Topic

How to "win" at Glitch: A Newbie Guide

Yes, I know you can't really "win" at Glitch--the title is a bit tongue-in-cheek. Still, here are my best recommendations for newbies. (I've been here since early alpha, and have had my character reset several times in alpha and beta, so I have a lot of experience starting over.)

Some of these recommendations will be controversial. Feel free to ignore those which don't suit your particular type of gameplay.

1) Forget learning ANY cooking, cocktail crafting, etc. skill. They are fairly useless and because there are so many of them, they bump up your skill learning time for other skills. To get food easily, unlock Gardening 1, 2, and 3 and harvest from Egg Plants. By the time you are at Gardening 3, you can harvest 2x each game day (every 4 hours) and get 12 eggs per harvest. You will never go hungry.

As for mood, as your gardening skill increases, you will be able to get drinks from harvesting, petting, and watering plants. Helga over in West Spice also sells them. Keep a stock of them and also learn Meditation to increase your mood.

You can learn these "easy"/quick skills later, when you've already learned the longest skills (see below).

2) Learn the skills that take the longest first, so you don't end up taking forever to learn them later (as the time to learn a new skill increases with every skill you learn.) Currently, the two longest skills in the game are Mining 4 and Better Learning 5. Learn these two as soon as possible. It's worth it.

3) Learn Intermediate Admixing. It's useful to craft Extremely Hallowed Shrine Powder, or EHSP. More on this in a bit.

4) Learn to use the game days wisely. Every four hours, log in and use all your energy. I commonly use a quick login during the day to refine ore, for instance, as that uses a lot of energy. This is also a good time to repair your tools.

5) ***IMPORTANT TRICK*** When you have more time, craft items to donate to shrines. Then, every 4 hours, log in and donate the maximum you can to the shrine of the Primary Giant of the skill you are learning right now. This does two things: 1) It gets you a ton of XP and helps you level quickly without "grinding". 2) It helps you speed up your skills massively, so you can learn everything faster. 

6) Use EHSP to help increase the power of your donations. An item is worth 10% of its value in favor points, so an item worth 1000 currants is worth 100 favor points. EHSP multiplies favor points by 3, so suddenly your 1000-currant item is worth 300 favor points instead of 100. This will help you get to your max donation limit faster. And remember, that donation limit is per GAME day, so logging in every 4 hours is critical.

Currently, I'm on pace to learn every skill in the game in the next 2-3 weeks (depending on whether I keep up this every-4-hours thing...some days I'm more motivated than others.)

Posted 14 months ago by Mackenzie Subscriber! | Permalink

Replies

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  • You've definitely got some good some tips here, thanks for sharing!

    I think some might criticize this playstyle (as it's about efficiency, and less about the "feel good, do as you please" Glitch culture), but ultimately people can play the game however the choose to and this is a good guide for "winning".

    Ugh. Charlie Sheen has ruined that word for me.
    Posted 14 months ago by shipwreck Subscriber! | Permalink
  • I'm curious what your goal is when you play.  Clearly some skills are more useful to you than others, but your goal isn't clear.  It would help people who are new if your recommendations made it clear what they would have achieved if they followed your strategy.
    Posted 14 months ago by WindBorn Subscriber! | Permalink
  • Current goal: Learn every skill in the game as fast as possible, so I can do anything I want. (Which will likely not be much as there's currently not much to the game after you buy a house and learn all the skills, but that's a debate that's already in progress in other threads/reviews.)

    Edit: Basically, if you follow this strategy, you end up learning all the skills really fast for maximum flexibility, so you can do whatever you want.
    Posted 14 months ago by Mackenzie Subscriber! | Permalink
  • This should be "stickied" if possible.

    Very, very helpful information. I, for one, haven't read this so I'm basically doomed. I chose to be a chef/bubble tuner/cocktail maker. LOL.
    Posted 14 months ago by The Black Chicken Subscriber! | Permalink
  • Thanks for the great tips!  Out of curiosity on #5, which items do you like to craft for donates?  I mostly just use gems and musicblocks and was trying to figure out more advanced donating.
    Posted 14 months ago by mirth Subscriber! | Permalink
  • I choose the Animal Kinship tree,  then a few low level soil, gardening, and cooking skills, then all the Better Learning, and then all the rest of the cooking and cocktail skills.  I did Mining 1 just to be able to mine. 

