Topic

houses-we REALLY need lockable doorsteps -SOONER rather than later

I know that the new house customizations are coming . BUT this is a plea with begging to PLEASE ,please make our doorsteps lockable as SOON as possible.
My friends place was decorated up for Christmas with VERY low value items along their doorstep of bog house ( a bit of salt and camphor and a few cherries and a few bubbles- truly low value- on the nice roomy doorstep up in the air) and someone came along and stole it ALL . It was worth less than 100c at the vendor and the unknown thief still came along and took it ALL . This makes me really angry and frustrated as I placed that there to make my friend and her neighbors smile. And i know that if I place it all again it will likely just get taken again-and that just makes me more angry . And being angry does NOT jive well with Glitch. Since its fair game and all for those doorstep items to get taken then I know that reporting it does no good. The only thing I can think of to do- is to BEG for at least the lockable doorsteps to come out ASAP. If it doesnt change soon then I may have to give up on Glitch for awhile as the thieve-ing is just ridiculous.
Stealing Christmas decorations of less than 100c value is a new LOW.
If you agree with the plea here then please leave a comment to support.

Posted 12 months ago by serenitycat Subscriber! | Permalink

Replies

  • I like the lockable doorstep thing, but it's only a treatment for a symptom of the larger problem.

    The, tacitly encouraged, thieving is beyond mere mischief, it's become one of the signs that TS simply doesn't have anyone who knows how to build a community.  Glitch is a great concept, but until TS gets someone onboard who knows how to build a community, rather than an online sharing site, game, or other false environment, I expect we'll continue to have constant frustration and fractures cause by those who enjoy chaos and disruption.
    Posted 12 months ago by Zanthis Subscriber! | Permalink
  • I love the idea of lockable doorsteps, so bring them on, please :)
    Posted 12 months ago by Captain Daisy Subscriber! | Permalink
  • I would be surprised if TS granted this wish -- it doesn't seem like they're interested in curtailing behavior of that sort. Fwiw, though, I support the idea.
    Posted 12 months ago by Lorikeet Subscriber! | Permalink
  • I agree with the idea AND with what Zanthis posted.  +1 to each of you.
    Posted 12 months ago by ♪♥~ Auren ~♥♪ Subscriber! | Permalink
  • I understand the spirit of what you're suggesting, but not sure how it would work in practice. You want the doorstep to be locked so that other people can't take things from it, yet you would want access to the doorstep so you can decorate it? How is the game supposed to tell the difference between someone who is on a doorstep to do good and someone who's there to steal? Not sure how TS could make that work. 

    I guess it could be locked so that only people who have keys to that particular house can take things off the doorstep, but what about a Glitch friend who doesn't have a key? Or non-key holder who happens to drop something there (maybe while reorganizing their inventory) but then wants to pick it up again. 

    Not trying to be negative about your idea, just trying to figure out a reasonable solution. Something that could be coded into the game that would allow us to do favours for friends (like decorating their home) but couldn't be abused by others. 
    Posted 12 months ago by Lynnt Subscriber! | Permalink
  • Man, don't let anyone from the herb threads find this, they are going to come in and tell you that anyone who takes this is just playing the game and not in essence being a griefer.
    Posted 12 months ago by Kirnan Subscriber! | Permalink
  • This would, in essence, include the doorstep as part of your "house." I think when they implement the new housing, they could add this in :) I like it!
    Posted 12 months ago by Kashtana Subscriber! | Permalink
  • thank you all !
    I have a key to the friends home. I think it could be impelemented maybe in a few ways
    A) that keyholders can at least drop stuff but not pick up anything-similar to how a keyholder cant access your trophy case.
    Or B ) the keyholder can drop and can pick up with free will just like the owner.

