I'd like to propose that the limits on changing spice, tuning bubbles, changing fruit, and gassifying be removed, or at least made substantially higher. High level recipes are fairly complex, and the limits on the tools mean we have to do things like change fruit over and over to get even one full stack of the drink or food. For example, I was trying to make just one stack of 24 Cosma-politans last night and I could only make 20 lemons at a time. Each drink required 5 lemons, so I had to go through six rounds of fruit changing for the lemons alone. >.< The next stack of Cloudberry Daiquiris required 11 cloudberries for each drink but I can only make 50 at once. Again, I had to do six rounds of changing. I don't understand why I couldn't change all 264 cloudberries at once. I ran into this making piggy eggs too, which use 7 hard bubbles. I can only tune 10 at once, so I have to tune bubbles for pretty much every egg.
I suggest the restrictions on transforming items be removed. The changers/tuners do not break and there is no real reason for me not to be able to make big batches of changed items if I have the energy, materials, and bag space. RIght now crafting feels very repetitive, and while Glitch is a "grindy" game by nature, I'd like to be able to at least make one stack of an item without too much repetition.