I've spent a lot of time running around making food for energy. But based on recent comments, the impression I get is that that's not the best way to get energy. Based on the fact that I like to make things myself, I avoid produce vendors and grocery vendors, but quite often it's just easier to buy from them than to bother making my own effort. When there's an easy method available, even if it's much less fun, players like myself are more willing to take it (think rocket whores, campers, and tkers in every game in existence).
So, with easy ways to do the basic-living stuff, I ask what's the POINT of this game? I see a lot of short-term goals, like getting money, skills, and a house, but those are all easily done. You can get at least a taste for all the skills within a few days, and master them all in 2-8 weeks. Money hasn't been much of an issue for me, even though I barely ever have more than 2000 currants, and quests are bound to run out soon. I have a house, but since my patches are filled, my garden is full, and my animals are sufficient, I don't really have any improvements to make there.
Since it would be absurd to rely on Tiny Speck to continually create content, I would guess that what's supposed to keep players interested in long-term would be social or emergent, but I can't imagine what it is. Participating in projects is fun, but it's a pretty passive-feeling kind of fun, and definitely not enough to keep me interested after I've played around with all the skills for a while.
What do you do for fun?