Topic

Unlearning?

I have learned everything on the skill tree to the highest level - except for unlearning.  Is there any point doing this other than for a badge (which dose not interest me)?  It just seems wrong to me on some level that I worked so hard to learn stuff  and then unlearn it!  I want to keep my knowledge!

Posted 8 months ago by Charliesmom Subscriber! | Permalink

Replies

  • Unlearning skills that take a short amount of time to learn can significantly reduce the time penalty you have when you need to learn other skills. (I unlearned Woodworking 1 to take off 2 days from FM2)
    Posted 8 months ago by Rook Subscriber! | Permalink
  • I learned (and unlearned) Unlearning 1 for the badge. Then I learned unlearning 1-4 for the sake of knowing everything.

    I have no plans to unlearn anything.
    Posted 8 months ago by spotlightgirl Subscriber! | Permalink
  • My head is spinning trying to understand this, think I will go lay down for a minute!
    Posted 8 months ago by Charliesmom Subscriber! | Permalink
  • Basically, when new skills come out, and they take 8 days t learn,  it's worth spending a few hours unlearning skills  (e.g. the gas/spice/fruit/bubble) to knock chunks of time off the long skill.  If speeding up skill learning is important to you, you should learn unlearning
    Posted 8 months ago by shhexy corin Subscriber! | Permalink
  • Are there any skills we can unlearn that don't affect gameplay?
    Posted 8 months ago by Fergmus Subscriber! | Permalink
  • I'm guessing that the ones that affect gameplay least also knock less time off learning... but maybe I'm wrong!
    Posted 8 months ago by Fergmus Subscriber! | Permalink
  • The amount learning slows down is based solely on the *number* of skills you know and the level of better learning you have.  All skills have some sort of effect on the game, but unlearning the four resource conversion skills (fruit changing et al) and some of the cooking skills can really speed up learning of longer skills, and you can pick them back up quickly when you're done.  Food and drink can be got cheaply at auction, and you can still change fruit and mill spices without the skills, just more slowly and with a chance of failure.
    Posted 8 months ago by Granny Weatherwax Subscriber! | Permalink
  • So how does unlearning skills to speed up learning compare with just making donations to shrines and spending the favor you earn from that to knock time off learning? Is it significantly better? Or about the same? Cause I'd rather horde and donate (which also contributes to XP) than just unlearn (which does nothing for my XP).
    Posted 8 months ago by Lynnt Subscriber! | Permalink
  • Fergmus:

    All skills have exactly the same effect on learning time.  It is simply the number of skills that you know, not which ones they are, that is used to calculate the penalty.  

    So, depending on your game playing style, the skills that you use less frequently would be the best candidates for unlearning.  But it wouldn't matter which skills, since any one skill counts exactly the same as any other.   
    Posted 8 months ago by WindBorn Subscriber! | Permalink
  • Lynnt - I easily hit my daily XP limit when I'm donating to speed up learning, so knocking a day off a skill with unlearning a few is worth it
    Posted 8 months ago by shhexy corin Subscriber! | Permalink
  • I don't really see the point of Unlearning.  Sure, it took me 10 days to learn Metalworking II (I'm also not that great about donating and using favor to speed up learning), but what does it matter?  I'm not missing anything in the meantime, as there is plenty of other things to do in the game until I'm finished learning a new skill, you know?  I also enjoy the anticipation.  I guess some people might be frustrated by long learning times, but if you are not, then I really don't see the point.
    Posted 8 months ago by Cloudie Subscriber! | Permalink
  • WindBorn and Granny Featherwax, thank you both for answering my question.
    Posted 8 months ago by Fergmus Subscriber! | Permalink
  • I'm not frustrated by long learning times, but it was nice to have an alt without any learning penalties when potions came out.  I was the first of my friends to make, use, or distribute most of the potions, and I had nearly complete control over a portal for most of an evening.  No one else online could make the potion to move it.  

    Being on the cutting edge of new content, having to figure it all out for yourself because there's nothing in the wiki -- that was probably the most fun I've ever had in any MMO.  

    That said, I decided awhile ago I'd rather have all the skills, for now, and I have enough connections in game that if a ton of new skills released at once, someone I know will train the ones I haven't.  But I can understand the urge to want to learn quickly, and it might not just be an aversion to learning slowly.  
    Posted 8 months ago by Red Sauce Subscriber! | Permalink
  • Perhaps a specific example would help.

    Currently (even though it is unlearnable), Bureaucratic Arts III has a 6-day base learning period. Except Yendor already knows every skill in game. Stoot hates players who know every skill in the game, and expresses that hatred by making Yendor wait 35+ days to learn Bureaucratic Arts III once it is released.

    Alternatively, perhaps Yendor can spend 30 minutes or so unlearning some "less usefull" skills, then learn Bureaucratic Arts III in 25 days. A a bonus, the unlearned skills can be relearned in way fewer than 10 days as they have base learning times way less than 6 days.
    Posted 8 months ago by Yendor Subscriber! | Permalink