absolutely! lot of innuendo the other night. I'm not a kid, but I really wanted to enjoy and couldnt get a Fun word in edgewise - it was a lot of personal innuendo chatting and I had to close it...
This is a 17+ game, I think innuendo are fine. And I think someone will speak up if it gets too crazy in Global Chat (that apparently will disappear upon launch). Then again, I live in a land free of profanity filters (sort of).
Some people just don't like profanity. I don't see the issue with an optional (default off?) filter.
When did they say the game is 17+? They're not going to put a you must be 17 or older to play this game barrier on this game. I would think it would be very unlikely for them to do that.
I can be as dirty as all get out without using a single curse word. Unless we're gonna profanity-bleep stuff like "wood" and all the other awesome double entendres used in the game, I don't see any reason to have filter beyond self-policing.
Actually, I don't care if there's a profanity filter, so whatever gets the least amount of controversy/discussion/raised hackles is fine with me.
Ugh. If we have to have one, can we make it opt-in? As Victoria said, this is a 17+ game, and it says so right in the Terms of Service, Mr. Dawgg. (With some technicalities: 14-17 years olds can join, but have to have their parents "review the ToS," but if you're under 14, they actually have to boot you off the game for ToS violation).
I've always seen Glitch as a playground for adults, or, at least, not kids, and that means whatever comes out of my mouth shouldn't be censored by default for the benefit of kids or the easily offended. If movies can be PG-13 and have the occasional uncensored curse word, why not Glitch? (And if someone's dropping curse words to a truly offensive degree, ignore them, just as you would in real life. It's also worthy to note that truly "obscene" words/acts are already prohibited under the ToS).
Also, sorry, Chetmo, but innuendo's not going away any time soon. As Windborn said in the previous thread on expletives linked above by Nanookie, "No filter is going to be able to manage the nuances of bawdy, raucous speech. What can be managed is in-game behavior that is harassment of other players." Or, as Jenny just said: "I can be as dirty as all get out without using a single curse word." :)
Sure, people can check a little box somewhere and get ********s back. Fine by me. But if it takes away significant programming away from the TS team/computing resources away from my game client (I really have no idea to what degree), then I honestly can't support that.
(With some technicalities: 14-17 years olds can join, but have to have their parents "review the ToS," but if you're under 14, they actually have to boot you off the game for ToS violation).
That's present because it's an online game. I'm 99% sure even club penguin requires this.
*Looks it up*
Yes, 10 or older, but always with Parent's permission.
The thing is, for adults, doesn't mean it's an adult game. If you look up 'adult game' on Google, you know you wouldn't find anything like Glitch... Amiright?
This game will definitely appeal to 14-17 year olds. And it will appeal to 13 and younger as long as they keep their age a secret, they can play.
I don't imagine it would take extensive programming to implement a basic chat filter. The main issue is that players can work around it. But, as long as a rudimentary one is in place, and it's optional, I say go for it.
Actually I've played with the optional chat filters on my own boards, and even though the software is mature, usage and setup is very clunky and in a multi-national enviroment? Forget about it. I know several major games with language filters. Runescape, City of Heroes, and Dungeons & Dragons Online. CoH and DDO allow you to shut them off and most people do. Why? Because there is not much AI dedicated to them. They are very stupid and censor what should not be censored and fail to censor what "should" be censored. And Runescape players just find workarounds to say what they want to say anyways. I AM a programmer. Language filters need a complex language interpreter at the level of the machine used by IBM in Jeopardy! this year to do decent job.