Topic

Unpleasantness

This is a bit of a downer but it bothers me so I will mention it.

First of all I will tell you that I came here from a game where nothing/nobody died but Pollution and it came back fast (too real).  I play games to get relief from the everyday pains and miseries of my RL.  I think many players do that too.  I need relief and find it in computer games and pencil puzzles.

I came here late in Alpha (March) and was delighted.  The best thing was the humor.  I need that and this game certainly fills the bill with the zany, sometimes blue, humor that keeps me smiling all day.  My friends are here (more than 300!).  I love the art!  The graphics are among the best i have seen anywhere and I play a lot of East European designed Hidden Object games.  I have enjoyed designing my little Glitch and the wardrobe is great.  I have amassed a large wardrobe and change clothes often.  I enjoy the quests.  I even like the gardening because unlike some FB games, I do not have to spend all day tending my garden.  It will wait for me.

I had a bad day today.  I know about tree poisoning.  I can see the need for some way to get rid of trees.  Some quests require planting them and community projects sometimes require boards.  Now that we have board trees, I have tended patches and planted some of them around the Forest.  Today for the first time I saw a poisoned tree.  It was crying for help and I had none to offer.  I could not find a vendor selling the antidote.  The tree died.  It was something I hope not to see again.  OK, so now most of you think I am nuts for crying over a dead tree in a game.  I have enough to cry about in RL so I may be oversensitive but that was shocking to me.

Before I found the tree I had another shock.  I left my little treehouse to go to Middle Valley Crossing where there was a new Community Machine Room.  I just got the skills I need for fuel making and block making and wanted to try those.  I got to the machine room where I had seen both a fuel maker and a block maker last week.  Today there were the remnants of two blockmakers.  I say "remnants" because someone was disassembling them.  Yes, my friends, they were stealing the machines.  No one was around so I removed the engine from one and then placed it back.  OK, so now I know I am an engineer.  I went off to see if I could find the rest of the machines.  I did not find that but returned to discover that the machines were completely gone. 

I went to the new beach location to participate in the project there.  I waited 15 min. and then discovered that they wanted Currants!  That was the topper on my day:  first murder, second theft, and third greed.  I had to quit playing for a while.  There is too much of these things in the RW.  I do not need to come here to find them.  End of Rant, I am putting away my violin.

Posted 19 months ago by Brib Annie Subscriber! | Permalink

Replies

  • I'm so sorry for your bad experiences Brib. I know how you feel about the trees, trees are special to me, like the ocean. It would be better if they didn't show distress. Yeah, theft is pretty common here as in rl. Maybe its a shortcut for them, I know those who do it rationalize it, lol. "I had to, I didn't have enough quoins" I'm a little leery of the projects myself, tho I do want to try it. Haven't heard that they use currants. If I'm on when these things crop up, and you want to sound off, give me a holler, I'm a good listener. :-) I've learned the value of complaining, haha. It lets off steam so we don't blow up. Don't give up on the game tho, it probably wont seem so bad tomorrow.
    Posted 19 months ago by Phoebe Springback Subscriber! | Permalink
  • I feel bad that so much happened in one day to upset you, unfortunately, there are mostly great people playing, but there are a few that seem to just enjoy doing mean spiteful things. There are a couple that do things I believe just to antagonize others, or to be mean just because they can do so w/out feeling like people really know what they are doing. But, try not to let a few bad ones ruin a good experience for you.
    Posted 19 months ago by Gizmospooky Subscriber! | Permalink
  • I'll post a longer reply a little later, at the bus stop right now - but beach location?!
    Posted 19 months ago by Cupcake Subscriber! | Permalink
  • I'm so sorry that all happened at once :(

