Topic

Ancestral lands after launch

With more people in the game, finding un-sprung traps in the ancestral lands will be harder than it already is. I hope the down-time on the traps will decrease to balance for increased use of the zone in general.

Posted 15 months ago by Shoehorn Subscriber! | Permalink

Replies

  • Finding unsprung traps in already difficult, but that is not really the reason people go up there. I go to collect tasty tasty coins. The traps are a nice bonus.

    That being said, it would be more fun to have the traps reset more often and perhaps give less valuable items.
    Posted 15 months ago by Skwid Subscriber! | Permalink
  • I suggest making the traps randomized. Every area I've been in (admittedly not many so far) has picked-over traps, which makes it a lot less fun. Folks have memorised where the good stuff is.
    Posted 15 months ago by Voluptua Sneezelips Subscriber! | Permalink