As I was writing in the General forum in the About Those Trees... thread, the following occurred to me:
The gods need to have a karma system. We have favour. But if you start pissing off the animals you should lose favour with Humbaba or if you cut down trees that arent dead you should lose favour with [who's the tree god?] and if you get -1000 favour you get a bad emblem or something. Once you get to that negative milestone it becomes that much harder to regain the favour. Rival gods would grant favour to those who gain these emblems.
It would allow more dynamic to the gods and religions thing. And also allow the chaos and entropy and rivalry that people want in a game.
PS: by gods I mean giants - I think we all use the terms interchangeably.