Topic

A way of using tickets repeatedly without reloading the last area you were in over and over

Maybe allow tickets only to be used rather than taking away the item bar?

Posted 4 months ago by Grupletruge Subscriber! | Permalink

Replies

  • Yes! I would love this. When I do a bunch of tickets in a row and have to go back to my home street or wherever over and over in the middle, the loading time gets very frustrating. Maybe something like a ticket reader at the exit? It could read your inventory and ask you which ticketed location you want to go to.
    Posted 4 months ago by eruthros Subscriber! | Permalink
  • +1
    Posted 4 months ago by Lemo Subscriber! | Permalink
  • Or.... when you have multiple tickets of the same kind, the quoins get multiplied by the amount of tickets you have in your inventory :D (example: if you would get 10 iMG from a quoin, you would get 50 with 5 tickets)

    Mostly because I don't like doing tickets (sorry TS!!)
    Posted 4 months ago by Rutger Subscriber! | Permalink
  • +1 I like Rutger's suggestion: new verb Activate All, which used up all your tickets at once and multiplied the quoin values by the number of tickets used. (There would be a max of 5 anyway, because of the way tickets stack.)
    Posted 4 months ago by Janitch Subscriber! | Permalink
  • +1 for the idea of being able to start a new ticket (of any flavor) after completing an area while still in that ticket area.  I, too, get tired of the endless exit, load, enter, load, exit, load, etc...  The more I have to load areas, the longer it takes for those splines to reticulate and I find myself needing to reload every few "streets" to keep the lag down.  This makes doing large amounts of tickets undesirable.  (Especially since it seems that since they added the new inv management, all I get are energy upgrades and tickets while looking for Internal Solitude)
    Posted 4 months ago by Kaelyn Renai Subscriber! | Permalink