I was thinking about the large quantity of clothing available- and the fact that some of it may end up in the free/free to subscribers zone eventually. What if there's a backstory to some of it?
Ie.
1. Your glitch climbs to the highest point of the world. You get a "Congratulations! You have unlocked: Ram Hat for scaling the slippery slopes, right up to the top!"
And OR a discount:
2. Your glitch makes its way through dark, twisting caves that are a bit of a riddle to traverse, to come face to face with a dragon. It hightails it out of there, but you end up understanding the fashion sense of a dragon (thereby reducing the credit cost for dragon-related items).
OR unlock other paid clothing sets:
3. After kissing three Glitches you consider to be princesses/princes to turn the frog you found back into a Prince (with it not working), You suddenly know what it might feel like to be a frog. (Check your wardrobe to try on the Frog costume.)
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This would make certain items feel like a badge of honor for having achieved something first to get it, reduce the huge variety one is faced with when they peek into the wardrobe and also give another thing for people to work towards, another goal of sorts for the fashionistes and fashionistas!