Topic

Hopes for more peace and good will in Wickdoon Mood

On a deadend street very near my house in Groddle Meadow, 4 wood trees were long ago planted in the 4 tree spots by a group calling itself Wickdoon Wood Preserve. Recently, some kind of wood tree war has broken out with a couple of avatars poisoning all the wood trees in Glitch, including those on Wickdoon Mood.

Anyway, people in WWP (a group that now includes me) have been hearing a lot of feedback form the community about wood trees on Wickdoon Mood. Obviously people with wood quests like to be able to find at least one wood tree in very good condition somewhere. On the other hand, a street with only wood treees means that pigs will starve unless fed.

I proposed to the WWP group, and so far everybody in the group liked the idea, that in the future we try to keep 3 wood trees only in Wickdoon Mood. When I say "try to keep" I mean that other players obviously also have quests to kill trees, plant trees, etc. Other players have just as much right to poison a wood tree and replace it with another bean tree as I have to poison a bean tree and plant a wood bean, on any public street in Glitch including Wickdoon Mood.

So I can't dictate to anybody what trees they should or shouldn't poison, but I personally would like to respond to those who worry about hungry pigs while keeping a few wood trees in good condition in one public and predictable deadend street.

///Correction (see below): I was mistaken: Wickdoon Mood got its wood trees before any group formed to promote them. See for instance www.glitch.com/locations/LC...

Posted 12 months ago by Dotcom Subscriber! | Permalink

Replies

  • (spreads wings to prevent fall) :)
    Posted 12 months ago by Rook Subscriber! | Permalink
  • Rook, no it wouldn't, but always better to report those kinds of things through the help system. 
    Posted 12 months ago by Blanky Subscriber! | Permalink
  • Thanks for the response, Blanky.

    Right now, the mood penalty and guilt debuff for poisoning means that restorative efforts after a street's trees have been rapidly poisoned and replanted require waiting out the original poisoner(s), if he/she/they hang around to apply antidote and mock the restoration efforts. (Even relatively large groups, Negata.) A dynamic built upon that kind of standoff is not particularly healthy for overall gameplay.

    There have been plenty of discussions here during spice/gas wars about potentially allowing players collectively to protect trees in public spaces at a non-trivial cost -- e.g. [x] players each spend the same emblem at once.

    This leads to my next point: everything on record about Group Halls makes me worry that it's a kludge of a concept, and that their implementation will essentially concede the public map for all but the most superficial gameplay, with region streets locked into being homogeneous resource shops while most of the high-level interaction takes place in gated communities. That happens in a lot of multi-player games. and it would be a pity if Glitch were to follow suit, particularly in preparation for a relaunch and an influx of new players whose early interactions are built around that public map. I can think of a few ways to offset that: rejigging the map, severely nerfing teleportation, allowing small-scale emergent collaborative modification of public spaces, regulating group spaces in a way that penalises total insularity, etc.

    My broader point on the callout policy is that the opposite of "reportable and actionable" is "permissible", not "done with the management's explicit blessing", and at times the no-callout rule is taken to back up the latter definition. I'm happy to accept that Global and General aren't the place to pass judgement on specific cases of the "permissible but potentially objectionable to other players", and that other venues are more appropriate for that.
    Posted 12 months ago by Holgate Subscriber! | Permalink
  • From a friend who read an article, we are getting group Islands.

    I do like your points.
    Posted 12 months ago by Rook Subscriber! | Permalink
  • Am I lucky or missing out? None of these topics of social gameplay dynamics -- emerging or otherwise -- has really affected how I play or my enjoyment. 
    Posted 12 months ago by Ernest Subscriber! | Permalink
  • Actually the sociopath comment was not made over some silly trees but rather directed at those who have committed much more serious antisocial behaviors such as the simulated sexual assault of another player which then sadly led to them quitting the game.

    Killing trees that others plant isn't in any way what bothers me. Some are annoyed by it but I really couldn't care less. People are free to plant trees as they see fit.

    It's more the intent behind it, and the other nastier behaviors that go along with it that bothers me in the instance of a much smaller group of players who play only for the negative attention they can garner by grieving others.

