I took a look at the wiki page. While the "interrogation room" is awful cute, two things stand out to me--
#1: Public humiliation is better left to the time of lapidation and such. We have evolved past this sort of thing.
#2: There is a difference in the word "loose" and opposed to "lose". There are many google apps for this and things called dictionaries in which one can look up the difference.
LOL @ Holly! I love you; you can come and proofread with me at my company anytime. That loose/lose thing was driving me batty but I wasn't sure where to suggest it be fixed as although I can edit the wiki, I can't figure out how to edit embedded things like that....
Did they have that image ready just in case someone was disruptive? I doubt they had an artist make it right then, just for that one person. Kinda creepy.
Still though, I love the idea of punishing trolls using creative in-game methods. Keeps from breaking the immersion. :D Maybe instead of trolls we should call them vagrants.
It was just a bunch of silliness with LOTS OF CAPS. She went quiet briefly, then came back more calm. The only clue we had to the video was stoot giving a warning about losing the account. You didn't really miss anything.
From what I gathered, it was nonstop questions in the Help Channel and then saying, "Why isn't anyone listening to me?" when at least three people were actually trying to help her...
I was also told there was alot of this type stuff.....EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE :@
Yep Misha, there was a LOT of that, HEYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY, etc. And she kept yelling at striatic.... STRIATIC, I ASKED YOU A QUESTION!!!! After she left for a bit she did come back and seemed quieter for a bit then it started up again and I finally turned of the Help Channel for a while. I just couldn't stand it any longer!
Same here Pitty. Saw it, right until it got annoying and I switched to IMs. I feel bad for the other players who had questions and were unable to find help during the whole mess.
The interrogation room's awesome. The devs told me they just had it made a little while ago before the incident. It was perfect timing! I guess there's bound to be disruptive people in the game eventually. Having it happen now isn't necessarily a bad thing. Yes, it was a bit of annoyance but the team handled it.
It does bring something up though... should there be filters set up in the chat system to prevent disruptive posting of non-sense like "HEYYYYYYYYY" etc that blocks up half the screen. Same goes for "empty posts". I know I've accidentally hit the enter key and made blank posts. So have other people :)
No kidding. I believe this is the first genuinely disruptive and problematic person the staff's had to deal with. Or at least, the first I've heard of, feel free to correct me if I'm wrong here. I can totally understand if stoot was rather peeved or disappointed by that person's behavior.
Easy, junebug. When the game is open once more, a notice will go up on @isglitchopen on Twitter. Also, that red sign that currently says the game is closed will disappear, allowing you to enter the game world. Chances are these forums and most of the groups will go dead for a while too as everyone rushes to play.
Junebug: Check their Twitter feed at @isglitchopen or check the Glitch Facebook page. Both post when game opens up. Also it may help you to know that they seem to be favoring Friday tests a bit at moment...so check extra on Fridays.
There could be alternatives to interrogation rooms too, like sending someone to a cooling off space for people who are just being trolly vs. spamming. You know, like that special level of Hell reserved for people who talk in the theater...we already have all kinds of cooling off periods for other stuff.
You would be forced to spend 30 minutes or something there with nothing to do but reflect on your misdeeds. And base it on active game time, so that even if you logged off, when you got back on, you still had to do your time.
Actually, if the interrogation room was populated by devbot that asked ridiculous questions over and again but didn't respond in any sensible way to the player's responses...that would be AWESOMELY Kafka-esque.
Or you could just plop them in some super trippy space place like Rainbow Run and let them float around for a while.
There were at least two misbehavers in the last test. I could have been sent to the interrogation room twice in the past, though a dev asked me not to talk about it both times. I wouldn't mind going if it counts as a street visit.
For junebug, the only sure way is to check the website frequently and see if it's open.
Even more kafka-esque, what if you came back into the game as a bug?
@Doc, we had a kid a couple of months ago who kept typing CAPS RUUULLLEEE into the help channel. Everyone basically told him to shut up and that we all hated caps. He then went on to made a 1-member group.
I kind of want the interrogation room to be a street we can visit now. Plus the ball and chain
I thought the interrogation room was a kind of cooling-off room, no?
Somewhere to do an enforced time-out? Like the famous Naughty Chair?
Looks a bit threatening, though. Maybe the Interrogation room could be 'Strike Two' room. Strike One Room would be mellow with meditative music and a yoga instructor.
Tingly: You know how much I would love to come back in the game as an insect (or a pig, as we have discussed in other threads).
Oh, remember the thread about the pig delivery express? Maybe offenders would have to do time as a courier pig, and take objects from one player to another as requested. Wells Porko, United Porcine Service, etc.
I'm sorry about the long HEYYYYYYYYYYYYYY that dragged the page over so far, LOL! I didn't realize it had done that until I came back here a while after I posted it :p
I was just trying to make a point and got carried away ;)
I think perhaps the original intent of "The Room" was to be a "time-out" place, judging by the pictogram on the wall showing a semi-recumbent person in a chair with a clock on the wall, though I am intrigued by how the dev's classified it as a "Multi-Player Quest" area...
As the person who created the original wiki page for this topic, I apologize for the loose / lose thing - it's something that I loathed myself as a one-time grammar-nazi (and no, nazi should NOT be capitalized in this case), before my "issue."
And for the record, I'm all for public humiliation as a form of punishment.
The player in question had been allowed into another player's house, where she took a lot of items which were lying around, and then refused to give them back. I suspect that the interrogation had more to do with that situation than with her histrionics in the help channel.
This wasn't the first time that someone's been disruptive in the channel, and it certainly won't be the last. Some IRC-style channel administration options would come in handy.
agreed, plum pudding - mods are needed in chat as they are in IRC. As the game gets bigger and more people are around the problems will only get worse, and the devs need to have a good set of ground rules for IRC from the beginning, imho
Actually, the interrogation room was something we came up with on the fly. We realized we had a troublesome player, and that (because ya'll have been such kind testers) we hadn't created any effective tools for dealing with situations like this.
The idea of interrogating someone in the interrogation room started out as a bit of a joke, but as the situation progressed we figured, "why not?"
So, one of our talented level designers built the room, and well … you can see the rest on youtube.
We now have better tools to deal with difficult players, so not sure we'll see the interrogation room in action much more. But, that's not to say there won't be some kind of "penalty" for misbehaving in the game …