Okay, fine, the folks at TS believe that radical change is good. so be it, it's their game after all, so they are allowed to alienate as many paying customers (I'm one) as they want. But why did change need to translate to an enormous F.U. to people who had spent days upon days playing the game? One example from the housing reset: I unpacked a box from my old house. What did the game do? Scatter thousands of previously organized and arranged items all over my new house.
Is this just a late April Fools joke? Do the TS people just really, really hate people who *only* invested too little money in their game?
Simply put, I paid for the quality and service I was getting each time I paid. Now I've got a mess that I have to pay more to deal with -- after all, mood and energy go down and iMG does not go up while having to rearrange the hurricane of chaos they unleashed. So I have to pay with two of my core resources to fix everything that was broken.
I sure don't feel like I'm being treated like a long-standing paying customer right now; sort of the opposite.