    You'll find them in the herb gardens too. Any place where one can easily annoy another without fear of retribution for breaking rules to do it. The goal is simply to anger the other person enough that they slip up and say something angry and then the troll runs off, cries foul and reports them.
    Posted 12 months ago by Melting Sky Subscriber! | Permalink
  • @ Blanky "there are other ways to respond to actions you don't agree with than turning to shaming and harassment." I agree. How do you intend to deal with the repeated attempts to shame and harass other players by posting unfair generalizations and false claims about an entire group, followed by assertions that all group members are either participants in bad behavior or oily hypocrites claiming not to know what the group is up to? I know at least one player who is so disheartened by all the unkind forum claims directed at WWP and at her personally that she has almost entirely stopped playing Glitch.

    Individuals, not groups, can do things like poisoning trees or naming animals. Why is it ok here to imply that an entire group gave animals insulting names or left guano on someone's doorstep? I see only two glitchen making a claim of having been splanked for activity involving wood trees, why is it ok for those two to assert repeatedly that it was a group that splanked them? Why is it ok for those glitchen to claim repeatedly that a group is patrolling a street with squads and watches when the group is in fact doing no such thing? 

    I would like to see the policy of not attacking others in the forums applied even-handedly here.

    I would also be curious to know what badge or quest specifically requires anybody to poison a wood tree. The "Whack Job" badges certainly don't require you to kill a wood tree. 
    Posted 12 months ago by Dotcom Subscriber! | Permalink
  • If enough players, playing a game, promote a type of gameplay and it becomes popular, doesn't that style become a convention. And isn't keeping one street a certain tree type is an established convention in this game?

    As far as I can tell, the anti-woodites (I know this is a generalization of the ideals and that they are not against wood, per se) are mostly upset due to the negative remarks made towards them in game and on the forums and, with the the preservationists actually having a group, it is easy to direct the hurt feeling onto them. If there wasn't a formal group, but just a large collective of individuals who relished the idea, would there be such animosity? towards whom would it be directed?
    Posted 12 months ago by Rosencrantz Subscriber! | Permalink
  • No, keeping one street a certain tree type is NOT an established convention in this game.

    No, the majority cannot tyrannize a minority and then have it become "an established convention".

    If "enough" players engage in a certain behavior, that still doesn't make it an established convention that then becomes the rules for playing the game.  

    The rules of the game are set by the company that designs the game.  They have said quite clearly that both attempting to establish a monoculture on a street is OK game play AND that attempting to destroy that monoculture is OK game play.  
    Posted 12 months ago by WindBorn Subscriber! | Permalink
  • I'm re-posting my suggestion in the hopes that someone will respond.

    "I haven't been part of the tree wars, but I've wondered if  (instead of claiming a street for four wood trees and guarding it in shifts) the group would consider buying a 50K house with four tree plots.  The same guards could man the house and let people in/out when they need access to the trees.  The tree preserve would flourish and no one would have their panties in a twist about dictating others' gameplay on either side of the argument."

    This could still be a place for players on quests to find the woods trees, you could kick out anyone whose behavior you find troubling and put all of this behind you.  I would even donate the 50K to buy this house, though I realize that one player would have to sacrifice the idea of owning a private home for this idea to work.  
    Posted 12 months ago by Sloppy Ketchup Subscriber! | Permalink
  • A convention in gameplay is not a rule and I did not suggest that it was.
    I do not suggest that "rules" be changed and I do not ever expect them to be (well at least as this matter is concerned).
    A convention is perpetuated by its continued use and usefulness, the more players like and use an idea the more it becomes a convention that people use.

    And, having a street all one tree IS an established convention in this game, it just isn't one some play by, nor am I advocating that everyone does.
    Posted 12 months ago by Rosencrantz Subscriber! | Permalink
  • No, the majority cannot tyrannize a minority and then have it become "an established convention".

    [Sigh.] Thanks for proving my point.
    Posted 12 months ago by Holgate Subscriber! | Permalink
  • The VEAL OF TREES?  Ha, that is so 2011.