    AS for the other friends -like what if a friend who is not a keyholder wants to leave a gifty on your doorstep ? -Well as it stands NOW there's zero guarantee that I would even get it-since anyone can just take things off the doorstep. For a friend who is not a keyholder then they'd just have to use frog mail if they want to insure safe delivery to me.
    If the doorstep is locked to the keyholders then if someone did accidentally drop something while say harevesting in my area- then it 'd just need to be coded to a ) fall outside the doorstep zone where the item owner could retrieve it or b ) doesnt matter if it drops since the person who dropped it was not a keyholder then they can retrieve it cause it wont "stick" . I mean currently an item is "yours " for a few seconds when you drop it in game and no one but you can pick it up for a few seconds -so a accidental drop in many cases perhaps wouldnt be a provblem .
    I would think any of these would be do-able since currently your gnome is on your doorstep and no one can mess with him .

    Zanthis -thank you for your comment -hugs ! . Personally, I'd love to hear your ideas about how TS could build community and maybe that they need a community manager to do so. If you wanted to IM me , frog mail me, or create a ideas forum topic about that then please feel free. However if you dont want to share then I can understand that as well and no hard feelings ;)
    Posted 12 months ago by serenitycat Subscriber! | Permalink
  • I agree with Zanthis to a point- theft has become a major problem. But I don't think it's TS's fault; you're always gonna have asshats that will steal everything not nailed down, no matter whether you have someone "who knows how to build a community" (however that is defined, exactly) or not. That's just how it is, whatever you do. So I'm fully behind the idea of lockable doorsteps. It'd be nice to be able to decorate, leave notes for friends, etc, without having to worry about people snatching everything in sight. I think that'd go a long way toward helping to root out casual theft in residential quarters.
    Posted 12 months ago by Djabriil Subscriber! | Permalink
  • I hope TS can do this!  Im tired of my porch being plundered too!   I live at the end of a street, there is no reason for people other than friends to be down there yet my porch is plundered constantly!  (I mean seriously you need 20 items of no intrisic value??) I think if you own the house, you (or any keyholder) should be able to decorate it!  

    As for leaving gifts.  Maybe an option that says "gift" then click to who on the street you want it to go to , then only that person can pick it up!  I dunno but its so dang frustrating!
    Posted 12 months ago by 'Zad the Destroyer Subscriber! | Permalink
  • The outside of your house is a public place. If one leaves stuff in public places, one must expect it will be picked up. Any whining about "stealing" is just that, whining.
    Posted 12 months ago by Billy McBinky Subscriber! | Permalink
  • Billy - Yes it was the "outside" of the house--- but - as stated in the original post this is on the doorstep "UP in the air" of a bog home doorstep- so it's not even actually part of the "street" that runs along the ground. So ,really, unless one of the chickens happens to wander up the ladder (this does happen -but not that often) -then there is no neccessary reason to be walking on the doorstep in the 1st place.
    I suppose we could debate about the Glitch definition of my doorstep and public space.
    But , instead , I'd ask this :
    If the outside of my home is "public space" then why is there the exclusive homeowner ability to place a Gnome on my doorstep that the general public can not pro-actively interact with nor steal ?
    Perhaps that answer would be : Because the doorstep, in fact, belongs to the homeowner.

    Oh ,and I wasn't whining - I was making a plea -think of it more like making a plea for mercy to TS than "whining" (since tone is hard to conevy in text) .
    Further , I invited comments that support the plea, maybe you didn't read that part. But it's a free UR, so your comment showing your disagreement is duly noted.
    Posted 12 months ago by serenitycat Subscriber! | Permalink
  • lol at what Kirnan said.  Sad but true.  X(

    We should be able to decide who has access to our doorsteps.  We could make it so only select people can interact with objects on or around our doorsteps. :: nods ::

    I mean heck they *do* do it already with gnomes, as serenity has said.  Why not everything else?  =/
    Posted 12 months ago by ♪♥~ Auren ~♥♪ Subscriber! | Permalink
  • Hmm

    That would be awesome in case my idea backfires with untrustworthy key holders.

    If the door would have a slot where you could leave stuff, which blocked people couldn't access, then I think that would take care or most of the thefts.

