Topic

Batch of Glitches

How's about a different kind of leaderboard:

Okay, so here's the premise - This is a leaderboard with no defined criteria. It consists of the various 'groups' and their ranks within them. There is no particular order to them, categories can change, be added or subtracted and modified as the groups come into power or fade. A sort of trophy system that encourages player made groups and societies.

In keeping with the idea of 'glitches' they usually run in batches. If you have one glitch, it might be related to another glitch by the same cause.

There would be different categories for various role playing groups (or other groups.)

I have seen groups for "French Glitches" and some RP groups already formed, so give them a title.

"Best French Accent" would be a title given to a glitch by the French Glitch community for one of their members and that glitch would be featured on the leaderboard page. After a period of time (a week, month, quarter, etc.) the French Glitches would vote on their favorite member again.

Or maybe there is no 'glitchmy' that period and the new category becomes "Most Evil" for the Evil Do-ers group and they determine their 'glitchmy' based on who stole the most pigs.

Or if a group forms that requires members to have 'superhero' themes then the 'glitchmy' might go to "I am the night!" for best costume design.

The logistics might be semi-difficult to track, I realize, but I'm not a developer so what do I know. Maybe it is simple. Maybe just every group gets a thread auto-added every quarter with a place to vote for a member and the leader chooses the glitch title.

But if there were a place to really award group based ideas then people will want to participate in those groups, participate by the rules of those groups (particularly RP groups) and it will increase the longevity of a game that heavily emphasizes player input (both within and outside the game.) Even if it is just some dev slapping avatar pic's unto a webpage with titles under them (which is a relatively simple way to implement the idea that might work so long as the dev uses some group based criteria, not necessarily player, for the selection within a group).

Posted 15 months ago by Lilac Subscriber! | Permalink