Hey all!
I took the massive amount of probability data Haze is collecting over at
www.glitch.com/forum/genera...
and updated my numbers.
I took this data and did the same thing I did before to work out the "effective price the Toy Vendor is charging for specific cubimals once you get rid of the probability".
This time I put it in a public Google Doc so it'll be easy to update. I also included some other probability related numbers answering questions like "How many boxes would I have to open to have a 50/90/99% chance of getting cubimal-X?"
Here's the link for them that's interested:
docs.google.com/spreadsheet...
Read the notes and linked discussions carefully before freaking out. Remember: Market prices will differ from these numbers based on buyer/seller desperation, the ever-increasing number of cubimals in players' inventories, the positions of the celestial bodies, et cetera. :)