Maybe this was already discussed and I missed it (*cough* forum search feature *cough* *wink*), but I'm curious about how the game will change for a player over a longer amount of time (assuming after the release our skills and level stop getting reset). Should there be a cap on levels? I know I mention is ALL the time but ascension aspect of the game in KoL has an interesting way of keeping the skills set dynamic, and rewards advanced players without isolating the beginners. Maybe a glitch character could "evolve" and start back at 1 but with a new skill, item, badge, trophy, bonus, etc.?