Topic

Cute new progress bars

The new progress bars for watering, petting and harvesting trees are cute...haven't figured out yet if other things got them.

Posted 11 months ago by ~Pink Flamingo~ Subscriber! | Permalink

Replies

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  • I'm not sure I see what's so feminine about the typeface. I can't even remember what the old ones looked like now, anyway. Why are people complaining about cuteness, anyway? Have you seen your avatars? We're ALL CUTE! ;P
    Posted 11 months ago by HeyHeyHolly Subscriber! | Permalink
  • Hand-lettered by Keita Takahashi himself. Plus, the same size or smaller (in general) than the old green-bar-in-grey-box style (see) AND a bit transparent so you can see under them anyway AND distinguish one action from another at a glance, since the progress bar is now a word.

    Much better … huge kudos to the devs.
    Posted 11 months ago by stoot barfield Subscriber! | Permalink
  • Or wait — I was s'posed to post that under a sock puppet account.
    Posted 11 months ago by stoot barfield Subscriber! | Permalink
  • You're too awesome, Stoot.
    Posted 11 months ago by Shepherdmoon Subscriber! | Permalink
  • Cute Stoot...Ahem I mean sock puppet!
    Posted 11 months ago by tweetypie Subscriber! | Permalink
  • I'm Stoot's sock puppet of despair.
    Posted 11 months ago by Warrender Subscriber! | Permalink
  • I guess I was wrong then, I do like them?
    Posted 11 months ago by Ernest Subscriber! | Permalink
  • I appreciate the effort........I still dont like them. I think they are too big, too bubbly, and not needed.

    Why do I need an item to tell me MINE MINE MINE  when I am already aware I'm mining?  I clicked on Harvest, why does it have to tell me that's what Im doing?  I guess I just dont get it.

    Not to mention, it still bothers my eyes.
    Posted 11 months ago by Innie✿, Obviously Subscriber! | Permalink
  • Correct: Ernest, you do like them.

    (Innie should continue to dislike them.)
    Posted 11 months ago by stoot barfield Subscriber! | Permalink
  • Hahahaha, thanks stoot. ;)
    Posted 11 months ago by Innie✿, Obviously Subscriber! | Permalink
  • Ick. 
    Posted 11 months ago by Ernest Subscriber! | Permalink
  • With the exception of the "doing stuff" progress bar, which I don't like due to its extreme length, and the "pet" progress bar, which I love because it's cute, I don't find the new progress bars all that bad. They won't make my list of favorite Glitchy things, but I don't dislike them either.
    Posted 11 months ago by Mal'akh Subscriber! | Permalink
  • Agree with Innie. The words are especially gratuitous for actions that already have an associated animation. Why do I need the word "water" when there's a watering can pouring water on the tree?
    Posted 11 months ago by Joscor So Subscriber! | Permalink
  • Now that I've seen them, they're really nice. They're not even that girly - I don't expect a transformer progress bar in Glitch. Don't really see what the fuss is all about.
    Posted 11 months ago by Electric Wizard Subscriber! | Permalink
  • I liked them straight away, then I went mining and WOW just WOW. 

    They have solved the problem of co-operative mining forever!

    When I hit a rock it now says it is MINE all MINE, not yours or ours - just MINE!!!

    lol ;-)
    Posted 11 months ago by Cassandria Subscriber! | Permalink
  • my husband calls glitch my cutesy chicken squeezin game, now its even cuter ;)
    Posted 11 months ago by Kaybelikemaybe Subscriber! | Permalink
  • Hate them. Graphical clutter. Change for the sake of change. Please give us the option to use old-style progress bars.
    Posted 11 months ago by Kelti Subscriber! | Permalink
  • I'd just like the ability to hit ESC to stop an action, same as I do when getting out of a menu or anything else. Do that and the little bubble-bars will go from "okay, different thing" to "YAY, BEST EVER!"
    Posted 11 months ago by Aglet Subscriber! | Permalink
  • Cassandria, hahahaha! That is what I thought!!
    Posted 11 months ago by Innie✿, Obviously Subscriber! | Permalink
  • I love the new mining progress bar. It says exactly what I'm thinking...

    MINE!
    Posted 11 months ago by Bashere Subscriber! | Permalink
  • I dig 'em! Nice work, Tiny Speck team!
    Posted 11 months ago by Brandi Subscriber! | Permalink
  • still actively do not like them . If this was a childs game and I was 10 years old then it would be great.
    Would still prefer to see it in the glitch TM logo font that can be seen in the upper left corner of this page.
    Posted 11 months ago by serenitycat Subscriber! | Permalink
  • Am I the only one bothered by the inconsistant use of verb form? (ie, progress bars for trees use the infinitives "water" and "pet" but shift to the present progressive tense of "repairing" and other -ings for other items). And when "crystlmlzng" came up, I was truly startled. Glitch has an unusually high level of literacy throughout the game, and to see a deliberately sloppy misspelling like that was jarring.

