It accumulates over time. Patience, young glitchen, patience. As you acquire skills you can post auctions for the things you accumulate or make (food, cherries, butterfly milk, gems, etc). I believe that when I leveled up there was a currant reward too. (sometimes leveling up gives you just favor with the giants) Plus completing quests have a quoin value.
I nibble twice every piggy I come across. In one day I can usually hit every pig in Groddle before I can't do it anymore. Sell to Tool Vendor usually get between 27,000 to 35,000 that's with AK7
It took me a while to figure out too...mostly I was just wandering around and not doing something with a purpose. But mining sparkly and selling that and gems, and meat that I got from my meat collector was the way I got a bunch. CASH RULES EVERYTHING AROUND ME
Look at the auction house, see what the typical resources and harvestables are selling for. Focus on those that sell for the most and mine / nibble / harvest away.
I get 50k by selling a large bag of Expensive Grilled Cheese. Well, not quite 50k but close.
Do as much work as you can with the resources you gather, rather than just sell them as raw basic resources. If you have meat, make sammiches to sell. If you don't buns for the sammiches, make buns by squeezing chickens and harvesting spice trees in Ix. The way to make more money from your scavenging activities is to value-add to what you gather using skills you've attained.
I think visiting ancestral lands is a good/easy money maker. The currant as well as energy and experience quoins there are worth more than any where else. I usually rake in a few thousand currants with each visit. Just beware of jujus! They stole my focusing orb once, but then I found one on the ground the next day so lose some, win some.
Strategy 1 - The butcher
Train AK7 & RHK. Make / buy 18 pig eggs, 8 meat harvesters and 8 feeders. Grow the pigs. Put everything in your pen, fill the feeders. Every 4 RL hours nibble the pigs. Every 12 hours empty the harvesters, then take all the meat to Level 4 East in Ilmenskie Caverns and sell everything.
With this simple strategy that doesn't take more than 10 mins every 4 hours, you can easily make 50K+ each RL day.
Strategy 2 - The miner
Train Mining 4. Get a fancy pick and 2 stacks of awesome stew. Go to Callopee. Mine all sparkly and beryl (ignoring dullite). After exactly 1 hour, right after you have to repair your broken pick 2nd time, teleport to the tool vendor in Level 4 East in Ilmenskie Caverns and sell everything you mined - rock and precious gems.
With this more time consuming strategy you'll make around 22K per RL hour depending on the luck with the gems.
Strategy 3 - The florist
Train all the prerequisite skills and Herbalism 2. Make sure to include Croppery 1 it seems to give you an advantage in the number of seeds you get from shucking. Save up 8K and buy a bog house. Get 3 - 4 stacks of guano by feeding meat to the batterflies (http://glitch.alwaysdata.net/resource.php?resource=Batterfly), buy 1 seed of each flower from the AH. Park your character in your home, plant the seeds and use 2 guano on each to make them grow almost instantly. Shuck half the flowers, sell the other half in the AH. Rinse and repeat.
With this strategy you depend on the going AH prices, and demand on herbs. Currently this is rather high, but potential income is currently unknown. I've made up to 15K a day in the first 2 - 3 days after potion making was introduced just from selling seeds and herbs.
I'm sure others can give you tips regarding cooking, blending or using other professions, but these 3 I've done over and over again whenever I need some extra cash. Hope this helps ;)
SolidAqua, personally I've tested this with both 30K and 50K homes. However I believe most houses can accomodate at least 12 piggies, if not more, and I have seen these many in a 8K bog house.
selling music blocks was my biggest income; always to the tool vendor of course. That and every meal/drink I didn't want to use myself and you get the money relatively easily just by playing the game...
Shexycorin, yes the do. However the exact amount of 18 piggies and 8 collectors has been finely tuned through experiments based on my needs. During the week I only have time to log in the game once / day. Thus I wanted to get the maximum possible yield without overflowing the collectors every 24 hours. I started with 5 collectors, and kept adding one every other day until the last one was nearly full after 24 hours.
The 8 feeders provide enough grain for exactly 2 days; the extra day is a safety blanket in case I can't log in the game every evening.
Given different play styles, say the ability to log in every 6 hours or more often, you can decrease the number of collectors for a speedier automated collection rate.