    -Ninjajpbob
    Posted 12 months ago by Rook Subscriber! | Permalink
  • i dont think you can demand that people ONLY respond to your thread with positive support for your idea.   billy happens to disagree with you...that's ok.  This is the idea forum, not everyone is going to like the same ideas. *shrug*

    I think that locking things like gnomes and carved pumpkins lock would be a lovely idea, and that you have a legitimate complaint, but there's bigger issues to be solved in the game.  i'd rather wait on small stuff like this if it means that the entire customizable house changes happen sooner, you know?
    Posted 12 months ago by Feylin Subscriber! | Permalink
  • I would love for the doorsteps and house area to be locked. This is a good idea. I personally would not put anything outside my house or on it, because someone would just take it. Heck some have tried to take stuff from me even if im standing on it much well something that seems to be "up for grabs" because its out in the open. I would love to be able to have things on my doorstep locked other than my wonderful gnome. To me it adds to us being unique and creative, but right now, You will not see anything outside my house, lol. 
    Posted 12 months ago by Queen Zipporah Subscriber! | Permalink
  • Feylin - thank you for your supportive comment ,
    and I have edited my response to Billy to more accurately reflect what I was trying to convey .

    I think that the thievery is hurting the overall spirit of community ,friendliness, and trust in Glitch - and , to me, that counts as a MAJOR issue . The majority of the community here is awesome - and that's a major reason I play here. There are other places to play. That is just my opinion ,on how this thievery is hurting me and , IMO , Glitch as a whole -but I am just one small glitch among many. I agree that there are other big issues on the table as well.

    However, if the thievery continues to undermine the community and "fun-ness" of Glitch then there may be more players who take a break or permanently walk away . And I think that would be very sad.
    Posted 12 months ago by serenitycat Subscriber! | Permalink
  • I agree, that would be an awesome feature!
    Posted 12 months ago by Lost on land again Subscriber! | Permalink
  • I'm not for or against the proposition.

    But, as with all feature requests it sounds very much like "Please TS, do something so I wouldn't have to change the way I play, and people who don't play like me would have to change their ways because I'm right and they're wrong."

    Thievery for some is just picking up what's been abandoned, for others. I'm not condoning either way of playing, but it seems, as always, that it boils down to what do I do when I see something on the ground.

    I only say here, live and let live.
    Posted 12 months ago by balatik Subscriber! | Permalink
  • +45 onnacounta  it is a very good idea, and we rock and take time to decorate so we should have an option to lock it in place.
    Posted 12 months ago by Thursday Soleil Subscriber! | Permalink
  • Good Idea, Agree.
    Posted 12 months ago by Iconoclast Subscriber! | Permalink
  • Well in my book it is   thievery to take decorations off houses and doorsteps or in front of houses unless the owner has left a note saying Glitchen may help themselves. It's perfectly obvious that the owner has decorated the house during festivals. It's also perfectly obvious when the owner has left food and drinks out for their neighbours or for Glitchen in need - we are not stupid in this game are we? So i'm in favour of the idea. 

    However, Glitchen can also be kind or naughty as the mood takes them and sometimes one just has to ignore the bad behaviour and praise the good or write off one's decorations and enjoy them while they are there, it's all part of the social flow and one's own personality will dictate how one reacts.
    Posted 12 months ago by Moz Art Subscriber! | Permalink
  • technically this isn't a difficult problem as the code exists in the icons and gnomes as a lockable item placed within a specific pixel location (fence)..i like it and it would add some color to the game...hear me asking my dear 11 gods?? can you tee up a win for the people?
    Posted 12 months ago by Ascher Subscriber! | Permalink
  • Well, I wish they can do that too- but of course nothing on the Ground is for a Specific Glitch, but if Glitch made Cheap Decor. in Houses that are for only Near and Inside your House, that would be good.
    Posted 12 months ago by TacosBeFriends Subscriber! | Permalink
  • If house customization is available, hopefully TS can provide options to decorate the outside of your home without the decorations being stolen.
    Posted 12 months ago by Ari Cloud Subscriber! | Permalink
  • I agree that the 'doorstep' area should be locked. Not only has it happened to me but to my family and friends who play as well. I put a festive decoration of alternating bean and cherry in front of the house and on the porches of the bog houses of my friends and family. We are talking like 6-7 of each at each house. Basically worthless.