    If you absolutely MUST keep this bubbly style of progress meter in the game, could you please at least go with universal verb form agreement and proper spelling? If you use the infinitive of the verb, the bars would be shorter, which would prevent oddball abbreviations.
    Posted 11 months ago by Lilith Subscriber! | Permalink
  • Thumbs up!  The old progress bar was uninteresting; these are unique and creative. 

    Crystalmineralizing does need some work.  Jarring is a good word for it.
    Posted 11 months ago by Lucille Ball Subscriber! | Permalink
  • Agree with Kelti 100%: "Hate them. Graphical clutter. Change for the sake of change. Please give us the option to use old-style progress bars."
    Posted 11 months ago by Aldebaran Subscriber! | Permalink
  • lol at the complaints saying it's too "childish". 
    Posted 11 months ago by Draron Subscriber! | Permalink
  • ok I HATE the new word meter progress bars. add in the fact that crystalmalizing isn't spelled correctly and I want to just smack someone. I want the classic progress bar, sans swollen puffy cartoonish word that is sometimes misspelled.
    Posted 11 months ago by Rapunzel Snoggletog Subscriber! | Permalink
  • Like the idea but the font they've chosen doesn't feel very in keeping with the rest of the design aesthetic.
    Posted 11 months ago by Kip Konner Subscriber! | Permalink
  • tl;dr

    The progress bars should use the same verb tense. It's "mine" when I'm mining, but "crushing" when I'm crushing. I can't remember if the other actions are in the present or present progressive, but using the -ing form makes more sense.
    Posted 11 months ago by Tonya Subscriber! | Permalink
  • I like the new progress bars, they make things *seem* to go faster. 

    However, I noticed that if I'm standing on the far right I don't have the option to stop the action.
    Posted 11 months ago by Treesa Subscriber! | Permalink
  • the words without -ing on the end (generally) seem to be ones  that you can only do one of at a time.

    Crushing, smelting etc, can go on for a long time, so that might explain why they need longer words... the progress is very slow on those ones if you're smelting 450 rocks
    Posted 11 months ago by shhexy corin Subscriber! | Permalink
  • Everyone's not going to like everything the devs do.... BUT it's their game. They made it. This is just like facebook when they change something everyone freaks out and goes nuts and then in a month it all goes back to normal. I don't particularly love them but it's better than the old boring bars.
    Posted 11 months ago by Clickadee Subscriber! | Permalink
  • My main issue with new features like this, is they are forced onto everyone whether we like it or not and then have to get used to it.

    I personally would prefer new interface features like that to be "optional" or at least give us an option to revert to the old style. I don't just mean progress bar icons [I haven't really seen them yet] but all interface features. 

    one of the main features that I believe needs its own options is the Glitch Action order.
    i.e you regularly pet and nibble pigs but aren't usually interested in capturing or renaming them, an option that allows you to put pet in 1st slot, nibble in 2nd, capture in 3rd and rename in 4th.
    you would be able to also edit the options for butterflies, rocks, trees and so on. 
    how annoying is it to have to escape out of the rename pig option because you pressed enter too quickly, or spamming everyone with the "you need an egg to incubate" message, or singing to yet another butterfly and then dying because you couldn't eat some food fast enough? very very annoying in my book.

    yeah I know, off topic, but it tied in with my original comment :P
    Posted 11 months ago by psibertus Subscriber! | Permalink
  • I have given it a few hours of molesting various things in the game and I really still dont like them. They seem really childish and just way way way to cutsey. (was going to say even for me but although I am a girl I like cars (if they are good ones like the new Hennessy Venom GT) and xbox and pink, so who knows maybe I just have a broken cute meter).

    Normally I would be just meh about something I didnt like, but this affects EVERYTHING I do in glitch.

    Just wish something that affects so much had been opened up to the vote option....

    My vote would be no...
    Posted 11 months ago by HarleyQuin Subscriber! | Permalink
  • Brie said "Everyone's not going to like everything the devs do.... BUT it's their game. They made it. "
    That is correct, we arent all going to like what they do, and yes it is the game they built. However, some of us actually pay to use this, and this is in Beta.  As a beta tester, and a paying customer, if something new comes in game that in my opinion is not the right direction and is "childish", then I will say so.  That is part of Beta........