    Just a thought though I do know some people were moving machines closer to the project, hence the dismantlement, but I do agree that they could easily be "stolen" and resold for profit.
    Posted 19 months ago by Gabi Subscriber! | Permalink
  • @Cupcake: New zone called Alakol was unlocked last night.
    Posted 19 months ago by Shwan Subscriber! | Permalink
  • I don't think you should be upset by such behaviour. It's the way of life. I mean, I got sent on a mission to destroy a Rook egg. Doesn't seem very nice, really, does it? Especially if you're a Rook.
    Posted 19 months ago by wurzel Subscriber! | Permalink
  • Remember that not everyone thinks the same way. There's alot of people out there who probably feel similar to you.
    Its a new game and a new situation ( though it has familiar overtones!), as knowledge and experience grows - and the number of people with the right skills as well - then I'm sure the situation will change.
    I think there will be a few people looking at the problem and seeing how they can make it work out better for everyone. It takes a while to find a balance. (as with the trees I hope)

    p.s. check the auctions for poison antidote if you aren't near a vendor. I've started carrying seasoned beans so if I come across a patch in a place where no one is currently digging, then I can tend and plant. (Plus I get to balance the tree species in an area too!).

    I hope your next time in the game is more positive. We'll make it work!
    Posted 19 months ago by Twoodle Subscriber! | Permalink
  • Thanks for the replies, I appreciate it.  I just needed to vent.  it's been hours now and i still feel bad.  I went in and played for a while and just left.  i was able to make fuel and blocks at last.  The tree thing would be bearable if they weren't sentient.  How can anyone kill something with a heart?

    @wurzel, That for some reason does not bother me.  Maybe it's because those Rooks seem mean and the whole thing is so dark I can't see much either.  I don't need to play a game to experience the way of life.  I play games to get away from that for a while.
    Posted 19 months ago by Brib Annie Subscriber! | Permalink
  • Sorry that the tree killing upset you :(

    On the flip side of that, I was kind of bummed out when after I killed a tree, I'd get players splanking me and making rude comments about the tree killing. If I'm killing a tree, I'm doing it to rebalance the area (like on streets full of bean trees), to gain access to a patch, or to work toward a quest goal or achievement. I always carry seasoned beans and fertilidust on me though so after a tree is killed, it's immediately replanted and fertilidusted until it's fully grown and harvestable. I also stick to streets that aren't super populated but that doesn't really help all that much. I feel like I need a "Don't splank me, bro!" sign or something. 

    It'd be nice if when people see someone killing a tree, they'd ask why before jumping to conclusions and making people feel crappy about it. That's in reference to the splankers/commenters though, not you, Brib Annie :) I was sad the first time I saw a dying tree, too. 
    Posted 19 months ago by leah Subscriber! | Permalink
  • Thanks for saying this, Brib: I don't need to play a game to experience the way of life.  I play games to get away from that for a while.

    I couldn't agree more.  In fact, now that we're into beta a few tests, it's really been discouraging for me.  Someone lost their cookies at me today over planting a wood tree, and it really soured my mood. There's a lot more selfish behavior going on as the world gets larger, and most of it seems to boil down to the projects.

    Taking machines out of the community rooms to put them closer to projects?  That's selfish.  I can see why they don't want to make the blocks in the room -- they might get skunked by someone else making them closer to the project.  All the projects seem to do anymore is to encourage widescale pillage and plunder.  Today there were so many people on them that despite doing a ton of work for them, I ended up with .64% of the work most of the time - that's discouraging to me but I can see where it would encourage others to get even more tactical and selfish about contributing, all for the sake of those trophies.

    At the very least, machines should not be able to be removed from the community rooms.

    I dunno.  I dunno about making yet more suggestions to get these projects to foster community rather than selfishness and greed - it seems to just go nowhere.

    But, to get back to Brib's statement about playing games to get away from the crap in life - yea. +1.

    How about putting more tension into the game itself if people want more of a challenge (like, give us the rook already) and work on game dynamics so that people aren't encouraged to become their worst selves toward one another?