    You're only doomed if there's  nothing in the game that you particularly enjoy doing.  Otherwise, choose the skills you really enjoy and spend your game time doing stuff that's fun. 

    This "learn everything real fast" route works best if you aren't really online playing the game, and only enter the game once each game day to craft and donate to speed up skills. 
    Posted 14 months ago by WindBorn Subscriber! | Permalink
  • As someone who's only been playing for a few weeks I reckon your advice is spot on and I recently reached similar conclusions to some of your points myself.

    It's too late for me on point 1 - I have all the cooking skills bar CC2 because I found that strand and raising animals / growing crops a lot more fun than Mining at the beginning. Probably not helped by the fact that I still only have Mining I... Could be worse though, as I still managed to get a house with a bit garden in which to do lots of raising animals / growing crops quite quickly. I think this could be the most contentious point as I'm not sure mining suits everyone...

    Definitely agree on points 2 and 3 which is why I've been trying to get to BL5 over the last few days and why I now have it paused to learn Intermediate Admixing!

    Although I can't login every game day I try not to logout without using up as much of my energy as possible - in my case repairing tools / grinding spices / crafting high level food & drinks.

    I don't think I've got the hang of 5/6. I got the impression once I'd taken about 3 hrs off learning a skill I couldn't speed it up any more. If I donate the max each game day will it take 3hrs off each time?
    Posted 14 months ago by geekybird Subscriber! | Permalink
  • It's an existential dilemma. Many people play the game to 'be here.' Success for them is measured in how much they enjoy being here. Not in how many points they can earn or through learning all the skills as rapidly as possible. Some would even say that moving too fast 'uses up the things to do' in a way where they would be rushing past the enjoyment they'd like to experience in Ur.

    The game is supposed to last longer than a month. And I look forward to that. There are a lot of grey shadows as far as what I will be doing in the game in the future, but that's part of the excitement. The third party info sites are doing a good job so far of not having a lot of 'spoiler' hints and how-tos. That might not last forever but for now it's the way things are.

    I win every time I enter the Glitch world.

    The tips in the OP are good though. Always interesting to see other points of view.
    Posted 14 months ago by Parrow Gnolle Subscriber! | Permalink
  • Great guide. :)

    I sort of wish I'd seen this sooner, as I've been picking up skills haphazardly and have not had much time to log in lately anyway, but might use this to sort of get back on track, later.
    Posted 14 months ago by machi Subscriber! | Permalink
  • i agree somewhat, i wish i had done different skills first like meditation and better learning. having said that i am glad i do have cooking and making things as i am almost at the earthshaker recipe which makes mining (the thing that kills most of my energy) far better...

    the tips are good, esp if you work a lot or can only login for a small amount of time but its defo not the best way to play as its so subjective to what you want to do! :)
    Posted 14 months ago by Balgra Fonzarelli Subscriber! | Permalink
  • Hrm. I think this is a guide if you like to grind. 

    And, if you learn Better Learning ASAP and then choose your skills wisely (focusing on going deeper rather than spreading everything out), you should be good.

    I really enjoy the cooking portion -- so to me, those aren't useless at all. I love cooking and making drinks and then sharing them with neighbors and friends.

    I'm not really that interested in leveling; I guess I'm not sure why others are so driven by it (tho I do like the increased energy well).
    Posted 14 months ago by emdot Subscriber! | Permalink
  • A nice suggestion, but the most important point would be: have fun.
    When gaming becomes a chore instead of a hobby, I believe it's time to take a break. If you consider you'll have fun doing cooking skills, then go ahead!

    There are many things that would be considered the "best way", but that doesn't guarantee it's the most fun way to do it. We are playing games for fun, after all.
    Posted 14 months ago by Raskbuck Subscriber! | Permalink
  • The wonderful thing about Glitch is that there is no "end-goal".  So threads such as this, where a player is told how to play the game are really quite perplexing.  You play Glitch how you want to play Glitch because there's no single, correct way to play Glitch.  The things you may find fun and interesting to do, someone else might not.  Your preoccupation with energy efficiency may be lost on someone else who doesn't really care about that.  And so my point is, if you really want to help the newbie, share with them this little nugget: Glitch is what you make of it.
    Posted 14 months ago by Joojoo Subscriber! | Permalink
  • >  I got the impression once I'd taken about 3 hrs off learning a skill I couldn't speed it up any more.