    Wood trees are THE ONE TREE TO RULE ALL TREES.
    Posted 12 months ago by Nanookie Subscriber! | Permalink
  • This is hilarious! Do keep it up, most entertaining :)
    Posted 12 months ago by Mathilda Subscriber! | Permalink
  • Seriously though-- look at how wood trees have marshalled the wills of all these Glitches.  I suspect there is one wood tree, just ONE in all of Ur, hidden somewhere, and all these other wood trees are just phantoms of its malevolent spirit.   We should find that wood tree, THE wood tree, and then argue for a really long time about whether to kill or rehabilitate it.
    Posted 12 months ago by Nanookie Subscriber! | Permalink
  • I'm curious why my name seems to be the only one not removed? It was in on of Rook's posts. I don't mind, really. I'm just curious.

    You can add my name to the list of those "claiming" to have been harassed on Wickdoon for wanting something other than wood trees there. You can add my name to the list of those who have witnessed "patrols" by the group that you claim does not exist. So, I guess we're up to three now. (rolling eyes)
    Posted 12 months ago by Audaria Subscriber! | Permalink
  • @Sloppy Ketchup: I liked your idea a lot. And I still do.

    Would one of the large model homes work? They are public spaces yet possibly not as heavily-trafficked as a street. Also, no-one would have to "give up" their own home to it.

    Agreement could be made, perhaps? Could everyone give it a try?
    Posted 12 months ago by Flowerry Pott Subscriber! | Permalink
  • Thank Flowerry Pott, but a model home would present the same problem in that it is a public space accessible to anyone. therefore no one player or group can dictate what does or does not happen in that space.  If the preserve is in someone's home they have legitimate control over the space.  Word.
    Posted 12 months ago by Sloppy Ketchup Subscriber! | Permalink
  • Just a comment that "claiming a street for four wood trees and guarding it in shifts" is something that NO group I know of or belong to is doing. 

    Do you really consider that the really objectionable behavior here is to create a resource planting of three wood trees on one public street where it can be discovered by zoggish.appspot.com/locations and predictably remembered by people answering questions in Global or Live Help? 
    Posted 12 months ago by Dotcom Subscriber! | Permalink
  • Anyone using Zog's app can find those trees no matter where they are planted.  There's no need to confine them to a single street.
    Posted 12 months ago by WindBorn Subscriber! | Permalink
  • Do you really consider that the really objectionable behavior here is to create a resource planting of three wood trees on one public street where it can be predictably remembered by people answering questions in Global or Live Help? 

    As for confining wood trees to a single street, they are confined not by the action of any wood-tree support group but by two wealthy avatars devoting time and currants to poisoning every public wood tree in Ur. Faster than a new avatar with the G2 quest can hike there on foot, isolated wood trees disappear. Take a look at the pattern of multiple plantings and sudden die-back-to-zero at http://zoggish.appspot.com/find-wood-tree/#
    Posted 12 months ago by Dotcom Subscriber! | Permalink
  • @sloppy I went from chakra to GM just to go to wickdoon, exude being that verms house next door. And considering that most of us are in GM. We wouldn't be likely to move regions just to harvest wood. We do have a network of wood harvests by our houses, but Verm quit meaning no more new keys, and more wood trees mean more profit. I like what windborn says.

    @audaria, it isn't like I said that you did something wrong but feeling guilty is up to you. Maybe there is a safety concern by using your name...
    Posted 12 months ago by Rook Subscriber! | Permalink
  • of COURSE it's a systematic dieback of all the wood trees.

    here's how it goes: i look in wickodoon mood to see if it's all wood. if it is, i look to see if it's being guarded. if it is, i simply go around the world for the rest of the day killing every wood tree i can find.

    i can;t answer for everyone else, but i know that often when i get to a street that's supposed to have wood, it's already been killed. three times this game day alone.

    you will also find that since that unpleasant little person slathered me with greasy smarm, i have also been systematically harvesting the wood trees on residential streets.

    since one of you little comedians planted a wood tree outside my house, i have this to say: the next time it happens, i will not just be harvesting residential trees; i will be poisoning them.

    since you have disregarded each and every notice of my intent to escalate until your unfortunate patrols stop deciding for the rest of us what can and cannot be planted in a public street, i expect it will only be hours before i will be carrying out this next phase.

