I've missed several earned free teleports at the project's end because it wasn't a convenient time or because I was chatting and the message closed before I even knew it was opening. It would be nice if we could save those teleports for a while.
Also... my daughter just started playing Glitch, and she was going to "follow" me so I could show her the new place, but when I clicked on the teleport button, nothing happened, and the button went away.
I get it if others aren't allowed to follow on those free teleports, but couldn't it have just told me, instead of me losing out on the teleport, too?
Also, the free teleport to the street when you are at the project location seems like a waste...let me bank it for later, and just walk to the next street over that I just helped to build. I can see how this is nice for when you get the message and have moved off the project location to do other things (although, I have missed those in game thus far).
Yes! I've been asking for an option to delay the teleport, but I seemed to be the only one who cared. I don't want any limit on the amount of time I have to use the option, either. If I worked on opening that street, I should get at least the small perk of being able to get there without using up a third of my energy, especially since anyone contributing work has already used a ton of energy. I suspect that this idea will be ignored because they're now trying to sell teleportation tokens, but I don't think a single free teleport every once in a while would cause any lost sales; in fact, it could inspire some people to purchase tokens.