    You can take 50% of the time each skill takes to learn in speeding it up. In other words, for a skill like Better Learning 5, even if you log in every 4 hours to donate max and spend those points on speeding it up, you'll be hard-pressed to get it sped up all the way. But a skill like EZ Cooking 1 only requires a few favor points to max out (since it only takes a few minutes to learn.)

    You can always buy earthshakers, flaming humbabas, etc. on auction so there's little point in learning how to make them IMO. Of course, do whatever you like...this is intended to help if you want to know how to do everything in game as quickly as possible (so you then have the freedom to do whatever you want.)
    Posted 14 months ago by Mackenzie Subscriber! | Permalink
  • >  where a player is told how to play the game

    Heh, I think you're reading this incorrectly. This is a guide. You can choose to use it or ignore it as you see fit. But I've seen a lot of questions about which skills to learn in the global chat, so I decided to make this post.
    Posted 14 months ago by Mackenzie Subscriber! | Permalink
  • "You can always buy earthshakers, flaming humbabas, etc. on auction so there's little point in learning how to make them IMO."

    Yes, in your little min/max world I can see how it would seem pointless to you.  But believe it or not, some people actually enjoy creating things in the game world and are not so hung up on racing to the level cap and learning every skill in record time.
    Posted 14 months ago by Joojoo Subscriber! | Permalink
  • "But I've seen a lot of questions about which skills to learn in the global chat, so I decided to make this post."

    Well the response to that question is quite simple, really.  Learn what you enjoy to do.  There is no "guide" to playing Glitch. 
    Posted 14 months ago by Joojoo Subscriber! | Permalink
  • > Out of curiosity on #5, which items do you like to craft for donates?

    I'm partial to gems and powders, especially now that I have Mining 4 and can mine quickly, refine fairly quickly, and make powders quickly. I do have a quibble in that the Beaker currently only allows you to craft 1 powder at a time. (Suggested TS fix that in the Ideas forum; hopefully they will.) 

    For instance, yesterday I made a ton of fertilidust and donated it. If you're making and using EHSP a lot, Startling Fecundity is a good balance, as it uses up all those red elements that you have left over when you make EHSP.
    Posted 14 months ago by Mackenzie Subscriber! | Permalink
  • There's an opportunity cost to prioritising high levels of Better Learning ahead of basic skills in other areas: For 1-2 weeks, you'll spend much of your time walking past things you cannot efficiently interact with. So even if you are trying to develop your character's skills rationally, it is not as simple as outlined above.

    Of course, as others have hinted, to play an infinite game like Glitch rationally is logically to misunderstand it.

    That said, one piece of advice I'd give: Don't try mining until you have an unlimited (such as gathering/cooking) method of recovering energy, because at low character level, being limited to 10 minutes of mining every 4 hours really isn't fun.
    Posted 14 months ago by Timski Subscriber! | Permalink
  • That's why he says that you need to learn higher levels of gardening too. In order to get eggs, in order to recover lost energy during mining.
    Posted 14 months ago by The Black Chicken Subscriber! | Permalink
  • @mirth I would recommend smelting+alchemy 2 as a craft skill for the following reasons:

    (1) With shrine powder, it bumps up one donation, and so you want your donation to be large as possible of a single item, to get the most bang for your buck (between 3333 and 5333 credits, depending on how many emblems you've gotten).  Of course, this neglects things like desire to get game show tickets, which increases with bigger donations, but only up to a point.

    (2) Given the above, you need to find something with high value stacks which you can make lots of, so that you can both produce the item and bring enough of it to the donation site.  On the production side, this negates things dependent on plants/animals, unless they have both a very high sell value and a very low amount of plant/animal products.  For example, a stack of awesome stew has a street value of 2400, so you only need between about a stack and a half or two stacks (although glitch-strategy says that it only gives 14 favor, not 20, so maybe you need more).  However, unless you have a prodigious garden, this will require a significant outlay at vendors.  And each stack requires a full stack of beans, which takes a decent amount of searching and harvesting. It also requires getting almost all of the cooking skills.  If you have the time and money, then sure, but until then.....

    (3) Mineral patches replenish rather quickly, and a stack of tin ingots (with powder) gives 300 favor.  Double that for molybdenum ingots.  Unfortunately, between the mining, smelting, grinding and transmuting, there is a decent time and significant energy cost, which means you will need food (and if you don't take efficient food, you will fill up, or at least I did a few times, until I switched from sammiches to divine crepes).