    HarleyQuin, you are NOT alone. 
    Posted 11 months ago by Innie✿, Obviously Subscriber! | Permalink
  • I like the new progress bars just fine (and kinda miss "doing stuff"), but I've still don't understand why the system has to grab control of your Glitch and move you when you do certain interactions.

    You line up specifically to interact with a particular item, click, and then you're shoved off to one side or the other, for no reason whatsover, and often either on to another item (which makes the next action unnecessarily more complicated) or sometimes even off a cliff, forcing you to climb back up, just so you can be shoved off again.

    It's as if the game enjoys griefing you.  There are plenty of actions which don't result in shoving you around, but sometimes the game decides you just shouldn't be able to interact with the world in a reasonable manner.

    I know I bitch about this one all the time, but it's so inexplicable and so different from the rest of the style and intent of the interface, it sets me off every time it happens.
    Posted 11 months ago by Biff Beefbat Subscriber! | Permalink
  • @ Biff Beefbat Though I cannot speak about shoving you off cliffs, I presume the reason you are moved to the side of an item (usually sharable resources, no?) is to more easily allow other Glitchen to also click the same item at the same time. For instance, have you ever tried to click (specifically with the mouse, not talking about hitting 'enter' to circumvent the issue) a peat bog when there's half a dozen other Glitches standing in front of it? It's far easier when everyone stands to one side or the other.

    On topic: knowing KT made them makes me *want* to like them... but I still don't. :X I think we were all quite capable of distinguishing, at a glance, one action from another because of the animation of the action (watering can watering, for example) that plays; currently, having both the animation and the word makes the word redundant.
    Posted 11 months ago by MX Ghostie Subscriber! | Permalink
  • I think they are like a nursery school,and we know how much fun is a nursery school.lots of fun. Looking keeps you younger looking at them all colors.
    Posted 11 months ago by Jellybelly Baby Subscriber! | Permalink
  • I love these, they seem much more like they're supposed to be there. The old ones just looked like place holders to me.
    Posted 11 months ago by Muncey Mango Subscriber! | Permalink
  • Other than the peat quest, how frequently do half a dozen Glitches actually try to click the same thing, though?  As for trees, you can still click the top of them with a million Glitches standing in front of them, the same way you can click the tool vendor's mask.

    There's nothing to prevent Glitches from just standing in front of resources in any case, and people manage to get by.

    My beef with the shoving is that it imposes an inconvenience on every single qualifying action to solve a problem which (I am pretty sure) rarely actually occurs in the game and can be circumvented using a method less annoying than being shoved away from the thing you're trying to focus your attention on.

    Additionally, it's inconsistent, in that you can interact with animals (in some cases) without being shoved and those are smaller than trees or bogs.

    As for the progress bars, the old ones were corporate and evocative of installing Microsoft products, highlighting the wasting-your-life-away aspects of waiting for a machine which is allegedly there to increase your efficiency.  New ones remind you you're supposed to be having fun.
    Posted 11 months ago by Biff Beefbat Subscriber! | Permalink
  • If there is some secret reason for the shoving and I just can't see it, at the very least, can the distance you're shoved away from machines be decreased?

    It pushes you completely out of range of the machine (which can't be used by multiple people at the same time anyway, can it?).

    Additionally, could we eliminate shoving within our homes?  If the reason for the shoving is indeed to give others access to resources, we should at least be safe from the pushy hand at home, right?
    Posted 11 months ago by Biff Beefbat Subscriber! | Permalink
  • I come offering an olive branch. Let the compromise begin!
    The new style of puffy lettered progress bars should stay.
    All the progress bars should just say "progress bar."

    Here is a sample.
    Posted 11 months ago by HeyGabe Subscriber! | Permalink
  • Okay, I would actually laugh if they said "ProgressBar" :)  That would be glitchy IMO.
    Posted 11 months ago by Avery♥ Subscriber! | Permalink
  • +1 for having all of them say "ProgressBar" in the same font! Idea made me laugh too :)
    Posted 11 months ago by Xacau Feera Blin Subscriber! | Permalink
  • +3000 for "ProgressBar(x)".   :)
    Posted 11 months ago by Flowerry Pott Subscriber! | Permalink
  • I like them, I too was very excited the first time I came across it. And I think the heart at the end of "pet" ties in with the broken heart that shows up when something could use a pet. Too cute? Too girly? This game has some sweet Kawaii elements, so I think it fits perfectly.
    Posted 11 months ago by Adoralie Subscriber! | Permalink
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