    ETA: as for the whinyness about it being a few extremely wealthy players engaged in (implied) unfair advantage, i wasn't extremely wealthy when you started this. i went to wickodoon and i said that the fight will make me rich, which the happy cheerful polite band told me to go ahead and try. tey also said on multiple occasions that it was going to make all of you wealthy as well.

    so. where's your extreme wealth?  can you not use it to combat mine?

    you made me rich. you also created the wood "preserve" and you took an entrenched position with no room for compromise until suddenly things are going badly for you and NOW you want to appear to offer the thing i;d asked for at the start.

    i'l believe it when i see it.

    meanwhile, i am only getting richer. today i made 50k of of planks. it is very profitable to kill wood trees.
    Posted 12 months ago by flask Subscriber! | Permalink
  • You're welcome.
    Posted 12 months ago by Rook Subscriber! | Permalink
  • since you have disregarded each and every notice of my intent to escalate until your unfortunate patrols stop deciding for the rest of us what can and cannot be planted in a public street, i expect it will only be hours before i will be carrying out this next phase.
    So at this point you are disrupting the gameplay of hundreds of Glitchen who don't know you from Adam, have never heard of the Wickdon Wood Preserve, and have no dog in this fight, because you are apparently incapable of unbunching your panties.
    How unpleasant.
    Posted 12 months ago by Wrenlet Subscriber! | Permalink
  • I just killed most of the trees on that street.
    amidoingitrite?
    Posted 12 months ago by Volkov Subscriber! | Permalink
  • doin' good.
    Posted 12 months ago by flask Subscriber! | Permalink
  • "As for confining wood trees to a single street, they are confined not by the action of any wood-tree support group " Check out this link:

    www.glitch.com/groups/RDOO3...

    That is the page for the group that does not exist.

    @Rook: I have NOTHING about which to feel guilty. I was simply curious why my name was not removed, when EVERY other name up to that point had been. Are you threatening me when you say "Maybe there is a safety concern by using your name... " Because I don't take even veiled threats lightly.

    No, you didn't say "anything wrong" what you said was " I did try to kill cherry trees that Audaria had planted so I could put some wood, and I did try talking to her, but she didn't seem to get what I was saying." For the record: I got it. I am not stupid. I just disagreed.

    And apparently it is fine for you to kill trees that I put in, but not for me to kill trees that you put in? Because if it was the same for both of us, we wouldn't be having this conversation, now would we?

    I don't think anyone here finds it " really objectionable behavior...to create a resource planting of three wood trees on one public street." But the "group that does not exist" INSISTS that there be FOUR wood trees at all times on that street. They are within their right to want that and I am equally in my right to NOT want that. Personally, if I go there and find 3 wood trees and one other kind of tree, I harvest and go on my way. But that is usually not what I find. And there are usually people (not formed into patrols) guarding the FOUR wood trees.
    Posted 12 months ago by Audaria Subscriber! | Permalink
  • If there were a "stop organized tree management" group, and its membership outnumbered any of the existing tree preservation groups (Groddle Forest Wood Tree Protection LeagueThe Wood Tree Protection Association (WTPA)Wood Tree Owners AssociationCult of Steve (which is about a single paper tree, not wood, but is still relevant to the topic of tree management in general)Wood Trees HippiesVigilante Guardians Of The Wood Trees Of Ur), then we could seriously discuss whether these tree management efforts were actually imposing on other players.  Until then the rhetoric against organized tree management is nothing but spit and vinegar.

    Incidentially, the above list consists of groups matching "tree", having at least 10 members and claiming to protect trees or provide private wood tree use services.  I left out Briar Lumber LLC,Co.,Inc. because they seem to be neutral on the issue.  I also left out La Resistance (most definitely NOT an assassins guild) because they seem to advertise themselves as tree assassins (and do it in style I might add!).

    In conclusion, I am in favor of tree wars as long as they are all in good fun.  All I'm asking is that people be more clear about whether they are objecting because it's a fun to tangle over this issue, or if tree organizers are actually having a deleterious effect on your enjoyment of and participation in the community.

    (Side note to Tiny Spec: could we please have separate forums for in-character and out-of-character discussions?)
    Posted 12 months ago by Crag Subscriber! | Permalink
  • You know Audaria, if you feel threatened, you could call the cyber police, I hear they are good at backtracing, and perhaps Rook will be put out of his misery for possible hostile threats.  You know what they say, the consequences will never be the same!

