Discussion: Shouldn't players.inventory show uses/wear for Potions/Tools?

Potions aren't returned with any usage/wear indicator, unlike powders which are labeled so, e.g. "Fertilidust (5/5)". It's the same problem for tools. 

Without a usage indicator, 3rd party apps cannot accurately "recommend" sell prices. Players using these apps end up pricing their items above the prevailing "new" rate when they cannot see that their items are "used".
+1