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#### Quoin upgrade vs Energy upgrade, advice?

I've found myself more and more absorbed into Glitch, obsessing over leveling my character as much as I can, and I've found myself confused.
Quoin upgrade cards make purple quoins better, and only exist to increase future img gain from them. Unfortunately maxxing out quoins for the day is rather boring, and I can't tell if the Jumping Quoin Islands are more profitable or doing a loop through The Drop.
Energy upgrade cards don't directly increase your img gain, but do allow you to do more within a span without having to recharge. It's nifty for crafting large chunks of seasoned beans at a time or seasoned eggies. The cards also provide a free energy refill when you buy them, and increase the img gained from singing to butterflies (and perhaps, more scaling activities?).
So the question is, which cards are better for a power-leveling-son-of-a-glitch with dreams of the big 6-0?

Posted 5 months ago by Hooves | Permalink

### Replies

- Definitely Quion Multiplier upgrade.
  Posted 5 months ago by Hellyeah | Permalink
- What Hellyeah said.
  Posted 5 months ago by GreyGoose | Permalink
- I agree with HY, energy is always available to you at the tip of your fingers...
  Posted 5 months ago by Rook | Permalink
- 4th that.....
  Posted 5 months ago by Mystbecky | Permalink
- Quoins. Then you get iMG faster and then you can spend it on energy upgrades. As a side benefit you get energy, mood and currants in greater quantities.
  Posted 5 months ago by Grackle | Permalink
- another vote for quoin upgrades.
  Posted 5 months ago by Marla | Permalink
- Well that's pretty unanimous then. What are the better techniques for maxing quoins during the playday then?
  Posted 5 months ago by Hooves | Permalink
- Purchase all of the Quoiner the Market cards. They will allow you to get 150 quoins a game day. When you hit your daily limit use Elixir of Avarice for another 50 quoins a day. Only collect imagination quoins unless you really need mood, energy or currants. Find the high value quoins and go to those places - many other people will be doing the same thing though so you may miss out.
  Posted 5 months ago by Grackle | Permalink
- Ancestral lands for larger quoin amounts...if you can find them.
  Posted 5 months ago by MaryLiLamb | Permalink
- My technique tip is: Jump often & aim well. :)
  Posted 5 months ago by Hellyeah | Permalink
- "Well that's pretty unanimous then. What are the better techniques for maxing quoins during the playday then?"
  Visit the Roobrik and Balzare regions. They're filled with only quoins, many of which 2, 3, 4, 5 (and very rarely) 10 times* the value of quoins outside those regions.
  * those high yield quoins are on a slower respawn rate than the others and have fixed locations.
  Posted 5 months ago by San Serif | Permalink
- IMHO, think of your own playstyle. Do you actively go out and nab quoins almost every game day or do you sit and season beans/eggs in your house to go donate? While everyone's always out saying it's best to get a high QM, maybe for people who have different styles of play (particularly when you're lower leveled and earning your iMG for cards as you go and still might not have all the static upgrades) it would be best to nab more energy over a QM.
  However you want to play is however you want to play, go with what you like to do.
  Posted 5 months ago by Ayasta | Permalink
- Personally my bigger issue is a low energy tank, so I buy those first, then quion multipliers. With your 2100 tank you should not be too limited energy wise (be sure to buy the slower mood drain cards!), so I'd focus on quion multiplier.
  There is no mood penalty for any energy over 2000, so I do recommend to continue increasing your energy, when you have iMG to spare / tank size cards.
  Posted 5 months ago by Sturminator i` | Permalink
- One other tidbit I just noticed yesterday. (It's probably old hat to everyone else.) The Qurazy Quoins don't count toward the daily limit. I used to make sure I kept a few available in case I ran in to a Qurazy. Then yesterday, after maxing out, I jumping into one and it counted. Whoopee!
  Posted 5 months ago by Flash McPherson | Permalink
- It's a very complicated question to answer, and I think it might depend on how you play and your timeframe. Correct me if I'm wrong, but I think and your current values you are looking at the choice between 1 quoin multiplier and 250 energy (1 quoin multiplier should cost 50000, 100 energy should cost 20000).
  While I'm tempted to throw in with the consensus, I wonder if you could provide a little more information:
  When you play, how long do you play at a time?
  How often do you teleport?
  Do you ever get the Zen debuff, the Stuffed debuff, or the Super Pooped debuff (ignoring getting super pooped from sniffing 10+ no-no)?
  Speaking of no-no, do you do no-no, and if so, how often and what do you do with the energy?
  Do you use Get out of Hell Free Cards to get out of hell when you die, and if so how often do you die?
  Do you find you reach your quoin limit never, often, or always? Do you drink elixirs of avarice?
  Do you spend time in the ancestral lands, or on the quoin hopping islands, and if not would you be willing to as part of your strategy to level up?
  Finally, what activities do you generally do to earn imagination?
  Posted 5 months ago by Humbabella | Permalink
- I also add my voice to the quoin multiplier crowd. I've been building up my quoin multiplier in the new quoin-jumping regions (Roobrik and Balzare). There are generally 1-2 very high-value iMG quoins per street in those regions (25x multiplier), though their refresh rates are lower and thus they may not be always available. Once you know where they are, though, it only takes about 20 minutes to do a tour of one of those two regions and snap up 5-15 of them. Once your quoin multiplier is high enough, it adds up very quickly. I get 1022 iMG per high-value quoin now, so one trip through Roobrik might be enough to buy me another 0.5 quoin multiplier upgrade, and the going only gets faster from here.