    On a serious note, though, it is nice to know you are a wonderful person outside of our own conversations.
    Posted 12 months ago by Kirnan Subscriber! | Permalink
  • You know kirnan, I gave a flippant response to a flippant comment. I'm not surprised it went over your pretty little head. And thank you, thank you so much! It is nice to know I am a wonderful person, isn't it?
    Posted 12 months ago by Audaria Subscriber! | Permalink
  • "No, you didn't say "anything wrong" what you said was " I did try to kill cherry trees that Audaria had planted so I could put some wood, and I did try talking to her, but she didn't seem to get what I was saying." For the record: I got it. I am not stupid. I just disagreed. "

    - Oh that part! My bad. Good to know, and no, I'm not making any threats.
    Posted 12 months ago by Rook Subscriber! | Permalink
  • "It is nice to know I am a wonderful person, isn't it?"

    No comment......
    Posted 12 months ago by Casombra Amberrose Subscriber! | Permalink
  • I happen to think Audaria is a delightful and wonderful person.
    Posted 12 months ago by Anya Karenya Subscriber! | Permalink
  • "And apparently it is fine for you to kill trees that I put in, but not for me to kill trees that you put in? Because if it was the same for both of us, we wouldn't be having this conversation, now would we?"

    -No it isn't that, at the time I wanted some wood trees that I wanted to plant there, so I had to kill some cherry to make room.

    "But the "group that does not exist" INSISTS that there be FOUR wood trees at all times on that street."

    -Stop blaming the whole group! Guarding? Does standing around make you a guard? If you want to guard a tree and not let it die, then why is there antidote?

    Today there was  a cherry tree killed, and we left it alone, I waited for everyone to harvest, and then dusted.
    Posted 12 months ago by Rook Subscriber! | Permalink
  • Crag, Cult of Steve has nothing to do with tree preservation, or wood trees.  They worship Steve the paper tree.  Just thought you should know.
    Posted 12 months ago by Innie✿, Obviously Subscriber! | Permalink
  • Ohhh yeahhh prntscr.com/4zapj
    Posted 12 months ago by Rook Subscriber! | Permalink
  • and consent from me? lol
    Posted 12 months ago by Rook Subscriber! | Permalink
  • So many people! look in the corner! prntscr.com/4zb11
    Posted 12 months ago by Rook Subscriber! | Permalink
  • well you officially just creeped me out ^^ :P
    Posted 12 months ago by psibertus Subscriber! | Permalink
  • wrong pic, corrected.
    Posted 12 months ago by Rook Subscriber! | Permalink
  • Well, I finally recognized it, the rhetoric of an abuser: "You made me do it! You made me escalate! You made me hurt [whatever the other cares about]! Your opinions and behavior caused me to choose the nuclear option! You brought this on yourself, my nasty behavior is all your fault, and now I'm just bigger and stronger because I'm feeding on your unhappiness. Hahahaha."

    I don't know what personal historical patterns are getting replicated in-game, but once I recognized this, I actually got chills. I don't care how fun and charming and clever a player is when NOT engaging in this dynamic; I'll do exactly what I would do in real life—report it to the authorities and then cease all interaction with that individual.

    And lookee! TS provides parallels to both those real-life options: report abuse and block. Just as in RL, these strategies may not 100% effectively resolve the unpleasantness. So then you need to fall back on your network of friends, change your context, and find other things to make life in Ur worth living.
    Posted 12 months ago by Fluxan Subscriber! | Permalink
  • Fluxan, I don't think your analysis is quite right.

    Flask is engaging in a tit-for-tat game play strategy, not abuse.  While I don't believe the strategy is particularly effective in this case, it is a well-known strategy.*

    The difference is that flask is not saying "you made me do it".  flask is saying "I'm choosing to do this in response to your behavior.  When you change yours, I'll change mine."    flask is not saying that the other person is in control and 'making' her do it.  She's stated clearly that she is making her own choices, and is basing them on the tit-for-tat strategy.  

    The difference is that it is a rational, limited behavior, not an irrational, uncontrolled response.  It has a lot in common with the rhetoric of abuse, but is an in-game strategy, not a blame-the-victim excuse.  

