After playing quite extensively for the last two days and gaining about half the IMG I need to make it to another level, it occurs to me: What is the point of leveling up? I know we cannot help but level up, we get IMG for nearly all that we do and the IMG we gain is used/needed to acquire things within the world that we might want. But, why is leveling still part of the game?
In the past, leveling had the bonuses of a reward, plus higher energy and mood. It also had the downsides of more energy needed to teleport and more Currants needed to tithe. Now, it seems as though the only bonus to leveling is the leveling reward itself.
I'm not quite sure if the teleportation costs me more than at my previous level (I've leveled up once since the IMG implementation) and, as far as tithing goes, I have a lower level friend who tithes for me in exchange for things (sexy things... no, not really).
But without the energy tank and mood tank boosts - why do we need to level up at all? I mean, I get that goals are part of any game but is it actually necessary or even to our advantage in some way to do so?
It seems like unless the energy and mood loss tick percentages go down or slow when we level, there is no "value" to leveling now.
I'm not trying to rant here, I'm seriously curious about this. Does anyone have some input for me?
Thanks :)