    Yes, the game can be played anyway you like, you can be cooperative or be competitive.  I've got nothing against competition.  I do have a problem with logging into a game and then being stressed out by it because of how other players act -- it's the not the sort of game I'm interested in pursuing.  I guess I've been saying that a lot lately on the Forum, but I have been wanting to see how the tweaks change the game and how the game progresses in terms of development.  Perhaps I should just take a few weeks off and then see how it feels down the road a titch.
    Posted 19 months ago by zeeberk Subscriber! | Permalink
  • Ah Brib,
    Doesn't the competiveness remind you of our sweet pollution killing game?
    Dog eat dog, eat or be eaten. It seems there is never going to be a game where cooperation will out do competition. The days of 'all for one' have been replaced with 'all for me'. It is disheartening a community game can't be played as a community.

    I also noticed that the block machine on my street isn't there anymore. I just figured it was a bug. Now I suspect the real reason is theft. Who would of thought you had to lock up things in the vitual world as well?

    We need a jail for misbehaving Glitchen! And make it much worse than Hell.
    Posted 19 months ago by Ruby Specklebottom Subscriber! | Permalink
  • Yes Ruby..they'll have to do dishes and dust! rofl
    Oh, and ironing, and...and...
    Posted 19 months ago by Phoebe Springback Subscriber! | Permalink
  • Brib I'm so sorry that you were upset.  If it's any comfort, I know exactly how you feel about the tree being distressed - I "had" to kill one of mine in my garden in order to complete a quest and I hated doing it.  And then I encountered some over-crowded butterflies lying on the ground crying, and was very upset by that, too.  I think people taking stuff out of a community area is just mean spirited, and I think that people are far too caught up in doing the projects and doing them quickly.  I hope that when things settle down and we are perhaps given more quests and other things to do it will be better. 

    Originally, you couldn't move those block machines once they'd been built.  Maybe the devs need to think about changing it back, if they've changed things so they can?
    Posted 19 months ago by Tradescantia Subscriber! | Permalink
  • ((((brib)))) sending warm hugs to ya
    Posted 19 months ago by tweetypie Subscriber! | Permalink
  • It seems to be taking me a while to recover even though I later had some success.  I did what many women do, went shopping!  A pair of ballet shoes did wonders - LOL!

    I would like to see at least two things:  No removal of machines in a community building and no horrible crying when trees are killed.  If they must be killed (and some quests and projects do seem to need that) then let them die quickly.  There is already too much stress in the world as it is.

    I was lucky in Faunasphere as I never encountered any unpleasantness.  No one bothered me with begging, etc.  I had nothing but cooperation in areas that required group zapping.  Even in the Gulch I was not bothered and enjoyed group work.  The worst thing for me in FS was releasing my Fauna so I quit doing that for months and then seldom did it until near the end.  I probably wasn't bothered much because no one wanted a Red Dog - LOL!
    Posted 19 months ago by Brib Annie Subscriber! | Permalink
  • Aww Brib, I can feel for ya. When I first played this game and died I thought "whoa thats not okay". I haven't run across dying trees or too many mean players personally. LOL on the shoe thing! I will second the listening thing that Phoebe said. Please look me up in game if I'm on. I also miss the spirit of FS but I think we (as a group) are also trying to find our "new balance" just like Glitch is. I agree though that too much real life will turn many off.  
    Posted 19 months ago by Holly Waterfall Subscriber! | Permalink
  • Sorry, but really?? Really??

    If Glitch really has the ability to negatively affect you for hours because of a dying tree, community machines removed, and projects that need Currants... then maybe don't play. And I have to say, if you can't cope with this little game, not sure how you cope with real life. I would hate to see what would happen to you if you picked up a newspaper or watched the news.

    I would hate to see what Glitch would become if it catered to everything someone found offensive. Appealing to the lowest common denominator = Fail.