    This does not rule out engineering (I do not have the skill yet, so I do not yet know if it makes anything in high value stacks) without requiring extensive searching or vendor outlay), but even if there are better options out there ingots are still a good choice.
    Posted 14 months ago by Pazza Subscriber! | Permalink
  • > But believe it or not, some people actually enjoy creating things in the game world

    I believe it. And would you believe that some of us get amazing levels of fun out of figuring out how we can best "beat" the game? Even when there's no real "beating" to be had? This geeky mathy maximization stuff is fun for me! And I'm glad others can reap the benefits of my game analysis.
    Posted 14 months ago by Mackenzie Subscriber! | Permalink
  • "And would you believe that some of us get amazing levels of fun out of figuring out how we can best "beat" the game? Even when there's no real "beating" to be had? This geeky mathy maximization stuff is fun for me! And I'm glad others can reap the benefits of my game analysis."

    Oh, I know min/max is enjoyable to some.  That's how you want to play the game and I respect that.  The issue I have, really, is calling this a "newbie guide" when it really should be called "a guide to how to play the game for people like me".  To infer that all newbies should follow this guide in order to reach full enjoyment in Glitch is just reinforcing the idea that there's some prescribed path to reach the end, which of course there isn't.  I think the best advice I can give a newbie is to have fun.  Do what you enjoy doing.  That's all that really matters.  Because as someone else said above, if you're not having fun playing the game, then why are you playing?
    Posted 14 months ago by Joojoo Subscriber! | Permalink
  • Parrow Gnolle said, "I win every time I enter the Glitch world."

    This.

    That said, I'm glad you shared your tips, Mackenzie.  I'm all for things that give people information that lets them choose what suits them best.
    Posted 14 months ago by Magic Monkey Subscriber! | Permalink
  • Now you tell me!
    Posted 14 months ago by Widdershins Subscriber! | Permalink
  • I'd rewrite 2 to:
    2) Learn the skills that belong to activities you want to participate in first, so you can have fun playing the part of the game you're interested in while skills you're more tangentially interested in take forever for you to learn. It's worth it.

    and 4:
    4) Learn to use the game days wisely. This means hitting the no-no powder 15 minutes before reset. SEE YOU IN HELL
    Posted 14 months ago by Hopkins Subscriber! | Permalink
  • @Parrow Gnolle

    Spot on, sir!
    Posted 14 months ago by shipwreck Subscriber! | Permalink
  • The only way there are drinks on auction is if other Glitches have the skill to make them.  So, for some people it's far more fun to be a provider of those hard-to-make items, which very few other people can do. 

    There really isn't a "newbie guide" because there isn't an end-game.  For many newbies, the challenge to learn a skill and then level up the achievements for that skill and finish the quest for that skill level is much more fun than waiting until there's no challenge to doing it. 

    Different people find different challenges fun, so telling a newbie "here's your guide" is quite limiting if they really don't know all the options.  I'd hate to see someone come in, look at your how-to, and go "is that all there is?"
    Posted 14 months ago by WindBorn Subscriber! | Permalink
  • This advice is good for getting to all-skills-learned the soonest.  However, something newbies often want (judging from what they ask about in live help, mostly) is more quests, and following this advice will keep them short on quests for a long time.
    Posted 14 months ago by Fnibbit Subscriber! | Permalink
  • What are all the inputs (energy + minerals) for EHSP? I've been buying it instead of making it because at 2000c, it seems like a relatively small price for the benefit.

    Each sprinkle costs me 400c, which I usually use for a max-ish donation of 333 favor or so, which translates to 666 extra favor = 6660 extra currants worth of favor.

    If I were to make the EHSP instead of buying it, how much sparkly / dullite would it take, and how much grinding?
    Posted 14 months ago by magic panda Subscriber! | Permalink
  • Someone said that this is a guide for those that like to grind - not so, this is a guide for people who dislike the grind and want it over with as soon as possible! It avoids skills like cooking which, while I have and have made good use of, is definitely a skill of being able to sit around for several minutes at a time. It's a guide about cutting all research time in half, so you finish up twice as quickly.