    *It has been shown not to be effective, in well-replicated gaming research.  A far better strategy is altruism, with short, limited tit-for-tat responses to non-altruistic behavior.  Spiraling into continuous tit-for-tat behavior is no more effective than playing that way all the time.  
    Posted 12 months ago by WindBorn Subscriber! | Permalink
  • Tit-for-tat?

    A large number of players, roughly a hundred or so, like to plant wood trees in Wickdoon. They were there long before the character you speak of ever stepped foot on the street. They were there long before the Wickdoon group even existed.

    This wood hating character for whatever reason decides to start poisoning the wood trees here despite the fact that a large number of people have asked that they please not destroy their work in keeping one public place in Ur that has these trees for all the newbies on quests or whoever else wants planks.

    The trees that this wood hating character then plants are of course almost immediately destroyed since a large portion of the people visiting this street do so for the wood and they replant them if they are gone. It just takes one of them to come along with some beans an a few minutes to change it back. No big deal.

    In response to this the wood hating character rages and shouts of how unfair it is that others would like to plant something different than than what they see is fit and then decides to make it their personal mission to destroy every wood tree in Ur regardless of who planted them or why. This character goes on to characterize the people who like to plant wood trees as some sort of Nazi like organization of evil that is trying to oppress them and uses this as justification for destroying wood trees planted anywhere and everywhere by anyone.

    Not sure where I see the tit-for-tat in that?  O_o

    It would be like me picking a random street that has been planted purposely with all beans by a group of people who live near there and happen to like beans and deciding I don't want the bean trees there so I go and kill them and replace them with bubbles. No big deal, anyone can't plant anything they want anywhere although I do this despite being asked not to and then to my astonishment these people have the gaul to actually defy my will and replant the bean trees. Thus I verbally abuse them, call them evil and make it my mission to buy half a mill in poison and kill every last bean in Ur over and over and over again as revenge and even offer bounties for others to do so.
    Posted 12 months ago by Melting Sky Subscriber! | Permalink
  • The "wood hating character" was planting and nurturing wood trees long before Wickdoon Mood was chosen by a group.

    In game-theory research, tit-for-tat is used to describe the strategy being used.  It may not be your definition of tit-for-tat, but it is a commonly understood strategy.  
    Posted 12 months ago by WindBorn Subscriber! | Permalink
  • I am aware of game theory and tit-for-tat involves the vengeful or even reciprocative back and forth between two groups or individuals.

    My whole point is that in this case rather than seek to some sort of retaliation against the people involved, the character has instead picked random bystanders to attack who haven't even heard of Wickdoon. In essence, they have made the entire world, or at least anyone who plants a wood tree in it, their enemy for no reason other than they don't like some people planting them on a single street.

    I actually feel quite sad for the person. Such hatred is burden to those who carry it.
    Posted 12 months ago by Melting Sky Subscriber! | Permalink
  • Melting Sky, as always, completely misses the point.

    but hey, suppose it is easier to call people terrorists, sociopaths and throw the term nazi into the debate than actually reply with something relevant, and definitely much easier than to back away from a situation you clearly want no part of.

    or maybe you do want a part of it, maybe this name calling and dumb generalisations are what you are all about, cause quite honestly, I haven't seen you do anything else but troll an individual in the nastiest way possible without actually getting reprimanded.

    On Topic
    Some of the wood group have accepted a non wow tree but are still enforcing the rule with an iron fist, they too clearly missed the point, proving yet again that dominating the zone is everything and they only accepted the compromise to make it a little bit easier.

    I am gonna stand back and see how it pans out, but if more people complain of abuse I will be a lot more vocal about it than I have been.

