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### Topic

#### creating a Game of Crowns from a ticket: cannot accept through message in local chat

When someone uses a Game of Crowns ticket, it requires 2 players to join, and it announces in local chat. However, when one person joins, the second person cannot click in that dialog box in chat, they have to find the box in the play area to accept. I hypothesize that is because the chat box dialog was coded for races (which are only 2 player, not 3+) so when the first person joins, it thinks it is full.

Posted 13 months ago by Miri Tazapin | Permalink

### Replies

- seconding this.
  Posted 13 months ago by Reepicheep | Permalink
- Agreed. Also the name of the person who is using the ticket is the only text in the announcement box after that first accept. When a second person accepts (via the speech bubble), the announcement then updates correctly but with only 1 accepter's name.
  Posted 13 months ago by Bumblefish | Permalink
- Thanks for bringing this up! It is a minor known issue that is still being worked on.
  Posted 13 months ago by eggplant | Permalink
- For me, this doesn't just happen with Game of Crowns tickets. The "accept" button does nothing when I click it in local chat, regardless of the race or the number of people joined.
  Posted 13 months ago by Effigy | Permalink
- I experience the same thing as Effigy.
  Posted 13 months ago by Bruce Garetz | Permalink