    Glitch as a game is incredibly shallow. There are no skills involved save the ability to click the mouse and wait. As such the strategy of the game, if you can call it a game at all, is figuring out how to advance in the fastest/most efficient way possible. And because the game is so shallow but with a fairly large breadth of things you can do, this is actually quite fun and interesting to try to figure out! It IS within the realm of possibility to come up with an optimum route, given all the information we are given and can work out. So a guide like this is marvelous for those of us who want to think about an actual strategy in this.

    The idea of people reading this guide and going 'is that all there is?' is kind of laughable. If not for these goals, what does the game offer that real life or other games don't offer better? For a creative sandbox, it's nothing compared to garry's mod. As a community, there are dozens of collaborative communities out there, creating wonderful things together - take a look at little big planet! As a.. I don't know, tag or racing simulator? The vast majority of racing games, or indeed a fair number of free flash games, outperform. For a survivalist experience, cutting down trees and crafting and creating, I would turn to games like minecraft, dwarf fortress, terraria, unreal world. The only other thing this game is pretty cutting edge at is whimsy and dressing up avatars - but I could point to little big planet again, or team fortress 2, the greatest hat simulator of our time.

    No, what this game has going for it (aside from being free and available from a webpage) is the ability to construct a path through it that is essentially yours, your strategy. It is the harvest moon mmo. Every action can be optimised, every day filled with just a few more activities to speed things along. Remember playing harvest moon, and juggling your crops, your animals, the relationships of people in the village, the various free things you could pick up, the wood that needed to be chopped and rocks cleared, the festivals? In days that felt far too short for everything you wanted to do. That's this game. Everything makes money, the challenge is figuring out what you can do to make the most, the most efficiently. And this is superb advice for newbies wanting to do that.
    Posted 14 months ago by Sammage Subscriber! | Permalink
  • Sammage, your post highlights what I consider to be the greatest misconception of Glitch.  Some people will just inexorably try to attach a "strategy" or a "path to reach the end" to Glitch.  I think that's misconstruing what Glitch is.  It is, for lack of a better term, a second, virtual life.  It is a realm in which to interact with others in a number of different ways.  It is a world that can be shaped by our own creative minds.  It has no beginning and it has no end.  You just "live" inside Ur.  Much the same way you would "live" inside The Sims or Second Life.  Whether or not other games are better at things that Glitch provides is irrelevant.
    Posted 14 months ago by Joojoo Subscriber! | Permalink
  • @magic panda,

    By my calculations, 162 sparkly + 104 dullite gives you enough for one EHSP (with some wastage). Energy costs are pretty high for all that grinding, I was using 147 for 50 ore. Although you can grind 300 units of ore on a standard grinder in one shot with a flaming humbaba (which then breaks the grinder).

    Edit: My calculations are rubbish, you need 172 sparkly to cover the blue requirements!
    Posted 14 months ago by Dr Evanzan Subscriber! | Permalink
  • Yeah, I'm all for helpful tips, but it seems to me that searching for the optimal path is kind of counter productive. Or at least a goal that isn't going to keep you around for long. Maybe that's just me.

    What's the rush to get all the skills? Cooking is fun and there's lots of recipes to try and make.
    Posted 14 months ago by Suvari Subscriber! | Permalink
  • "optimal path" implies that there is a specific end point to reach.  Since there isn't an endpoint in Glitch, there can't be a "path", and certainly nothing that could be called "optimal". 

    Glitch lets you create your own fun in your own way. 

    As such the strategy of the game, if you can call it a game at all, is figuring out how to advance in the fastest/most efficient way possible.  For you maybe.  For some of us advancing in the fastest/most efficient way possible is exactly how we don't want to play the game.
    Posted 14 months ago by WindBorn Subscriber! | Permalink
  • I agree on using the game days wisely, specially the last minutes. Several times I made the mistake to eat in the last minutes, what a waste!

    Everything else depends on what are your personal goals, I understand players who went to several resets and want to get in a few days what it took months the first time, like a big house in Alakol, but I prefer to complete quests and set myself goals (achievements) and also to experiment and discover what I enjoy most.
    Posted 14 months ago by Natalia Subscriber! | Permalink
  • Wow. I can't believe this post is receiving so much flak. I for one, LOVE it.
    Posted 14 months ago by The Black Chicken Subscriber! | Permalink
  • I think EHSP should be spelled out as Extremely Hallowed Shrine Powder.  That acronym isn't going to help new players.
    Posted 14 months ago by MeansDarling Subscriber! | Permalink
  • The fact that #1 is good advice means that something in the game is still fundamentally broken.

