(I like that they are all part of the /simple/ API path, so I assume they are part of the next/present API release)
Posted 10 months ago by
UXRoot

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Nice
So how did you find those?
(And why the hell everything has to be authenticated? :\)
Posted 10 months ago by
Lemo

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I configured the iphone app to use a proxy.
about the authentication, if you are using the browser directly (addon, script, plugin, etc) there is a parameter called "itoken" that has the same value, but I'm not sure it is there any more. maybe you can ask for permission using the common oauth method... and then use it inside the game itself, then you can call /simple/ and /internal/ methods...!
Posted 10 months ago by
UXRoot

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I mean, these kind of methods shouldn't need authentication, coz those details are public already on the profile pages
Posted 10 months ago by
Lemo

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getStatus and feed/playerfeed allows to see more than 5 items, so maybe that's why it requires auth.
but friends.list should be public... maybe there is a parameter to use it without auth... we need to try... :)
Posted 10 months ago by
UXRoot

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Another undocumented method is
activity.addBuddy but it requires itoken and id of the request so not useful.
Posted 10 months ago by
TomC

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Nice find.
I agree that the API shouldn't be more restrictive than the web site. (Otherwise, people will be forced into screen scraping.) But, perhaps they are tightening things up so that you won't be able to get that info from the web site unless you are logged in.
Posted 10 months ago by
Janitch

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