Topic

What kind of in-game events would you like to see?

I've been talking to fellow-Glitchian thatsmybot about the kind of in-game events we'd like to see (a la the Rook attacks), and the sort of meta-quests that we think would be fun inclusions.  For kicks, we came up with a few ideas... and we're interested in reading about other ideas as well.  Here are a couple to begin:

1) We'd love to see some kind of sickness spreading around... i.e. Glitch gets a cold.  The effects could be consistent, or vary from player-to-player (capping energy recovery at 70%? tanking mood to super-frowny-face-ness?).  Illness could be communicated by passing a sick player (or, like a real sickness, there could be a – say – 30% chance for acquiring a sickness from any player in an infectious stage). Certain recipes could mitigate effects, and medicines could be produced or purchased from herbs.  Otherwise, the illness could run its course in a set number of game days...  

2)  Special visitors.  Wouldn't it be neat if Spriggan showed up?  Or a special representative of Lem?  Or, if – in preparation for Humbaba stopping by – a massive temple had to be built? If, instead of building new streets, a project appeared requiring the work of 100 streets, 100 skills, or a minimum contribution from 100 (1000, 10,000) players?  It would be fun if a grand total of 6,000,0000 favor points had to be generated at a certain shrine to a single god before some X happened – and each donor was limited to 5000 points?  Competing projects would be fun as well –– Pot and Zille might each claim an awesome piece of land for this new monument, and the first to collect all X could claim the spot?   New areas could be opened this way... 

Admittedly these aren't very fleshed-out; they're just kind of nascent noodlings, and they're designed to get the conversation started more than to stand up to a ton of scrutiny. What ideas of unique (better, worse, weirder) game ideas do you have? 

Posted 16 months ago by Doctor Barf Subscriber! | Permalink

Replies

  • +100, especially the illness idea.  I am going to think about this and come back all full of shizz to say about it...<3 <3 <3

    Dibs on being patient zero!
    Posted 16 months ago by Nanookie Subscriber! | Permalink
  • I agree..........+100 to the illness idea!! Cute little Glitchen walking around sneezing, with little red noses. It would take others to heal you up...Or a certain quest line (repeatable) to get well.

    I also love the special visitors!!
    Posted 16 months ago by Innie✿, Obviously Subscriber! | Permalink
  • I'm sure this has been discussed before but... random weather!
    Posted 16 months ago by Lung Subscriber! | Permalink
  • Oh my goodness, what an interesting idea about illnesses, and I love the potential uses for (and expansion of) herbs! Just imagine the wacky cooties we might catch, and the ridiculous concoctions we might have to brew up to cure them... and maybe a new skill tree... or player-provided services (though I don't know about having to go to the doctor's office in Glitch as well as in IRL, bleh).

    Caught a cough? Blend up some OJ, hairball, and a pinch of Grendalinunin. Headache? Throw some Tiite, yellow crumb flower and a plank or three in your beaker. General cooties? Gandlevrey, mangosteen, and Alphose. Feel better yet?
    Posted 16 months ago by Jennyanydots Subscriber! | Permalink
  • Random weather has, indeed, been brought up many times. :P

    Random smiting of players by the giants. :P
    Posted 16 months ago by Cerulean Subscriber! | Permalink
  • Random smiting...mentioned elsewhere I think, great there, just as great here!
    Posted 16 months ago by Nanookie Subscriber! | Permalink
  • i like the illness idea and agree with wanting it to be a fair percentage of difficulty to be infected. i would enjoy if this also required a new set of self healing skills combined with the spice rack and a medicine bag to heal yourself and others.
    Posted 16 months ago by coolbettycakes Subscriber! | Permalink
  • A sickness mechanic could work nicely w/ the expiring food idea floated by the devs a few weeks ago.  Eating expiring/expired food could carry an increasingly large chance of food poisoning or purple-hazing or whatever...
    Posted 16 months ago by Doctor Barf Subscriber! | Permalink
  • Zombies at Halloween ftw
    Posted 16 months ago by Tonya Subscriber! | Permalink
  • Swine flu!  Too many pigs and you'll be sorry
    Posted 16 months ago by Laurali Subscriber! | Permalink
  • Stormy weather!
    Posted 16 months ago by Ms. Bubbles Subscriber! | Permalink
  • I really like the idea of spreading sickness around. Would make sneezing powder much more interesting. But maybe if it happens, lower levels could be immune. As I imagine it wouldn't be pleasant for a new player to have to deal with being Glitch-sick straight away. 

    I would like something different with projects. There are an incredibly high number of streets in game now. In Beta. Once the game goes live, when will it stop? It seems kind of insane to have so many areas in the game. Maybe slowing up on the street creating and working on creating a monument or temple every once in a while could be a good way of curbing the world expansion. Just a little bit. Expansion's nice, sure, but things are going to get a little bit crazy, if this current pace carries on indefinitely. 
    Posted 16 months ago by Ebil Subscriber! | Permalink
  • *bump*
    Posted 16 months ago by Doctor Barf Subscriber! | Permalink
  • Yes for illness and Ebil's project idea. It would be nice to get to work on street upgrades like new buildings, fountains or monuments. The streets are all so empty now.
    Posted 16 months ago by FrankenPaula Subscriber! | Permalink
  • We just need more towers. I want one like jethtimad only made out of mazes.
    Posted 16 months ago by KitkatCat Subscriber! | Permalink
  • +1 to KitkatCat! I love the tower and more of them would be great! A maze would be fantastic too :D  Especially if it had trees in the maze to harvest while we're 'lost' in there :D
    Posted 16 months ago by Ebil Subscriber! | Permalink
  • +1 to KitkatCat: A maze is a really good idea, especially if it were teleportation-proof.
    Posted 16 months ago by Doctor Barf Subscriber! | Permalink
  • post in the ideas forum about glitch diseases from 14 months ago

    http://beta.glitch.com/forum/ideas/441/
    Posted 16 months ago by striatic Subscriber! | Permalink
  • Ha!  I loved it then too...it deserves a reboot.
    Posted 16 months ago by Nanookie Subscriber! | Permalink