    And this makes me sad.
    Posted 14 months ago by ICountFrom0 Subscriber! | Permalink
  • I've mostly followed this.  I have learned the 4 longest skills already and don't have any cooking skills.  I'm on track to meet my goal of finishing all skills within 2 weeks from now and have enough money saved that I could pay for all the donations even if I stopped mining.  My secondary goal is working on achievements and visiting every street.  While working on these 2 goals I'm also trying to get my donation limits as high as I can at all the giants.  As a goal oriented person this is the way I have fun in the game.
    Posted 14 months ago by Hameigh Subscriber! | Permalink
  • I'm mostly with Hameigh on this one. 

    I obviously enjoy getting the achievements. :P

    I also enjoy just doing things in the pursuit of donations. As long as I have a goal I can mine or wander all over Groddle harvesting for hours without getting bored.
    Posted 14 months ago by Liza Throttlebottom Subscriber! | Permalink
  • This is definitely a guide to Efficient skill learning. And I did get BL 5 and such, but I've never been a min/max kind of person. I do think in a social crafting sandbox like Glitch, "Winning" can be very different to each person. Just my 2 currants worth.
    Posted 14 months ago by Demetra Subscriber! | Permalink
  • I finally figured out what to do in glitch. I was walking around minding my own business and then a tree started talking to me. It turned out to be two glitches hiding behind the tree and being funny. It was silly and fun and cute and very witty. Maybe even slightly risque' once or twice but all in good fun. They talked to everyone who happened by and even if they couldn't get that glitch to stop and play, they always got an lol or ha ha ha from the passerby. Now I know what to here most of all - just have fun!
    Posted 14 months ago by Zombified Subscriber! | Permalink
  • Good guide but:
    Selling EHSP is currently not very profitable it costs about 2,400 to make IIRC but sells for 1,800 or so now.

    The gardening is a great trick and the donating is very very important, if you go AK and get to 6 (instead of Gardening), you can donate Meat as long as you have a decent house and fill it up with pigs (or make rounds at Groddle Forest or some such). Milk is also a great thing to go for, I'm currently sitting on more milk, grain, and meat than I know what to do with, so donating it is.
    Posted 14 months ago by Bluigi Subscriber! | Permalink
  • Bluigi, definitely. I don't recommend selling EHSP--just making it and then using it to increase your own donations and speed up skill learning time.
    Posted 14 months ago by Mackenzie Subscriber! | Permalink
  • I believe the flexible game design means any way you want to play the game is the most efficient.  If you don't play the game that much and prefer to do mostly offline learning, the OP's guide is spot on.  However, by learning skills that allow you to be self-sufficient faster, you set yourself up to be able to produce items that you can then donate to Giants daily to cut down on your learning time.
    Posted 14 months ago by Warrender Subscriber! | Permalink
  • As a newbie, who joined 4 days ago, I don't find anything strange with this guide. From reading a couple of reviews prior to accepting a friend's invite to Glitch, I was under the impression that any individual gaming style would suit the world of Ur. Even the ones whose intentions are more ambitious and logical than what an open-ended virtual world would suggest. It is up to the players themselves to create the culture after all.

    Any forced path, whether it includes being more goal-oriented or more exploratory, would have made the game far less accommodating and flexible than it advertises. So far, I am glad mechanics of Glitch has made it possible for both (or multiple) worlds to co-exist, even if the individual players do not necessarily agree with the others' approach towards this MMO.
    Posted 14 months ago by Siouxsie Subscriber! | Permalink
  • Siouxsie...you wouldn't happen to frequent a forum about guinea pigs would you? I know someone of exactly the same name over there. :D
    Posted 14 months ago by Feylin Subscriber! | Permalink
  • Ah, unfortunately not. :( I had derived my name from an 80s singer-songwriter, "Siouxsie Sioux", leader of the Siouxsie and the Banshees. ;) On my first impression, I thought the Glitchen folk appeared rather ghoulish, zombie-like almost, so making my character based on something reminiscent of a ghost seemed fitting. :D It's a pleasure to meet you though! 
    Posted 14 months ago by Siouxsie Subscriber! | Permalink
  • hehe, oh well, nice to meet you also. The other Siouxsie is awesome, so you must be too!  Welcome to Glitch!
    Posted 14 months ago by Feylin Subscriber! | Permalink
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