Why would you want this? As soon as you use any of them the quantities would be unequal again... To avoid waste or loss, I keep a whole bunch of element pouches on hand and grind into empty ones. The excess I contribute to shrines.
I think the better question is "What the heck can I make with so much Red Element?" Because I end up with way more Red than anything else.
A second question is "Is there ANY reason to mine Beryl?" Because as far as I can tell, Sparkly will get you pretty much equal amounts of everything Beryl gives plus Shiny Element, and Dullite is the only option for Green Element.
Great idea, Parrow Gnolle. I hadn't thought of that!
I think finding the number of sparkly and dullite would be nice but the spare elemental pouches will work ok for until I find what I need. I never need red but would like more blue sometimes, more green others. I know green is dullite but I'm not sure what to do for blue!
@TRB4 I mine Beryl just to put on the auction and believe it or not people buy it! Probably because it's cheaper than sparkly if they don't need many shiny elements.
it's not great returns, unless you consider you're just losing red element otherwise. if you think of it as 100 FREE favor, then it looks a lot better. I wouldn't grind just to donate the elements, but when my red gets full I donate it.
A slightly more complicated question is what are the right proportions of dullite and sparkly to make Shrine Powder (and the right proportions for other powders)?
Note, anyone know which other powders to people tend to make?
I make fertilidust and fertilidust lite all of the time, far more than I make shrine powder. Great for helping trees or to use in highly harvested areas to replenish the supply since there's a delay before someone can pet/water again. Also for saving wood trees!
For most reasonable rock valuations (minimum favor value, minimum number of chunks, etc.), the optimal rocks to grind for EHSP, rounded up for a single powder, are 102 Dullite, 9 Beryl, and 163 Sparkly. This gives you 1265 red, 2 green, 3 blue, and 3 shiny left over, with 176.6 favor worth of rocks ground.
If you'd prefer to eliminate beryl from the mix, you can stick with 103 Dullite and 172 Sparkly. That gives you 1135 red, 1 green, 3 blue, and 57 shiny left over, with 178 favor worth of rocks ground.
There is no grinding ratio that produces equal numbers of elements.
(on preview: looks like SacredBob basically got it. There are a few powders for which Beryl makes a big difference, though. For No-No Powder, the best stuff to grind is 7 Beryl and 6 Sparkly. For Powder of Startling Fecundity, you want to grind 51 Dullite, 90 Beryl, and 58 Sparkly.)
I find ingots to be a better use for elements then powders. You loose money on powders and make money on tools.I have a very very complicated spread sheet. The elements market is a fascinating math problem.One thing I've found with all of my mathing is that red elements can't not be used up efficiently. You will always have extra. Donate them imo.
SacredBob's calculations are some pretty nifty spreadsheet work.
That said, I think it's inevitable that some elements will get wasted during grinding particularly when, like me, doing it in bulk quantities. I find that imbuing plain metal ingots to be a very effective way to drain red elements, so I agree with Caspur with his opinion.