Topic

It's all too easy to be fun! (edited to have an idea)

There used to be some effort involved in playing this game, but not now.  Buying a house used to be a goal, but now you are handed one on a platter.  It used to be that you had to walk around to gather resources, but odds are that you now can find every resource you could need in your own yard or a neighbors yard.  It got so simple that the only reason to go to Ur was to collect coins, and now there is a whole island full of coins, and you can max your quota in a few minutes.  Okay, so you can only get snails and fiber in Ur, but once you have your furniture, why get any more?  

In short, everything that might be considered play in this game has been reduced or simplified to the easiest quickest possible routine, and the only reason to log on any more is to chat.  Oh, and about chat - we are encouraged to stay in our houses and pretend we are decorating while we chat, or we might lose mood/energy.  Boring!!!!

Edit:
The problem is home street resources.  Those need to go. Back yards are big enough.  People should be forced to go out into the world to gather things.  Shopping on home streets (we know it is coming) well, that makes sense, but unlimited unregulated harvesting on home streets is just a bad idea.

Posted 5 months ago by Jewel Stoned Subscriber! | Permalink

Replies

  • (I think you forgot to state your idea.)
    -1 to removing the new housing
    +1 to adding different kinds of things to do
    Posted 5 months ago by Janitch Subscriber! | Permalink
  • How much of that easiness is due to the fact that we were all really high level and had all of the available skills, a huge bank of iMG for upgrades, and tons of resources when the housing change happened?  I think that things will be very different for new players when they arrive and have an empty house and tiny yard, and have to work up the skills to do anything with them.

    It sounds like what you're really bored with is the lack of content for high level players.  I'd agree that's a valid issue, but I don't think rolling back the housing would help anything.  My nice house with no customization, and tiny yard with few resources were starting to be boring before the change.  I've not got all the completionist badges, but I've seen most of what Ur has to offer so far.  I've recently found it great fun to explore people's yards at random, because every single one is different.  Even if you end up on a route, the backgrounds, houses and butlers are all different.  Until there are towers, or group halls or more quests and projects for high level players, that to me is the most interesting thing going on in Glitch.
    Posted 5 months ago by KhaKhonsu Subscriber! | Permalink
  • The goal of buying a house has gone, but it's been replaced with lots of different goals, like expanding, adding floors, making and upgrading furniture, etc, some of which have badges attached.

    It is lots easier to get resources now, but I think that just means that there's more time for us to focus on using the resources, which I think fits in with a game that is about creating things.
    Posted 5 months ago by diaveborn ♥ Subscriber! | Permalink
  • Resources - it used to be that you had to go somewhere where there was a rock in order to mine it, and it would frequently be a place where there was no food, so you had to bring food, and you had to have cooked food to maximize the use of your space.  Now you can mine in your yard, go in your house and eat, then go back outside.  if your "world" location is Cebarkul, there is no reason to go to any other world location, just home and back.  I have wondered what the game would be like if I were a new player, and I would not have had adventures.  I would never have experienced the excitement of mining in Ajaya Bliss or any of the mining locations.  There will never be anything like a street project again, no matter how they try to create a similar situation.  I no longer have to go to Ix for spice or Kalavana for gas - anything grows anywhere.      
    Posted 5 months ago by Jewel Stoned Subscriber! | Permalink
  • Your added idea, getting rid of front-street resources, has been preemptively addressed by the first reply to the thread.  Just as the new island got people out and about, jumping through the trees for img quoins, more non-home-street content will only continue this (and yes, they've been working a lot on housing recently but I'm pretty sure that's not nearly all they have in store for us).

    I hear you about stuff like getting together in Ajaya Bliss, but there are ways around that - things that we can take into our own hands (like the Sandbox group, off the top of my head), as well as new content from the devs - and those are infinitely more feasible than home streets undergoing the change you mention (especially considering stoot has vocally supported resource routes in the past (and that support has been backed up with things like img from visitors who use resources)).

    (Also don't forget going to different streets in order to donate to different shrines.)
    Posted 5 months ago by diaveborn ♥ Subscriber! | Permalink
  • From some of the comments above, I think another thing that has greatly affected how Glitchen interact with the world is the official acceptance of infinite storage.  Before the ability to craft cabinets and SDBs, you either obeyed the limitations of the one storage space you got with a house, or you dumped everything on the floor either organized or not, and put up with lag, messiness, and not being able to find things.  I know I'm a lot less worried about "saving room" in my inventory as I gather, or feeling like I have to sell or donate stuff that I might want to craft with later, because now I can build up as large of a stockpile as I can manage in the amount of time I have to play, whether harvesting in Ur or on streets.
    Posted 5 months ago by KhaKhonsu Subscriber! | Permalink
  • I disagree that "the problem is home street resources". The resource routes are currently the most dynamic and cooperative parts of the game. If you feel that people should be forced out into public places, you should ask for the back yard (private) resources to be removed.

    Anyway, -1 to removing player-managed street resources. (In general, I prefer the carrot approach to motivation over the stick approach.)
    Posted 5 months ago by Janitch Subscriber! | Permalink
  • Jewel Stoned, I see what you are saying, but I think that as more "attractions" and activities in the shared world get added, the right balance will be struck.

    Vendors, shrines and quoins (and Jedimath Tower, the Ancestral Lands, DNA, smugglers, the ghost quest, etc.) were always there, but since housing was added we've also added a lot that doesn't exist on home streets:

    • qurazy quoins for exploration
    • the first a new type of repeatable level quest which is only offered by street spirits (Summer's Day)
    • sloths and foxes (two resources which won't be available on home streets)
    • the abandoned apartments and the puzzle levels in their basements
    • two new quoin hubs 
    • probably some things I forgot (and definitely more that are coming)
    Posted 5 months ago by stoot barfield Subscriber! | Permalink
  • ROFL!!!
    I just realized that what the real complaint here is that we are transitioning from the Paleolithic age of Ur, where we go out hunting and gathering in the wild, to the Neolithic age where we cultivate settled areas.  The Group Halls will herald in the dawn of early civilizations.  Once we have the rumored cultivator bots, that will be the Industrial Revolution.  When do we reach Space Colonization?
    Posted 5 months ago by KhaKhonsu Subscriber! | Permalink
  • +1000 neolithic stone axes KhaKhonsu
    Posted 5 months ago by Scarlett Bearsdale Subscriber! | Permalink
  • Okay, this is where I float my idea about Group Halls…

    I'd really like them to be linked to specific spots in Ur (by portals or some such). That way, they could be places in both Ur and our imaginations.

    I also imagine that we could link the halls to our homes as well. I'd like to be able to go through a door in my home and be in the Group Hall. This would be a way to bring back community living.
    Posted 5 months ago by Pascale Subscriber! | Permalink