    Not only were these items all stolen, but they also stole the pig from the very top level of a bog house which was named the address of the house. That's just downright mean spirited.

    While I completely understand that 'each has their own playstyle' for the game, it seems pretty obvious that items in the neighborhoods are not your typical 'public' place. In the real world if I find something in the street I know I can take it. If I find that exact same item in the front yard of my neighbor I don't take it because I know it is theirs.

    Those of you who support the 'if it's on the ground it's fair game' idea for the game (realize I'm speaking only in the neighborhoods) should then allow me to walk into your front yard and take anything I want. "Sorry, just how I live my life, don't leave it out if you don't want it to be stolen" is not a valid argument in the real world, why is it here in the game?

    It is sad that I am now unwilling to show creativity in a game that promotes it for fear everything will be stolen when I log back in. Where is the fun in that?
    Posted 12 months ago by Od Subscriber! | Permalink
  • Just wanted to throw in another vote in support for this (or a similar) feature :)
    Posted 12 months ago by Riddel Subscriber! | Permalink
  • Or, instead of locking items to the doorstep, lock them onto a gnome or some similar item a homeowner could place on their doorstep.  If anyone were to drop some of their inventory accidentally by someone's door they could still reclaim it, and items meant for the homeowner would stay put.
    Posted 12 months ago by Berry Goode Subscriber! | Permalink
  • +1 million to lockabel doorsteps SOONER rather than later.

    Yes , Od -exactly ! The thieving , especially from inside neighborhoods on doorsteps , is negatively affecting the game and the "spirit" within the game.
    Since it is causing good, happy , creative and fun play to get halted because glitches are getting tired of their creativity (and/or efforts) being stolen away by others. You are exactly right- Where is the fun in that ?
    I hope more Glitches see this thread and voice how they feel .
    Posted 12 months ago by =^.^= Subscriber! | Permalink
  • Maybe a distinction between drop and give is needed. Items that are dropped (or placed) are locked where they are and can only be moved by the owner, while items that are given transfer ownership. I know on other games I have played items can be "recalled" to the original owner unless they are actually "given" to someone else. It is worrisome that someone can take decorations from someone's home, and I do worry when I accidently drop something on a busy street that someone is going to snatch it before I can pick it up again. Not saying other players are thieving, just saying there are those in every large community that succumb to temptation. Interesting that this "lock" does seem to exist with Garden Gnomes though.
    Posted 12 months ago by Somewhat Silly Subscriber! | Permalink
  • I forgot to add that besides Gnomes on the doorstep being essentially "locked" - please also note that jack-o-lanterns are also "locked" . ascher noted above about icons "lock" too .

    Od posted : " It is sad that I am now unwilling to show creativity in a game that promotes it for fear everything will be stolen when I log back in. Where is the fun in that?" .....

    Yes , Od , I am sorry to say that I ,too, don't decorate anymore either. This is the kind of thing I meant when I said this thievery is negatively affecting the game- it is ,in fact, less fun with so much thievery. Very sad.
    Posted 12 months ago by serenitycat Subscriber! | Permalink
  • I had a thread before asking the devs to enable the "place" verb for our doorsteps, so I support this idea.
    Posted 12 months ago by Mal'akh Subscriber! | Permalink
  • Thanks mal'akh - ;) I believe I did make a post in that thread you had going previously ;)
    Posted 12 months ago by serenitycat Subscriber! | Permalink
  • I'm sure they could make it that a doorstep behaves a little like a shrine - anyone can drop things off, but the items stay visible - and add the function that only the owner (and perhaps keyholders) can pick things up from the doorstep. 
    Posted 12 months ago by Captain Daisy Subscriber! | Permalink
  • I like this idea. Gnomes and carved pumpkins are already locked in this way.

