Topic

Teleporting to friend's locations

So that it's fast to help with a project. Or to have a party.  It can cost energy/currants.  Just a faster way to get there. Traveling gets boring after awhile.

(unless there is already a way to do that, I just haven't found it)

Posted 20 months ago by Tibbi Subscriber! | Permalink

Replies

  • I was literally thinking this during the game today and came on to post about it.

    I could imagine the energy cost would have to be relatively high (higher than your one teleport location?) and your friend or party would have to be somewhere you have visited before.
    The energy drain would mean it can't be over used...and it would add to the social aspect
    Posted 20 months ago by Mimi Subscriber! | Permalink
  • I think this would have to be thought about carefully with a big cool down (athought this could apply to teleport too) but when the game goes live and you get those who want to *greif* loads of people could teleport to 1 friend ant over load / crash that specific area. so if there could be a limit on how many people can teleport within x amount of time to the same person in the same area it would work good for projects. But I think the *time it takes to walk* somewhere should still be a part of a game things shouldnt be instant. so I would say the cost of using have to be huge. or the training time for the skill be at the end of a skill tree
    Posted 20 months ago by Hootaholic Subscriber! | Permalink