    I'm sure I will get flamed from all of the super nice, caring, and sensitive people here, but this is my opinion and I had to post it.
    Posted 19 months ago by en Subscriber! | Permalink
  • Murder, theft, greed; all terrible things that exist in the real world. But now they exist in your imaginary escape world too. Oh no!

    There is no hope, truly. The only option is suicide.
    Posted 19 months ago by Tofu Casserole Subscriber! | Permalink
  • yeah, sorry I agree with en...  you shouldn't feel bad - these trees aren't sentient, and they don't have hearts, I promise!!  And if you made it a quick 'mercy kill' death, the poison would be out of balance, and there would be a smaller window for antidote to be applied.  For what it's worth, trees tend to get replanted fairly quickly, and hey, you can always learn the bean-making skill - you'll find that making new trees is easy and fun!

    And if the block machines couldn't be disassembled, then we would end up with a landscape littered with ugly machines left over from street projects.  but yeah, maybe some bolts for the community machine rooms would be good.  or heck, maybe even have things like that add to some sort of regional karma count that unleashes the rook if things get too out of balance. 

    The backroom dealings section of the street projects I find to be a really funny joke, as it requires not just a big sack of currants, but no-no powder, booze and cheese plates - come on now, that's just funny.  Besides, money tends to not be a problem when you get to higher levels, as the currant rewards you get for leveling up just get bigger, so don't worry about donating your money if you don't want to, some higher level player like me will probably donate the whole money sack and not even feel the pinch.

    Making a game like this is all about balance, and if you enforce community norms too much by forcing people to play nice, the game would be boring! No offense, but I was probably a prime demo for FS back when I was out of work and impulse-buying casual games from BFG - I was curious about the game, but reading reviews led me to conclude that it didn't sound fun, so I never even tried it.  

    I'm sorry you had a bad day - maybe you could carry around a few bottles of antidote so you will be ready the next time you come across a poisoned tree.  :)
    Posted 19 months ago by katlazam Subscriber! | Permalink
  • nothing wrong with having an emotional reaction to a game that is being intentionally built to cultivate emotional attachment.

    we cry at movies, why not a game? especially when there's some other source of emotional distress backing it up. 

    so Brib, keep your perspective on the game, which should aspire to something more than power leveling and auction profiteering.

    i like what ruby said above, that "It is disheartening a community game can't be played as a community."

    glitch can and is played as a community, but only in a few respects, and perhaps decreasingly so with the re-imagining of projects as fights for trophy pieces and personal reward, often pursued with little to no coordination or teamwork.

    some good points made in this thread. teamwork is fun. this game needs more of it. there's nothing "lowest common denominator" about that, nosir.
    Posted 19 months ago by striatic Subscriber! | Permalink
  • never suggested that teamwork is lowest common denominator.
    Posted 19 months ago by en Subscriber! | Permalink
  • and i don't like the whole "get over it" vibe.

    again, i mean sheesh .. people are allowed to cry at movies and plays and books and concerts .. but not over a game with real personal interactions and real investment of time, effort and money into building something?

    this isn't donkey kong folks, it is something different : ]
    Posted 19 months ago by striatic Subscriber! | Permalink
  • you don't have to like the whole get over it vibe.

    i don't have to like the rant about how the game is too unpleasant.
    Posted 19 months ago by en Subscriber! | Permalink
  • there's a difference between not liking a rant and wondering aloud how another human being copes with Real Life™.

    which sort of brings me to Tofu's point.