    @Melting sky above ^^ so forcing a zone to have 4 trees that MANY do not want is ok? killing their trees first chance they get is ok? aren't they also innocent?
    Posted 12 months ago by psibertus Subscriber! | Permalink
  • it is very simple: the "preservation" group purports to be about planting wood trees.

    fine. i love wood trees.

    but yet is it not. it is more about one group deciding for the rest of us what may and may not be planted in a public street.

    précis (my part in bold):

    we have taken over this street and it is all wood.
    what, ho? a mixed street would be better.
    no, it has to be all wood
    (repeat for a VERY long time)
    ok, then. you go and dust all you want. i will start harvesting and planting and gettign rich on your backs until you become irritated with supporting me and give up.
    fine. you go ahead and do that.
    (more time passes)
    ok, this still can't be a mixed street. i will now start killing wood trees everywhere until you stop.
    fine, we don't care.
    (time passes, but certain individuals of the "preservation" make some personal remarks and try to be cleverer than they are. personal harassment ensues)
    ok, now i have been irritated. now i will start harvesting the wood trees in residential streets. if some of them die, more's the better.
    we still don't care. we must maintain control of this street
    all right then, but i will get very, very rich, and wood trees will be rarer than ever.
    we don't care. we still have control of the street.
    (time passes)
    can we have peace? can you stop wiping out wood trees? it's hard to find wood trees.
    are you done controlling the street? done controlling EVERY street? no? oh well...
    Posted 12 months ago by flask Subscriber! | Permalink
  • I am calling not calling anyone a Nazi or a terrorist for that matter. In fact Nazi is just one of the many rather hateful terms I have seen used to describe anyone planting the wood trees. I obviously can't name names or refer to specific instances of abuse because its something of a no-no here on the forums but anyone who goes to wickdoon or knows the people involved can tell who is abusing who. Just go there yourself people, and see.

    Nor have I even called anyone a sociopath other than to use the word to describe the broad group of people who intentionally manipulate others to elicit negative responses from them in order to garner attention. Which here on the net are commonly called trolls.

    It truly does bring a smile to my lips, to see a bunch of philanthropists and tree hugging hippies demonized like this. It's just so ridiculous that's its funny.

    The only people I have seen openly declare what can or can't be planted on this street are those who insist there can't be 4 wood trees here. It is the handful of rather vocal people who are trying to dictate what over a hundred others who like the trees can or can't do on the street and mostly, just like the griefing at the herb garden, it is just being done to get a rise out of people and garner some negative attention. There are a few exceptions to this. Of the 6-10 people I know of who actually do poison the wood trees, depending on how many are alts, maybe half do so for reasons other than to intentionally cause conflict.

    I meet people every day in Wickdoon who thank or even give me gifts for helping to keep the wood trees there healthy. In all the time I have spent there, mostly cooking and chatting actually, there have been about a handful or two who didn't like it and almost all of them are these wood tree poisoners and their alts.

    Just out of curiosity, who was that conversation you just broke the rules by posting even with? Since naming names is a no no just mail me the answer. I'm just curious is all.  : )
    Posted 12 months ago by Melting Sky Subscriber! | Permalink
  • I never said you called anyone a nazi, you admitted yourself calling a group of people sociopaths even though you actually have no clue what a sociopath is, and probably picked it up from an episode of CSI. Go study some more, you look like a complete moron [I did not actually call you a moron]

    I've spent countless hours in Wickdoon, the only abuse I ever see is levelled at those trying to plant a different tree, just got mooned for using antidote on the only non wood tree in wickdoon and then stalked until I logged out. that player is not a part of the Wickdoon Preserve group, but she is mentioned on their forum section as a supporter who doesn't want to be part of the drama.

    no-one is dictating what should be grown in Wickdoon except that group, I personally hate the 4 wood tree rule and the overzealous guarding of those trees. I never said you must stop, I actually don't believe any of you are even mature enough to stop, took months just to get them to accept one non wood tree. if they wanna go back to planting 4 wood that is their call. I'm gonna be using it to profit while they do. not really sure what the problem with that is. I go and plant 4 bean trees and I know they will be killed and 4 new wood replanted, that is great, I profit, what is the problem with that? I do not dictate anything, I merely react to the current situation. 

    and for those saying I waste resources. making the seasoned beans is my main source of XP, selling wood tree beans is my main source of income, and I am mainly stockpiling planks for future donations to Pot. last count I had over 17000 planks.

    go play the game however you want, but while one group is dictating rules I will be doing the things I have stated. atm most of the group are maintaining 3 wood and 1 of something else and I am happy to just watch. but many others are still mad that the group is still ruling over wickdoon and that nothing has really changed, so don't blame me if they don't wanna let it go.

    I hope you are smiling, it makes perfect sense.
    Posted 12 months ago by psibertus Subscriber! | Permalink