Topic

A few machine related ideas.

Let machines hold 200 Fuel. < Currently I can make 20 beams at once, yet I cant, because the machine cannot hold enough fuel.

Remove the ability to get fuel from disassembling machines. < Pretty sure you didn't intend for people to keep taking apart their machines to get free fuel. 

Half the amount of peat needed to make fuel, and subtract 2 from the jelli, so that the recipie is as follows:

2 white gas
4 peat
10 jellisac

Add a timer. So we can see how long until our products will be done, not really needed, just handy.

Posted 6 months ago by Syrup Subscriber! | Permalink

Replies

  • I'm all in favor of more fuel in the machines and timers!  (I have no particular opinion on fuel ingredients.)

    As to the machine disassembling issue, it is a known bug and will be addressed, so no worries on that front.
    Posted 6 months ago by Magic Monkey Subscriber! | Permalink
  • +1ing this idea because I would of just started another thread saying to fix the free fuel we get from disassembling machines. We have FUEL BADGES, let's stop using this "quick fix" and find a solution that makes Fuel Cells mandatory to make things, please?

    I recommend making the fuel maker cost 0 fuel because it makes fuel. Making the machines start out with 0 fuel when fully assembled, to discourage players to constantly disassemble/reassemble machines in various streets and locations to get an advantage over multi-tasking without having to think about jel sacs, peat, or white gas.
    Posted 6 months ago by LųĉĩđεşşΨ Subscriber! | Permalink
  • the stuff to make fuel is cheap and plentiful

    I would not mind being able to run 2 machines at once if i had to do it
    Posted 6 months ago by ☣ elf ☣ Subscriber! | Permalink