  Posted 5 months ago by Pocket Bard | Permalink
- @Humbabella
  Wall of questions meets Wall of answers!! Usually I'm faced with these options: 1.0 quoin card for 50k img, or 100 energy for 20k img.
  I try to teleport rarely, but maybe once or twice a gameday. (If I can avoid it entirely, I do.)
  I don't get those debuffs, as I don't know what they are! Should I?
  I am a no with the no-no.
  I try to use Hell cards as often as possible. I use them every day I have at least two in my bag, and buy multiples on days I find them to be reasonably priced.
  Quoin limit: I don't normally go out of my way for quoins, but I have since maxxed them every day since making this thread. I imagine, like butterfly singing, this will become a highly profitable way to gain img after going over a certain threshold. What's an elixir of avarice and how do I get one?
  I used to go to the Ancestral lands a lot, but mostly to grab energy quoins. I decided that this was not a good use of my quoins, and for the most part have stopped.
  Imagination: My daily routine involves gardening (which I love. Trees are the best! mmm, plots.), snowcones, all 11 tokens and all 11 icons. Donating to at least 3 shrines if I have enough in my bags. Tincturing yellows rubes and purples. Luring the rube (for a shot at a doll. I've gotten 3 doll offers so far, accepted 2, not knowing what it was the first time. Imagine how pie-faced I am now! "Who the heck would want an Ayn Rand doll?" Ah. Youth.) I sometimes mine for fun, or cook stuff. I'm having a hard time trying to find a good compliment to seasoning fruit tree beans, though. I was cooking up Messy Fry Ups, but the energy gain with no img for shaking milk seems... silly.
  I've taken a lot of advice and used it from this post: http://www.glitch.com/forum/general/21881/
  I am willing to do most anything to increase img gains, as long as they're not insanely ludicrous. I enjoy crafting and plot farming muchly. I think I've answered all the questions!
  Posted 5 months ago by Hooves | Permalink
- Ooh, you missed an important question, which was how much you play at a stretch, but I'm going to go ahead and provide an answer based on the assumption you play around 1.5 hours per game day that you play (so if you play for about 3 hours it would tend to span two game days). If you play a lot more than that let me know. Let's also say 1.5 teleports a day.
  So on an ordinary day you get:
  +100% energy (it's a new day)
  -48% energy (play for 1.5 hours)
  -15% energy (1.5 teleports)
  +95% energy (one hell card)
  So if you buy 100 energy it will give you around 132 energy per game day.
  Comparatively, since you are picking up quoins as you do other things (rather than doing to the quoin hopping island or Ancestral Lands to gather them, for example) 1 quoin multiplier will give you in the neighborhood of 150 quoin resources per day. Quoin resources, however, are better than energy, so if you are mostly picking up iMG and currant quoins (which mostly we do simply because they are more common) I might say that's worth the equivalent of about 243 energy (this is a rough guess based partly on your revealed preference of eating sno cones).
  But those calculations alone, it would seem energy is the better buy at 100 for 20k vs. 1 quoin multiplier for 50k, but there are some other things to consider.
  First, if you do collect any high value quoins - whether they are part of normal routes you walk, whether you use the special event tickets from the upgrade deck, or whether you decide to go quoining in Roobrik of Balzare - then quoin multiplier might be better than I make it out to be.
  Second, energy is only useful if you use your energy! If you aren't using up your energy then you don't need more of it. Of course you may currently be using resources to acquire energy that you could be using on imagination instead (maybe you revere icons every day but don't reflect them, maybe you buy food, maybe you collect lots of energy quoins as not as many img quoins), in which case more energy could help even if you aren't using it all.
  Third, when you buy energy you get a one time energy refill. Your current tank is 2100, so if you buy 100 more than that's 2200 free energy that day. This is not a big consideration if you are thinking in a very long term timeframe, but even in medium-term one it still matters. For example, if you play two game days per real day for three months that would still be increasing my estimate of the value of energy by 12.2 (almost 10%). If you buy energy upgrades in smaller doses (20 at a time) then this effect will be compounded. You can spend 20k and get 100 more maximum energy and 2200 free energy by buying a +100 card, or spend 20k and get 100 more maximum energy and 10800 free energy by buying five +20 cards.
  Based on your description of your play, I'd say you probably want to up your energy to at least around 2500 (where it becomes more expensive again) or maybe even to 3000 before going headlong into quoin multiplier, but again, and importantly, that is assuming you actually use your energy. If you find yourself with energy to waste - even if you manage to use up that energy at the end of the day by singing - I'd go to quoin multiplier. Also, it turns out this analysis is sensitive to how much you play after all. Going from 1.5 hours to 2 hours per game day would mean only 116 energy from that 100 energy, which would make quoin multiplier comparatively attractive.
  On stuffed, Zen and super-pooped: No, you shouldn't get them. I asked because if you were getting them it would indicate you should buy up your energy more rather than your quoin multiplier.
  Posted 5 months ago by Humbabella | Permalink
- Wow... Thank you for the in depth analysis! I'll try to keep it all in my mind as I go forward with my glitchen!
  Posted 5 months ago by Hooves | Permalink
- Humbabella: I love you, it is always a treat reading your posts.
  Posted 5 months ago by Lettuce | Permalink