I figured I'd get a thread started for some different points of view. The details of the changes are in beta.glitch.com/forum/gener... , but basically stuff takes longer to grow. Considerably longer. What once took 30 minutes, now takes 5 hours. Potatoes now take a full real-life day.
First, let me state that I'm somewhat relieved that I won't have to be harvesting a crop every couple of hours. I was simply incapable of allowing my plots to be inactive for any period of time, and could usually be found tending to my crops . . . shirtless . . .to avoid the unsightly 'farmer's tan'.
That said, these changes seem to have taken away a nice profit stream and/or energy source. I will admit that gardening seemed to be a bit unbalanced, but does this swing things too far in the other direction? The guano part is nice, but it has been such a scarce resource that I'm not sure how feasible that approach will be. Do I have to return to the mines, or will that become less worthwhile too?
As you can see, I'm a bit conflicted on this. So, I turn to you for your feedback and sound reasoning (as evidenced by countless other threads ;). I haven't crunched any numbers, but feel free to share any that you might have.
Is this a good/fair change? Is guano more plentiful now and thus a feasible way to increase yields? What is the most worthwhile profession now? Does anyone want to buy any suntan lotion or a gently used straw hat?