    "Murder, theft, greed; all terrible things that exist in the real world. But now they exist in your imaginary escape world too. Oh no!"

    as if *everything* in real life must inevitably become an aspect of glitch, and hells bells if you think it might be a good idea to prevent or mitigate these things. despite the fact that prevention and mitigation are also things that Real People™ do in Real Life™. at any rate, surely glitch is not a reality simulator in every aspect of its design.
    Posted 19 months ago by striatic Subscriber! | Permalink
  • i honestly do wonder how someone that can't cope with Glitch can cope with real life and if i decide to wonder out loud, there is nothing wrong with that.

    and regarding  "real life" in games... the unfortunate thing is that as long mmo games are played by real people, then humanity, the good and the bad are going to be there in the game like it or not. this is inherent in any online game. if you can't deal with that, then maybe stick to single player games if you want an isolated escape from the real world (aka people).

    i'm sorry if you don't like my opinion or my attitude about it, but quite frankly i am not going to avoid speaking my mind because you don't like what i have to say.

    when you post in a public forum, don't expect everyone to agree with you. do expect that you are going to get differing opinions and likely people that really disagree with you or even think you are being ridiculous and call you on it. if you can't handle that, then don't post here. start a private group with like minded people.
    Posted 19 months ago by en Subscriber! | Permalink
  • I'm sorry it all made you sad.

    But! I don't think it's a bad thing. I think it's awesome that the game allows for animal overcrowding, for tree killing, for theft, for 'bad' things. Remember that even in real life, when a forest burns down, the soil is richer with the ashes and a new forest can grow. This doesn't mean that we should burn forests with abandon. But it takes into account the fact that the world will never be perfect for everyone.

    Why allow theft, if it's a bad thing? Well, an honour system is more interesting- it's the Glitch equivalent of Free Will. And though we will usually apply real world values, keep in mind that there is no universal definition of 'theft' in Glitch. Part of the appeal of the game is that we are all in the world together, and our personalities and own game 'morality' are what affects the way the world is shaped. 

    There is no point in trying to choose between world benefit and individual benefit- they must coexist and balance out, but you can never choose just one. You want a tree to grow for many reasons- another person needs it to die for many other reasons. Who is right? Neither and both. Some want the machines to remain in the common house because that is its purpose, others think that making new streets is a priority which fully justifies the removal. Who is right? Those who were here first? Those who talk loudest? Those who are the majority?

    As the saying goes, your point of view depends on where you're siting.

    I like that the shaping of the world is dependent on our own actions, and not on restrictions set by the game itself.
    Posted 19 months ago by Cefeida Subscriber! | Permalink
  • I wonder how people who have no sympathy for others cope in 'real life'?  Perhaps they are the ones who think murder, robbery, pain, grief, nastiness etc. are just parts of reality which don't matter, unless it happens to them.

    In Glitch we are real people, playing.  This does not mean we are somehow not 'real' because we choose to play.  It means we want to get some relief from the nastiness some find acceptable.

    There are games where killing, bad behaviour and unpleasantness are required, we choose not to play them because we don't like that.  Why don't those who want to do that stuff go there?  Maybe because they would have it done to them?  I don't know, just speculating.

    I avoid the projects, they are badly organised and a cause of much poor behaviour IMV.   I would like to see projects organised by a group who get together first to build something.  That would be real co-operation, not the pushing and shoving and stealing and tree-killing which passes for co-operation at the moment.
    Posted 19 months ago by Cassandria Subscriber! | Permalink
  • There is obviously no agreement here and a am sorry my thread has taken an "unpleasant" turn.  I must deal with Real Life; I do not have to or choose to meet those problems in a game that I play to get some relief.

    Each of us play as we please.  If we could not do so what would be the point to play at all?  So, all though I respect your choice, En, to play any way you like and I respect your opinion (it is YOURs not MINE), I choose to play for fun, not destruction.  If I wanted to kill and steal and wreck havoc, I would play a different kind of game.  So, I will continue to play my way and try to avoid unpleasantness when I can.  I see no reason for anyone to make my game playing experience uncomfortable and I do not want to do that to others.

