Ever hear of One Red Paperclip? If you haven't then go Google it. That was the idea that got me to thinking about Ur's economy, or lack of a formal economy if you will.
Relative Value, that, for me, is what this game is all about. I am of the opinion that breaking things down to simple economics, like putting an exact currant value on an Emblem, Icon, or even a Señor Funpickle, is counter to building a dynamic Glitchian community.
Truth of the matter is I would have liked it better if there was no formal in-game currency. In order to pay vendors you would have to barter them the basic resources in the game; cherries, beans, planks, grain, bubbles, spice, milk, meat, and gasses. True each item has a corresponding trade value, but there would be no abstract currency involved.
Relative Value. Think about it and let me know what you think.
— Mal'akh, Primate of Lem, Primus Inter Pares of the Orthodox Church of the Giants of Ur, Hubby of Aranna, Shriner of Mullangi Meda