I haven't a clue how I wound up installing that under my Linux environment, but apparently I did. It worked VERY well but for one problem I found, and an additional one found by @chicgeek. We both found that the speech balloons text ran vertically, one letter per line, (except for stat items), but the width of the balloon was as expected. This the balloons to extend on occasion to the bottom of, or even past the bottom of the play window. If user response is expected in the latter case, that button would no be rendered and the player's avatar would be frozen unless they refreshed the screen, all other game function was available except for avatar motion or ability to interact with other on-screen objects. I only received part of the details from @chicgeek and she described it as something to do with the food menus. Especially when the back button was used. I have not yet had the chance to replicate this. Since this version of Flash does not allow the debugger to run I'll try to run full motion capture on the screens. I'll see if @chicgeek can do the same. I know there is no official plans to support this player version this early on, but it looks like it is getting close to final release and support for it might be forced on Tiny Speck regardless.