    Regarding the projects, that is something easily avoided.  I do enjoy going to them.  Nothing I have seen in a project has been a problem for me.  I am not spending my currants on one though and though that made me a little ticked, it was not a problem.  It just added to the list of disappointments that all came one after the other within a very short period.  I have recovered.  The next time I have a "bad day" I will keep it to myself and return to my tree house where I can raise my mood by petting trees and pigs and meditating on the beauty I find here and the good company I keep.
    Posted 19 months ago by Brib Annie Subscriber! | Permalink
  • Sorry for your distress Brib Annie,i to do not like the tree killing,but not because of the people killing them,but the way in which they die,that for the some reason is the only part of the game that saddens me.I know that people in Glitch need earth or try to counter balance the trees and mostly i have seen replanting,i personally would like to see a few more bean trees, for my awesome stews....lol,but i have remedied that by planting 5 of them in my garden.Also i love the projects,i know there are a lot of people milling around,but we are all doing there helping each other,the goal for me on those projects has never been to earn a trophy piece,but to open up new areas,that for me gives me the greatest sense of achievement.! There will always be unpleasantness on a game and awkward people,but if you can turn a blind eye to that and stick with the lovely group we know and love,it will all be ok.Blessings...:))
    Posted 19 months ago by Joos Subscriber! | Permalink
  • Whoops. It got real heated in here, real fast.
    I think everyone should probably step back and see the bigger picture here. Who knows what gameplay elements will ultimately live through beta and be in the final release? Things are constantly being tweaked and adjusted to attempt to give the game more balance.
    But I am having trouble imagining that you couldn't do a cursory search of the map and find a Gardening Goods vendor, or try looking in the auctions, where people put up antidotes quite often.
    Here's a suggestion:
    I've started doing most of my game alone in my house, setting out for supplies when I need them, and keeping the FSR chat open instead of Global.

    All in all it's made for a much better experience. Mostly because I don't have to listen to people complain about every little thing. And because it allows me to choose which parts of the world I see much easier. And I won't get splanked for poisoning trees in my own backyard. :)

    /my two cents.
    Posted 19 months ago by Jhennauchan Subscriber! | Permalink
  • I went to several garden vendors.  None had the antidote or even the poison.  I forgot about the auctions.
    Posted 19 months ago by Brib Annie Subscriber! | Permalink
  • Oh, Brib, I'm so sorry you had such a sad time of it!  You can come over to my PacMan house any time you need to get away.  :-)  Tree petting and pig nibbling is encouraged.  

    Unfortunately, due to personalities, this game is played differently by different people.  I don't know that there's anything to be done about that, except to leave the situations that bother you (like we always ran back to our spheres to build). (((HUGS and SPLANKS)))
    Posted 19 months ago by kat65 Subscriber! | Permalink
  • You've got to scroll down at the garden tools vendor to see the poison and antidotes.
    Posted 19 months ago by katlazam Subscriber! | Permalink
  • Interesting thread. Reminds me that there is suffering in all our consumption. Trees were killed to make my home in RL. Prey is frightened and suffers when hunted and eaten by other animals who also deserve nourishment. Even bugs die for vegan food gathering.

    We humans can be kind and use reason, if we want to. Thought provoking game we play! Thank you all for the conversation, and I hope to run into you in game, Brib, i'll treat you gently, I promise!
    Posted 19 months ago by justpeace Subscriber! | Permalink
  • *hugs Brib Annie* Hope you're able to come to some sort of peace over how the game deals with certain things.

     I think the tree poisoning is sad as well. A long time ago, trees would die by themselves after a while. Maybe something like that could be brought back to not make it necessary to poison them. They could just die as part of the natural circle of life?

    And as for the thievery, those community rooms should be theft proof!

    I don't mind the money for projects though because it does cost a lot of money to build something, and there are a lot of high level players who have more cash than they know what to do with. :)
    Posted 19 months ago by FrankenPaula Subscriber! | Permalink
  • brib, you are so sweet. congrats on your new shoes :)

    i wonder if you could found a tree protection society who would be working to keep a supply of antidote on auction at all times for cases like this...
    Posted 19 months ago by EgIantine Subscriber! | Permalink
  • OH MY GOD. This thread is unbelievable. The woman needs a chill pill asap.

