To learn all the skills in the game represents an easily quantifiable amount. I also explored most of the map in 2 days. This begs the questions what sort of content would people like to see to keep the game from fizzling? I would think that eventually the housing stock will be completely bought up so housing prices will continue to rise indefinitely until the supply is increased. This may represent a seemingly insurmountable wall for new and poor players compared to those that own a home.
I also think people would tire of having a rather definitive set of actions to partake in, i.e. they'd get tired of harvesting beans, so what should experienced players recommend to them? Should we view the reset as a permanent option for players for when the beta ends so they can relive their experiences over and over (but with more friends)?
I'll end by saying that compared to say Farmville where energy returns over a time limit and friends are almost completely required for every quest; Glitch is refreshingly in the hands of the player. Energy lasts as long as you're willing to eat, drink, and meditate it back up and actions don't have to be partaken in if someone doesn't want to use energy. But this has the double-effect of allowing people to get a lot done during long continuous play sessions or intensively short ones whereas Farmville slows you down through energy-limitation.
So what do you do to prolong your Glitch experience and what new content would you propose to keep new experiences alive?