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### Topic

#### Suggestions for subway changes

Since the subway scare earlier this week about subways possibly getting removed, and then clarified that they will just get overhauled and not exist in their current form, I had a few suggestions for some changes to the subway.
1. Change the layout more along the lines of what most city subways looks like with a couple of different lines that go back and forth along a set route, rather than the round robin approach; with a major or a couple transfer stations. Something more like this maybe (just a thought), GFJ seems like a logical place for a junction.
2. Change the boarding fee to a lower flat fee of like 20 or 25 currants, and charge maybe 5 or 10 currants based on how many stops you go from the station you bought your ticket in, so longer trip might cost a few more currants.
3. Lower the 60 second wait for when there aren't 3 glitches riding. Most subways in major cities do not wait very long at stops especially during off peak hours, only a couple minutes. 60seconds of wait is the ingame equivalent of 6 minutes, which is too long. Maybe a 2-3 minute wait which would be 20-30 seconds, 20 seconds would be more realistic.
This would also make it more easily expandable as new areas are added, unlike the closed loop it is now.

Posted 8 months ago by Rnixon the crook | Permalink

### Replies

- Many transit systems are designed around a "pulse" model, where multiple routes converge on a node at a specific time, swap passengers around, and then take off again to do small circular routes which end 20 to 30 minutes later back at the node.
  The node is often a rail station that has a circular path much like the Glitch subway. Other cities use a downtown transfer point, and various suburban nodes to provide a great deal of coverage, albeit with transfers, not a straight shot between destinations.
  Posted 8 months ago by WindBorn | Permalink
- The smaller ring model would work as well, as long as you have a central transfer, that would work. I think splitting lines to cover the different large areas would work better than the one central ring we currently have, regardless of which transit model is chosen. Even something like how moscow's is with diverging single lines and a circle with converging stations would be ok, though probably not a necessary level of confusion for what land there is.
  Posted 8 months ago by Rnixon the crook | Permalink
- Connect yellow and green, connect red and blue, and put another transfer in Tamila or Muufo. I think that will improve it.
  Posted 8 months ago by AwesomeCardinal2000 | Permalink
- I can see a north ring and a south ring connected by transfer points in groddle meadow and groddle forest. It would be neat to have actual subway platforms where you have to wait for a train to come in, at least at the transfer points. That could replace the 60 second wait thing, perhaps be expanded to two minutes.
  Posted 8 months ago by WalruZ | Permalink
- there should be one subway stop in every region. EVERY SINGLE ONE OF THEM! Otherwise I can't get anywhere without the immense energy taxing skill of teleportation!
  Posted 8 months ago by Misty Power | Permalink