    Some people come to the game for relief because their lives are miserable. Thats fine. But some of us have a pretty wicked life as it is, and just come here for fun. If I think something might be fun, I will do it, and see what happens.

    IT'S JUST PIXELS GET OVER IT.
    Posted 19 months ago by Yaya Subscriber! | Permalink
  • Ooh I got to use the "block" button for the first time. Wonder what it actually does in-game.
    Posted 19 months ago by FrankenPaula Subscriber! | Permalink
  • "Sorry, but really?? Really??

    If Glitch really has the ability to negatively affect you for hours because of a dying tree, community machines removed, and projects that need Currants... then maybe don't play. And I have to say, if you can't cope with this little game, not sure how you cope with real life. I would hate to see what would happen to you if you picked up a newspaper or watched the news.

    I would hate to see what Glitch would become if it catered to everything someone found offensive. Appealing to the lowest common denominator = Fail.

    I'm sure I will get flamed from all of the super nice, caring, and sensitive people here, but this is my opinion and I had to post it.Posted 9 hr ago by en | Permalink

    Murder, theft, greed; all terrible things that exist in the real world. But now they exist in your imaginary escape world too. Oh no!

    There is no hope, truly. The only option is suicide.Posted 8 hr ago by Tofu Casserole | Permalink"


    I truly don't understand why people think it is necessary to say such hurtful things to someone. You can make your point without intentionally be hurtful in this way. You have points to be made and they should in the true sense of discourse be made, but you negate them by behaving in this way.
    Posted 19 months ago by Piece of Serenity Subscriber! | Permalink
  • Brib-I'm glad you have been able to move past your troublesome day a bit. I am also appalled by the language some have used here.
    There is no hope, truly. The only option is suicide.Posted 8 hr ago by Tofu Casserole 
    I certainly respect everyone's opinion on the game mechanics and how to best enjoy their time here. However, if Brib was not as strong a person as she is then bad RL consequences could have been had by this comment. It is one thing to tell someone to "buck up and quit crying" (my words) but it is quite another to go and tell them it will not get better so they might as well commit suicide. Please think about the RL consequences of your words. Of course, I presume you will now post on how it was a joke and jeez I shouldn't take things so seriously. Remember, neither one of us has control over the other's feelings. How I take something you wrote may or may not be how you intended it. This kind of language should NOT be used in a public forum.
    Posted 19 months ago by Holly Waterfall Subscriber! | Permalink
  • I truly don't understand why people think it is necessary to say such hurtful things to someone. You can make your point without intentionally be hurtful in this way. You have points to be made and they should in the true sense of discourse be made, but you negate them by behaving in this way. Posted 2 hr ago by Piecemaker13 | Permalink

    Totally agree with this. I understand the points on both sides- but they can be easily made without being as callous as some have been. Some people just don't understand common courtesy in the way they phrase what they say.

    Common courtesy does not mean that you can't make your opinion clear or have to kowtow to the same sensitivities of people less "stout" than you. It just means you can state your opinion with clarity and purpose (thus properly moving discussion forward into a useful position) rather than derisiveness and venom that only makes a discussion devolve into a "flame war" or what-have-you.

    But then, what's the point of being anonymous and detached on the web if you have to be polite? (Yes, that's sarcasm.)
    Posted 19 months ago by Little Miss Giggles Subscriber! | Permalink
  • Thanks Little Miss!  I agree.
    Posted 19 months ago by Brib Annie Subscriber! | Permalink
  • I was very frustrated by what I read and I let my feelings come through in my post. I am not going to filter everything I say and write because it may ruffle the feathers of the most sensitive people here. Sorry, just not going to do it.

    If I was talking to Brib in person I would have said it the same way. With as much shock, disbelief, and frustration as what came through in my post.

