank you for the advice!
    Posted 15 months ago by Shepherdmoon Subscriber! | Permalink
  • Well, I want to hear the mod response as to why they made the changes that they did.
    Posted 15 months ago by Robert A. Heineken Subscriber! | Permalink
  • The devs never make changes just because "a couple of people complain". We've complained about tons of stuff in the past that were never changed. They have a particular vision of what they want the game to be like, and will change things if it isn't matching that vision.
    Posted 15 months ago by Shepherdmoon Subscriber! | Permalink
  • Well the current 'nerf' of adding randomness to the spawns just made the community aspect of mining in Ajaya Bliss much less. Instead of people knowing where to go and so having time to stay together, chat and use Transcendental Radiation (thanks again Mr Finn), provide food to people etc (basically help each other out in a really friendly way) we now have people running around desperate to find the next random rock spawn and so with no time to chat. 

    Ajaya Bliss was organised, but more important than that it had community spirit and it was so nice to be able to have that conversation between players. I've no idea who the other people are with me in there now as they are running around too much and don't care about anyone else so much.

    Worst 'fix' ever...
    Posted 15 months ago by Furyangel Subscriber! | Permalink
  • In fact I just had to leave it is now horrible... I forget to meditate or use my tinker tool because I was too busy trying to find the next rock. The spawn timer 'seems' much longer because people aren't talking to each other, so nobody is having fun any more. 

    Such a shame, as usually I find it hard to connect with other people in MMO's and tend to do things solo, this is the first real time I got to know a bunch of people and enjoy that group experience. 

    /unhappy
    Posted 15 months ago by Furyangel Subscriber! | Permalink
  • I used to enjoy popping into Ajaya at least once each visit...Have a chat ..mine a little.. spend sometime with people I wouldn't otherwise probably get the chance to chat to..Now..I took Ajaya out of my saved TP ..and left..I wont go there now. 
    Posted 15 months ago by Cryztal Subscriber! | Permalink
  • I am really upset that this got changed, this made mining so much more fun for everyone and a few negative nancies had to have it changed.  /sigh now its back to running around never being able to talk or work together 
    Posted 15 months ago by Laurali Subscriber! | Permalink
  • If anything please nerf the number of chunks players are getting, but we were having a blast in Ajaya working together and building up community spirit, meeting new people, why does that have to be taken away?

    ETA:  @Shephermoon:  I think the changes actually are due to this thread, or at least ideas in it:
    "Hey All,  It's been really good reading through this conversation and you've given us some great ideas and things to try. Thanks!"
    Dev said that above
    Posted 15 months ago by Laurali Subscriber! | Permalink