Topic

A new alternate hell world.

Why would hell be only a little map with grapes?
You can make it a whole new alternate world!
Players could get there by a special way, like drinking some special poison that makes you die and go to hell with full energy and a buff that lets you explore hell. 
In hell you can make special animals(scary versions of the regular animals, or even little devils and such), new special tree's, deep caves with new rocks to mine, even houses to buy and live in!
Hell would be the evil verse of glitch, you can even make skill expansions for it, like:
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Hell mining - the ability to mine the rocks in hell.
Hell animal kinship - the ability to interact with animals from hell.
Hell gardening - being able to use your gardening skills for hell trees and such.
Hell survival I, II, II - the ability to explore hell without loosing mood, energy and such. as the skill level grows you will get more bonuses in hell. 
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Such skills would make hell a place for more advanced players, at least level 15+, with enough skill and currants to be able to effectively explore hell and even live there.
I think it would be a very cool expansion, but you also need to put some risk in it, something that will make most of players rather stay in the regular glitch world. 
Feel free to comment about the suggestion and even suggest more :) 

Posted 20 months ago by SageDan Subscriber! | Permalink

Replies

  • I love the idea but instead of drinking potion I would have players kill themselves to get there.
    Posted 20 months ago by Yaya Subscriber! | Permalink
  • The new skills could be learned in Bureaucratic Hell.

    I totally like this. Hell skills could require having a certain amount of energy so that only higher level players could survive taking the courses in hell. Gives more incentive to earn xp.

    Downside is that people may prefer hell to the usual Glitch area, so i guess there should be a major penalty for overstaying in hell (eg, lose a level, or unlearn a skill, etc.). At least a penalty could prevent it from becoming a habit.
    Posted 20 months ago by roderick ordonez Subscriber! | Permalink
  • -1 I am not for any of these ideas.
    Posted 20 months ago by Holly Waterfall Subscriber! | Permalink
  • How about a leaderboard for people who poison trees, and the ones who kill the most are banished to hell forever. They can have an outhouse to live in.
    Posted 20 months ago by Kai Subscriber! | Permalink
  • Interesting idea. I like especially the idea of making areas that encourage players to level up and play the game more. I want this game to be successful, and right now, there's not a whole lot of incentive to "keep playing until I reach Level X" other than mood and energy increase every level.
    Posted 20 months ago by Jhennauchan Subscriber! | Permalink
  • wow these are incredible ideas. however killing should not be apart of this. children play it too. but since some of the items we make in the game r addictive the basis of getting there could be by those means if you over do use or sales of these items.
    Posted 16 months ago by Lotus26 Subscriber! | Permalink
  • Lotus, children aren't supposed to be playing this game.  You must be 14+ to have an account.  
    I think an underworld where perhaps your mood is low would be very neat.  I don't think it would require special skills, but like the idea of special items that can only be obtained there or actions that can only be performed there (like aging grape juice into wine, souring milk, etc), etc.
    Posted 16 months ago by Mahalla Subscriber! | Permalink