    My feelings are as valid as Brib's feelings, like it or not.
    Posted 19 months ago by en Subscriber! | Permalink
  • Your feelings are valid, en. No one's trying to invalidate them or tell you not to share them. They're pointing out the consequences of sharing them in the way that you did. 

    There's a difference between filtering and taking a moment to consider the feelings of others. 
    Posted 19 months ago by leah Subscriber! | Permalink
  • Your feelings are valid, en. No one's trying to invalidate them or tell you not to share them. They're pointing out the consequences of sharing them in the way that you did. 

    There's a difference between filtering and taking a moment to consider the feelings of others.

    This is exactly what I mean. I certainly did not mean that anyone's perspective was invalid, which is why I said I understand the viewpoints offered all around.
    Posted 19 months ago by Little Miss Giggles Subscriber! | Permalink
  • It's not what you say, it's how you say it.
    Posted 19 months ago by FrankenPaula Subscriber! | Permalink
  • Exactly FrakenPaula. Totally agree!
    Posted 19 months ago by tweetypie Subscriber! | Permalink
  • A little bit of (recent) history: before there were tree poison and antidote (which were introduced at the same time), we had to wait for trees to die, which meant hoping that no one would water or pet a particular tree for long enough that it would get sick.  I don't think I ever actually saw a dead tree during that period.

    This meant that there were eventually no places to plant, so the seedling quest was impossible.  There was also no earth for projects.  Then blockmaking was introduced, and blocks require earth.  Testers clamored for some way of removing trees, and poison was what we were given.  If it makes you feel any better, poisoning a tree now costs a huge amount of mood (-95 for me at the moment) and gives a Poisoner's Guilt buff.  If you poison a second tree during the buff, it costs over 400 mood.

    Until very recently, blockmakers and fuelmakers were nailed down.  The ability to disassemble them seems logical to me, but perhaps we should only let the owners of the machines disassemble them, to stop theft?

    Currants are a resource, just the same as earth, cherries, meat, etc. and when you get far enough along in the game, they're not terribly valuable.  I have over 65,000 at the moment, and just about nothing to spend them on.  The project required 15,000, but due to a bug, we were not able to donate anything until the devs woke up.  Once it was fixed, the project requirement was completed in under ten seconds.  Evidently contributing a bit of fake money didn't bother the people who'd been working on that street.  In fact, people were upset that they didn't get to contribute because one player gave most of the currants.
    Posted 19 months ago by glum pudding Subscriber! | Permalink
  • "OH MY GOD. This thread is unbelievable. The woman needs a chill pill asap." Get over it?
    "I'm sure I will get flamed from all of the super nice, caring, and sensitive people here"
    I'm just getting caught up with this thread, and I must say, I'm disgusted at the coldness of some of the replys here. Yes, you do have the right to your opinions and preferences, buy I have news for you....so does everyone else! Have you ever come across the word "empathy"? Look it up, I'm sure its in every dictionary. Instead of flaming the poster for her very valid reaction, why don't you learn to be civil in stating your opinion? IRL, not everyone will agree with your opinion, and that does not mean they are "wrong", it just means they are not you. I will now say....YOU get over it. Learn to accept or ignore people who don't think the way you do.
    And thats the end of *my* rant.
    (for now, lol)
    Posted 19 months ago by Phoebe Springback Subscriber! | Permalink
  • Glum, will you be my sugar pudding?
    Posted 19 months ago by Nanookie Subscriber! | Permalink
  • Nope, it actually means they are wrong.
    Posted 19 months ago by Yaya Subscriber! | Permalink
  • No one is wrong.
    Posted 19 months ago by Little Miss Giggles Subscriber! | Permalink
  • You are wrong.
    Posted 19 months ago by Yaya Subscriber! | Permalink
  • Okay, devs can "lock this thread" now please. I think it has served its purpose.
    Posted 19 months ago by Holly Waterfall Subscriber! | Permalink