Topic

Line break on "next signpost" for better legibility

This is a minuscule detail, but I promise it would make a big difference!

When you "set a destination" on the map, you get the helpful little guide on the top right of the game screen showing the Destination name followed by the compass arrow and the "Next Signpost" text. The name of the street that follows "Next Signpost" is frequently two words or more and always wraps to the second line: Screenshot

By adding a line break after "Next Signpost" and forcing the name of the street to start on the next line, it's easier to scan it when you are doing other things and that information changes. You see the whole name in a glimpse, rather than have to always look at the first word on the right and then the second/third word below on the left.

PS: I noticed this opportunity because I often found myself trying to walk quickly through a set of streets I wasn't particularly interested in, just zooming past so I could get somewhere. In that scenario I tended to focus on the top right area of the screen a lot and kept doing a double-take on the name, specially when street names were similar. In one line the street becomes 1 visual element to consider rather than 2 split into two lines. (This gets really tricky on places like Zhambu, Choru, etc)

Again, a tiny tiny change that could really go a long way!

Posted 14 months ago by Califragi Subscriber! | Permalink

Replies

  • Makes sense to me...unless the street name would also wrap. Then it might get tall.
    Posted 14 months ago by Barris Subscriber! | Permalink