So during this beta test I invited my wife to play Glitch with me and while showing and explaining the game to her, she asked a question I had a hard time answering... she wanted to know what the point of playing in-game together would be since all the activities and quests were really more geared towards solo play.
I struggled to think of an answer. Sure there is the peat quest, some challenges, and street projects, but we aren't really playing together. We may work together as a community to accomplish things like projects, but the multi-player, team or party dynamic (small group play) is missing.
Somewhere in another thread, someone mentioned that playing Glitch was like having people run past you in the hallway... everyone too busy doing their own thing. I now think this is true and I also think that the game is sorely missing multi-player/party/small group play.
Background... in years past we both played WoW and we would play together in-game all the time, quest together, battle baddies together, and the game was designed to reward parties for playing together (shared exp, shared loot, share a quest, etc). It worked really really well.
However, Glitch does not work this way. There is no real reason for us to play together in-game. The quests aren't really designed for playing together, there really isn't a party system. Experience can't be shared, and so on and so on.
I point this out as a huge fan of Glitch who wants to see the game do incredibly well. I'd love to know what everyone else thinks.