- jdawg stopping me on the subway to say "Hey, if there's things you love or hate about projects, let me know!" - the devs in this game ROCK HARDCORE.
- the implementation of flying frogs, especially since word is we'll be able to direct-deliver to others. Never ever getting my project-beneficial auctions sniped again to line some greedy person's pocket makes me a happy Glitch-ling.
- more reassurances that notes will no longer be required for projects. Collecting 2k paper when each glitch can only harvest 30 per game day was painful.
- the teamwork of the amazing project-loving-folks. sure, there are some who are in it for profit, but there are plenty of others who just drop stuff, give stuff, trade stuff, and share stuff to get the job done. I spent most of today's test working on an Alakol project & the people working alongside me made it so enjoyable.
- the fact that we get such great, well-thought responses to our feedback. I really feel like every Glitch is making a difference towards the finished game.