I know there's already been another topic that seemed to be on this topic (it wasn't).
Has anyone figured out what affects patch lifetimes, preferably with an eye to making those lifetimes go by as fast as possible?
I know how gardens work, every time you harvest (and no other action), a fixed percentage (that goes down as you re-re-restore the garden) is taken off the lifetime.
But I haven't really figured out what causes life loss in a patch...
Thanks in advance,
--Me
P.S. I'm fairly sure I got "affect" right above. If not, please accept this link as proof that I did my best, and understand that further harping on this issue is
as likely to help me understand
as yelling at your bunny rabbit
is likely to get it to stop pooping
on you when you're cuddling it
and your cat together.