    It may be something that is difficult to program for every item though. Not sure how they coded the gnome etc.
    Posted 12 months ago by Melting Sky Subscriber! | Permalink
  • Still asking for lockable doorsteps -SOONer rather than later.
    Please note that players here in these comments are saying that the thievery from doorsteps is negatively affecting their game play.
    So therefore a change seems to be in order.
    and soon , before the negative impact spreads or escalates by Glitches taking a permanent or partial break from the game.
    Posted 12 months ago by serenitycat Subscriber! | Permalink
  • I think this is a great idea!  As Melting Sky mentioned, Gnomes and Pumpkins are locked so seems other things could be.  I'd love to see decorated houses, but as it is, things wouldn't last long cause of the thieves :(
    Posted 12 months ago by Cabinwood Subscriber! | Permalink
  • You know, I have been thinking, if we could make glue from butterfly milk, we could just "stick" them. This would be an option for decorating in public spaces too, maybe the glue wears off after a set time limit at least giving time to appreciate the work. Thiefs like to grab and go so this could help with that, but more importantly promote creativity.

    Might make butterflies more useful too.
    Posted 11 months ago by Thursday Soleil Subscriber! | Permalink
  • I would just like to point out that not everyone is up on the status quo, especially newbies. Naturally, when an ignorant new player sees something lying on the floor, their 1st inclination is to pick it up because they're either curious or they don't think of it as griefing or stealing. As far as they are concerned, they made a lucky find. I'm not saying that everyone who picks up stuff is genuinely uninformed, but it's a great possibility.

    I remember when I first bought my 30K home, I went around the street scoping it out and along the way I found some food items in front of others doors. Yes, this should have been an indication that the meals were for someone else, but still I picked them up. It was only when I realised that one person had included a note with each meal that I decided to drop them back down, because to me, they seemed more personal that way. If someone dropped something anonymously in front someone's doorstep, then who's to say that they didn't want someone to anonymously enjoy and appreciate the token. Couldn't that very well be anyone? I mean, if you really wanted someone to have something, then you'd just mail them it, right? So, my question is, did you include a note asking others not to pick up the spices?

    In response to your suggestion, I'm not sure that I'd support it. It sounds too clumsy IMO. What wards off evil, may also ward off good. I do wish there was some way to drop something anonymously in front someone's house and they be the only person who could pick it up. But how? Locking the items individually? Maybe sprinkle 'homeowner-guard' powder on it?
    Posted 11 months ago by Trinitaria Starr ™ Subscriber! | Permalink
  • Yeah, because NOTES always work.
    Posted 11 months ago by CrashTestPilot Subscriber! | Permalink
  • You're a foul one, Mister Glitch!
    You're a nasty, wasty skunk!
    Posted 11 months ago by The Missing Finger Subscriber! | Permalink
  • I've only been playing for three days but I leave stuff in front of my house as decoration. Mostly cubimals since after I race them they seem pretty useless.
    Posted 11 months ago by Yum Kaax Subscriber! | Permalink
  • Gnomes and carved pumpkins are only two items we can use for front porch goodies.
    The other stuff that is being used for decor are NOT intended to be used for decor. Therefore, it seems unreasonable to think they should be re-coded.
    You can't make a bean 'function' as a lawn ornament, but you can pretend it is...for a while anyway.
    Possibly, food-art could be a new option. A whole new cultural aspect of Glitch? The Performing Arts skill. Take ordinary items and make art! These would need to go through some kind of morphing operation. And, could no longer be used for their original use. The resulting piece of art would have a short shelf-life...(long enough for pictures and lots of viewings), then *poof*...it's gone. Of course, this art could not be picked-up by anyone other than the artist.
    But a penny's a penny...just a waitin' to picked up.
    Posted 11 months ago by bayBi Subscriber! | Permalink
  • The real issue, I think, is the need to decorate houses, which hopefully is coming soon.

    But clearly "food art" has become a Glitch thing and expanding support for it would be good.  I agree with bayBi that it should be general, not limited to doorsteps though.
    Posted 11 months ago by Janitch Subscriber! | Permalink
  • dont sweat the petty stuff and don't pet the sweaty stuff.

    rule to live by serenitycat

    also no this is a dumb idea.
    Posted 11 months ago by Mr. Dawgg Subscriber! | Permalink
  • I think more like lockable art.
    Posted 11 months ago by Lady Cailia Subscriber! | Permalink
  • you guys and your art
    Posted 11 months ago by Mr. Dawgg Subscriber! | Permalink