Topic

Tropical paradise region for higher level/advanced players (something far in the future, as it would take a lot of doing)

So there are a bunch of things wrapped up in this whole mess of an idea of mine. 

The basic idea is a tropical paradise location that is unlocked for higher level/experienced players.  The paradise would have different flora and fauna, and it would be an excellent stage setting to introduce fishing.  

Trees:
Coconut trees – look like palm trees, and you harvest coconuts from them.  Using a new machine*, you could convert the coconuts into other nuts (yes, I know coconuts are not true nuts), including almonds, macadamia, pecans, walnuts, hazelnuts.  

*The new machine would be the advanced form of the fruit machine—it would be what the grand ol grinder is to the regular grinder. Crafting it would require a higher level of Engineering, perhaps.  It could be the Fruit and Nut converter.  

Olive trees—These would give olives, which themselves could be used in recipes, but also put in a press** to obtain oils. In true Glitchian fashion, you could get sesame oil as well as olive oil from it.  The olive trees could also occasionally give avocadoes as a bonus, which would have wonderful and special properties and uses.   **Additionally, the press could be used to press grapes for wine, apples for cider.  

Mango trees—These would provide mangoes, which could be converted, using the advanced fruit/nut converter, into other tropical fruits, including guava, passion, kiwi, various citrus fruits, papayas, lychee, dragonfruit.  

Cocoa Bean Tree—A tree that gives cocoa beans.  The cocoa beans could then be ground using an advanced spice mill to convert them to other flavors such as vanilla, coffee, caramel,  

Animals: The pigs, chickens, and butterflies of the rest of Ur would not be allowed in the tropical land.  Instead?
Fishing – provides various types of fish and shellfish. Our regular cooking tools would be useful here, but the addition of a sushi mat would open up wonderful new possibilities.  

Tropical butterflies—There could be three or more types in different, vibrant colors, giving special flavored syrups (due to their sipping nectar from tropical trees).  

Peacocks—flatter them to obtain the item rather than squeezing—the item could be a bit of sugar cane.  Rarely it might drop a feather (which could be used to craft quills and other items). 

Geckos: kiss or tickle a gecko, get a tropical flower.  Type could be random--hibiscus, bird of paradise, orchids, tropical lilies, that kind of thing.  The flowers could have herbal as well as decorative properties.

 Crops: I It may be difficult to work in gardens, except by maybe permitting us to buy vacation homes there.  Crops could include bamboo, melon vines, sugar cane, mint (as an herb), leek, daikon, bitter melon, bok choy, snow peas. 

Digging: Sand pits for digging, rather than peat bogs or dirt piles.  Sand can then be used in glassmaking (requiring a new skill and tool, of course!). Perhaps, similar to loam, there could be an occasional finer grade of sand obtained for the more delicate items to be crafted.  

Using our scrapers, we could harvest clams and mussels.  A new tool would permit shucking them, yielding meat, shells, and pearls.   

Additionally, scrapers could be used on rocks to obtain gull guano, which would be superior to batterfly guano. This could carry a risk of getting pooped on by circling seabirds, which would lower mood.  

Mining could be done in caves near the ocean, with new and different rocks.  Gems would be an entirely new set, including emeralds, amethysts, topaz, onyx.  New elements—yellow, glimmering, fiery, cold—could permit the production of more precious metals, including gold, platinum, titanium, silicon, and others, which would be needed to make the new advanced machine types.  

Additionally, hunts for buried treasure would be a popular diversion.   

This region would also open up the possibility of an underwater area

Edited to fix formatting, sorry!

Posted 10 months ago by MG Botia Subscriber! | Permalink

Replies

  • This would be awesome.
    Posted 10 months ago by ~ap~ Subscriber! | Permalink
  • Looks great!
    Posted 10 months ago by Rev. Lightbringer Subscriber! | Permalink
  • awesome!
    Posted 10 months ago by Rook Subscriber! | Permalink
  • great idea!
    Posted 10 months ago by Arietty Subscriber! | Permalink
  • Fun ideas! +1
    Posted 10 months ago by Wynella Subscriber! | Permalink
  • Ocean view in the background, with an occasional Rook sighting from afar to give us a little spook.  This paradise sounds like Galapagos Island, only way to get there is by imagining a boat with a group of glitches, as it can take a lot of planks, fruit and more to support the long journey.
    Posted 10 months ago by Zadow, Obviously Subscriber! | Permalink
  • Oh my Giants, what a plethora of fantastical ideas! I love it!
    Even just a few would be amazing!
    Posted 10 months ago by Hen vla Ham Subscriber! | Permalink
  • I say that most of the stuff is cool, but does this game really need things that complex? Like tropical fruit, nuts, glass, clams and mussels, a press, exotic crops? I think that four elements and four types of rock are fine. And what are their uses?
    I think this place should be open to everyone. Even if someone doesn't know any of the skills, it would still be nice to enjoy the scenery? And how about birch syrup from the butterflies instead of exotic syrup? And how about beehives?
    Posted 10 months ago by AwesomeCardinal2000 Subscriber! | Permalink
  • A dragon as the main predator instead of the rook?
    Posted 10 months ago by NO DELETIN BACON>:O Subscriber! | Permalink
  • I would say yes, the game could use complexities, as long as they aren't something players are forced to cope with if they do not like complex things.  

    However, I don't believe any area in any sandbox game should ever exclude lower level players.  Not be all that useful to them, perhaps, but not locked to them either.  
    Posted 10 months ago by Red Sauce Subscriber! | Permalink
  • Botia....when do you find time to play as it must take a lot of time and passion to imagine all of these ideas? I love them all! Fishing was one of my favourite activities in another game I played prior to glitch.

    I do agree with Saucelah that areas shouldn't exclude lower level players but maybe quests could be implemented that need to be completed before certain items are unlocked. 
    Posted 10 months ago by Harmony MoonLake Subscriber! | Permalink