Topic

Bring some non-strategic items together to make a mini-game sort of thing.

There are many items in the game which do not offer strategic profit, such as Cubimals or Herbs (herbs give you buffs, but not very useful ones.) Another thing about this game is that once you get a hundred thousand currants, all the skills, completed all the achievements, whatever, it is hard to think of something else to do (well, I guess you could invoke tree wars, but that gets old too). I believe that Glitch could benefit from taking inspiration from the kind of games played on handheld devices like itouches to both give people something to do and look forward to and to give these semi-useless items a place in the strategy of Glitch.

Take this example that builds off of the NDS game "Pokemon": what if, instead of racing cubimals, you could battle them? Each herb that you "fed" a cubimal would teach it a "move" that varied in effectiveness against other types of cubimals. Once a cubimal won enough battles, it would "level up" and become stronger.

Of course, if it was left at that, people who had enough money could just buy several cubimals until they got a really good one. This issue could be fixed by not being able to buy cubimals, but instead having to find them/breed them/etc.

Thoughts? Please?

Posted 14 months ago by orangea Subscriber! | Permalink

Replies

  • Have you played any races? Have you joined any groups? Have you set your sights on a house? thrown an awesome party? collected lots of pretty trophies? achievements? Have you tried to see how much money you can make on auctioning? 

    also:If I wanted to play pokemon....That is exactly what I would be doing.But I dont.I want to make my own choices in game not try to do a certain combo that is the winning solution.THERE IS NO RIGHT ANSWER IN GLITCH! I love that.More analytical types might not find the joy in that though : / 
    Posted 14 months ago by Sperkle Subscriber! | Permalink
  • It's always great to have things to do.  I'm sure the devs will be adding things for a long time to come.  I think minigames is a great idea and there are other threads about them, but I too like that there are things to do that are just there to do.  It's great if you get some kind of little bonus, so the buffs is enough of a reason in my opinion for the herbs.  I haven't gotten into cubimals yet, so there's something else for me to look forward to.  I do think they could use something that can go through several iterations for end-gamers to do, such as maybe decorate your house or build things with blocks in your yard, I dunno, I'm sure other people can come up with better ideas.
    Posted 14 months ago by Azurite Subscriber! | Permalink
  • house decoration and custom building are on the way :) 
    According to what I've heard through the grapevine :)
    Posted 14 months ago by Sperkle Subscriber! | Permalink