Hi glitches,
I have been trying to get the no-no powder dragon chaser achievement but i keep dying after about having the rush for 9 minutes.
How do you do it? how do you reach the 11-minute mark?
You have to take 3 hits of no-no powder, take 1 then when you see that you are crashing take another hit and repeat for the third time. WARNING: you will die after you crash from no-no so you have to take your next hit before you get to that point. Good luck!
The rush lasts for something like 6 minutes and then you crash (watch the buff... the name changes - that's the only indication that you get)
Before the crash finishes, you have to take more no-no... or else (as you've discovered) you're gonna die.
The second flap doesn't last as long as the first one and then guess what? Yep - you crash. What ya gonna do now then? Take more? And so the cycle continues. The only thing you can guarantee is that those drugs are gonna kill you eventually.
But yeah... in summary, you have to take two flaps to keep it going for 11 minutes.
The first sniff lasts 6 minutes then you need to sniff another. Each time you sniff it lasts a shorter amount of time so you should sniff another the moment you switch from no-no powder rush to no-no powder crash.
All information provided in comments on this discussion are strictly for EDUCATIONAL PURPOSES. We do not condone nor endorse snorting/inhaling of the No-No Powders. Please speak to a physician before deciding if No-No Powder is right for you. No-No Powder may produce undesirable side effects. If you should maintain a No-No Powder Rush for longer than 4 hours please contact your physician.
The first sniff gives you 6 minutes. The second sniff gives you 3 more. The third gives you 1-1/2. I think you can see where it's going. You die at the end. But the infinite energy while you are on no-no can be 'stored' in the form of cheese. Have a full bag of milk bottles and four empty bags ready when you sniff, then start making cheese like crazy. You die in the end, but a lot of the energy value of the infinite energy is captured for later use in the cheese that you produced while buzzed.
After sniffing no-no you want to make sure you die and go to hell from running out of energy during the 'crash' after the high. If you wait for the 'crash' time period to time-out you get the 'Super-Pooped' debuff and can't do anything at all until the next day, even after coming back from Hell. Basically you're in 'time out in the corner' and can't play with the other kids anymore for the rest of the day.
Of course I swear this is only a rumour I heard, because personally I would never do drugs, but I believe that "super-pooped" only occurs if you take A LOT of no-no... something over a dozen flaps in a day.
Under normal circumstances you take no-no, you get the rush, then the crash, then you die at the end of the crash, then you come back and you're "pooped" & need to eat/drink to regain energy/mood. Allegedly.
No, I am super-pooped right now. I only sniffed two packets. I was careless and let myself die from the no-no crash rather than run my energy to zero before the crash time-out. Now I can do nothing that uses any energy for the rest of the day.
The reason it might seem like 'taking a lot of packets' leads to super-pooped is that the more packets you take, the shorter and shorter the window of time you have to burn up the energy, die, and go to hell before the crash period times out. Because the crash period is the same length as the 'high' period. You don't have much time during the crash to get yourself to hell after sniffing several packets.
Have 2-5 powders on hand, and keep taking powders until you get the badge. How many powders you need depends on how long you wait between powders. In a previous thread several people said it was doable with 2 powders; I think the way you do that must be to wait until you're well into 'No-No Crash' before taking the 2nd powder. Do this as the last thing you do in a game day so you don't have to deal with the Super-Pooped debuff after dying.
It's confusing because from the description 'Kept up No-No Rush for 11 minutes' you would think you'd have to take a powder just before the Rush buff expired each time and thus need 4 powders (6 + 3 + 1.5 + 0.75 minutes), but that is clearly not the case based on multiple testimonies. I actually used 4 powders when I got it, but I didn't take all of them fast enough and definitely spent some time in No-No Crash in the middle. (It's also confusing that a couple of forum posts or places in the wiki talk about the first Rush lasting 10 minutes, while others say it lasts 6 minutes. I believe it's actually 6 minutes today and must have been 10 minutes at some point in the past?)
That's odd Razzalle... "my friend" never dies before the end of the crash and they've always come back Pooped and never had a problem regaining energy after they come back from Hell.
The Wiki suggests that Super-Pooped should take 16 flaps... don't know if you've hit a bug or if things have changed in the last day or two.
My reading of the wiki is "Super Pooped is a debuff status which occurs when you reappear in the world after Death by No-No Powder Crash. "
So you can become super-pooped after sniffing one packet if you just sit through the crash period without using energy. That has been my experience. I use a LOT of no-no powder and am almost always able to burn up the energy in time. Today I messed up.
I seem to remember reading that the badge is easier to get if you make your attempts close to midnight Ur time so that the new day saves you from side-effects or something like that.
According to Live Help, the limit on how many No-no you may sniff before getting Super Pooped is correlated to how much energy you've burned in that day.
One game day I had used about 25k energy making eggs and beans, then could only do a few slips before Super Pooped. Beware!
I think there's something more complicated happening here Razzalle.
I just took a single flap of no-no and finished the crash with plenty of energy left (as I usually do - I'm not organized enough at burning it all up during the crash).
When I came back from Hell, I was Pooped, not Super-Pooped. I believe this has always been my experience. Did it a second time... one flap, lasted to the end of the crash, came back from Hell Pooped.
I think Stuv might have hit on the solution & the Super-Pooped debuf might be triggered by (or accelerated by) high energy consumption. One thing for sure, lasting to the end of the crash doesn't in-itself cause Super-Pooped.