First off, I don't know who to thank for improving the spin verb for game show tickets, but if I could make you pancakes every morning for a week wearing only an apron and black gold-toe socks in return I'd do it!
A while back I spunned [sic] over 400 tickets to calculate yield odds and average ticket value. A player recently asked me if I'd checked tickets since the yields had changed. It hadn't occurred to me, but thanks in large part of SchWM and Aleph Zero, and to the api sites that helped me find tickets for sale in towers, I was able to spin over 500 tickets! Here are the results:
puh-rize # value odds
bean 40 1 8%
5c 71 5 14%
25c 50 25 10%
100c 33 100 6.6%
500c 29 500 5.8%
blue snocone 20 57 7.6%
green snocone 6 115 1.2%
orange snocone 11 230 2.2%
red snocone 6 459 1.2%
purp snocone 2 842 0.4%
ticket 30 na 6%
xs1 39 306 7.8%
xs2 45 306 9%
bb3 33 383 6.6%
dg4 38 459 7.6%
dr5 32 536 6.4%
cubi1 3 5015 0.6%
cubi2 12 5015 2.4%
Total currant yield: 182812c (sold to tool vendor with none of the buyback-related upgrades, except cubimal boxes which are listed at cost to buy from toy vendors).
Average ticket value: 365.62c, an increase in value of 122.47c over the old tickets.
Here's a link to the old thread: http://www.glitch.com/forum/general/18606/
In case you're curious, none of the cubi boxes yielded rare or semi-rare cubis and tickets that yielded a ticket as a win were re-spun (so data collected is actually from 530 spins). I thought about calculating img value from donating won items, then I thought that would bore the hell out of me and I had some cucumbers with yogurt irl instead.
Love you, Glitch!
SK