Someone who knows much more about programming than I do explained to me that documentation is not always written after features have been programmed. (In the context of this thread I am not talking about documentation per se but the general idea that instructions that are worded to describe particular programmed actions may be developed a bit separately from those actions.)
Typos, things that are awkwardly worded, and wordings that are fine when released but get confusing after new features are released (e.g. quests with the addition of home streets) are all things that have bothered me somewhat in the past. But with this post, I am specifically wondering about upgrade cards.
From a programming standpoint, maybe the cards were written when features were first thought of, and then the features got programmed based on the idea behind the cards and the end results didn't line up, or maybe the cards were written in the middle or something?
I guess I am wondering if that would still impact having someone who didn't write them look over them, *before* they were released, with an eye specifically toward understandability and accuracy. Obviously that doesn't work with the ones that are here (although I am wondering if going back and looking and making sure wouldn't be worth it now) but for the future maybe it would be good? It's just so important with upgrade cards as correct wording would potentially affect what people choose to buy.