As I find myself finishing off some of the last available skills in the skill tree I'm noticing that the quests are really, really kinda weak for the effort that came before them. My suggestion is simply to re-evaluate the effort it takes to accomplish the quests that are out there and bump them up a notch (or 5). There needs to be a higher level of effort (maybe not difficulty, but time or need to revisit something a few times)
PROBLEMATIC QUESTS
Apologies for not being able to tie the quests to the skills they had (one was Croppery 3 and Gardening 4)
- Plant and harvest 1 of each crop seed type - effort: walk up to gardening vendor and buy 1 of each seed, walk into house with 16 garden squares, plant everything, wait 2 hours. DONE.
- Plant 3 tree beans and get them to the beginning stage. WHAT? even the early pet 7 seedlings that need, never mind that you already did this (times 5 ,plus more babysitting) for the seed to scythe. I thought I was missing something the first 2 times I ready the quest description.
There are some other really poorly developed quests in there, I just happened to have BOTH of these this last test and was left shaking my head.