Hi all! I'm relatively new to Glitch, having joined about two weeks ago. That said, I spent my first week immersed in the game. There was so much to do! To learn! To explore! I was logged in for HOURS every day!
Now, though, I find myself stalling out. I just finished five days of working on Better Learning V (I've already got 41 skills), and the next five skills I want to learn will take at least 15 hours each, some as much as two and a half days. So the magic rock doesn't really have any new skill-based quests for me when I log in.
For a while, I gave myself my own quests: get completionist badges (I've now got 14), get and spend all the emblems, buy a house, sell stuff in auctions, etc. But now that I've done all those, I find myself with a sense of ennui. I know the game is supposed to be freeform and open, but it's precisely that openness that leaves me feeling the lack. Yes, I *could* go into the game-world and do more harvests, put them on auction, and get currants... but for what? There's nothing I want to buy. I could cook, but I rarely want for energy anymore. I could donate, but I really don't need to get any more emblems to be happy.
I'd love to see some large, overarching projects/goals that players could contribute to when they've got nothing else to do. I read that street projects are sort of like this, but I haven't seen a single street project in the two weeks I've been playing. I think it would be really neat to see an ongoing storyline where the Glitches prepare to invade the Rook's home, for example. (Weeks 1-2: gaining intel; Weeks 3-4: gathering supplies; Weeks 5-6: preparing the weapons; Weeks 7-8: planning logistics; etc.) Or maybe a storyline where one of the Giants is starting to wake up and the Glitches need to figure out how to keep them sleeping.
Really, I'd just like a fun, goal-oriented reason to log back in. Because for the next 14 hours, I don't have one.
Cheers,
Julie