Topic

8 new skills!

Distilling
Unlearning I, II and II
Tincturing (finally a reason to learn Herbalism)
Potion Making I, II and II

Feel free to discuss. 

Posted 13 months ago by Oakland Subscriber! | Permalink

Replies

  • My first thought: Dammit remote herdkeeping, hurry up, I need to learn to make booze!
    Posted 13 months ago by Shiromisa Kaya Subscriber! | Permalink
  • Rubeweed was a good reason to have herbalism.

    I suspect my neighborhood/block is about to get much more populated...
    Posted 13 months ago by Zinfidel Subscriber! | Permalink
  • I cancelled MA3 to start Boozemaking!  I mean...I've been able to meditate for months....but the fine art of Distillation....That's NEW!
    Posted 13 months ago by TheRick1041 Subscriber! | Permalink
  • I thought there must be a reason why the trees were lobbing a lot fewer jugs of hooch at my head....
    Posted 13 months ago by Berry Goode Subscriber! | Permalink
  • Also, I noticed that all the groceries vendors I've passed have discontinued carrying hooch? Maybe Helga will have it, I'm on the way to see her.
    Posted 13 months ago by Shiromisa Kaya Subscriber! | Permalink
  • I have to level all the way up to 61?!  That's ridiculous!
    Posted 13 months ago by Doppelheathen Subscriber! | Permalink
  • It looks like PM3 is currently unlearnable anyway (from the description), so I wouldn't worry about it too terribly much right now anyway.
    Posted 13 months ago by Shiromisa Kaya Subscriber! | Permalink
  • Zinfidel , I've never heard from anyone that rube weed is good for much. Do you have a better experience with it?
    Posted 13 months ago by Oakland Subscriber! | Permalink
  • 7 skills*
    You listed Potion Making twice.
    So only 7 new skills.
    Still nice though.
    Posted 13 months ago by Volkov Subscriber! | Permalink
  • Well, it was probably supposed to be Potion Making I, II & III....because I remember seeing potionmaking III, but you needed the impossible achievement (level 61) to get it...and now, they've removed it from the list 'o skills...
    Posted 13 months ago by Mogen Subscriber! | Permalink
  • Potion Making 3 was in my skill tree this morning - with a prerequisite of Level 61.  ;)  Now it's gone, but indeed there were eight new skills when the OP posted.
    Posted 13 months ago by oscarette Subscriber! | Permalink
  • Level 61 doesn't seem that far off to me, I'm 42. I'm really excited about the potions. 
    Posted 13 months ago by Oakland Subscriber! | Permalink
  • Heh, level 61 is a lot further off than you think . . . . 
    Posted 13 months ago by Red Sauce Subscriber! | Permalink
  • the higher your level, the harder it gets to level up. either way, 60 is the max level you can get right now, so PM III is not available :P
    Posted 13 months ago by Mandy.23 Subscriber! | Permalink
  • Can we please get Tinkering recipes for the new tools? Pretty please?
    Posted 13 months ago by Whym Subscriber! | Permalink
  • What's the scoop on Helga? Is she still there? Have her prices changed?
    Posted 13 months ago by Knitomaton Subscriber! | Permalink
  • We need Distilling 2 to use rice and fruit to make Sake, Brandy, Wine and so forth.  What an opportunity for merchants!
    Posted 13 months ago by WallyMcBeal Subscriber! | Permalink
  • @Whym Yes! I want to make my own still! (Probably will be something like Tinkering 6, though.)
    Posted 13 months ago by Berry Goode Subscriber! | Permalink
  • Oakland - essence of Rubeweed makes the rube appear.  
    Posted 13 months ago by WalruZ Subscriber! | Permalink
  • I've heard people say that Rubeweed isn't any good, but I imagine they haven't experimented with it extensively. I grow it exclusively, and definitely see an increase in drops while doing mining runs. My observations weren't very scientifically structured, mind you, but the increases were something like 10 - 11 gems without Rubeweed, and 15-16 with it.
    Posted 13 months ago by Zinfidel Subscriber! | Permalink