In the community gardens... sometimes I plant just to plant for the xp and for others to take, but sometimes I use guano because I want to take the crop I've planted. In that case it should lock the crop to the player. I for the first time just now had a player come, initiate a trade with me while I was waiting for a guano'd plot that was almost done, and in the time it took me to close the trade window the user had stolen my crops I was waiting for. When I asked for it back nicely the user was really rude and just said I should have been quicker and not everyone's rich. =(
I think if users spend the extra time and effort to guano their plots they should be able to be the ones to reap their reward, and if they want to give away their crops thats fine but it's not fair for others to specifically target those with guano'd plots (that are noticeable by their different appearance btw, for those who don't know) and snatch them up by starting a trade and using that to get in the way of the user who's waiting's window/ view of their plot. That's a really mean thing to do.
=(
Anyways I think the guano locking would be a fair compromise between sides of the community garden issue, that is players don't "own" what's there and they're free to harvest anything anytime vs. players who plant should be the ones to harvest. Well maybe the guano can be the answer and in any case that's the quicker way so it would also free up more plots more quickly if players are doing that more often.
.... :: grumbles ::... it wasn't even herbs gessh...