Topic

Food / Drink / Produce Stats

It would be really convenient if information about the mood and energy value of food, drink, and produce were immediately available when looking at vendors or during food creation.  Essentially you end up just purchasing or making items blind and hoping that they give you the result you want. 

Also, it would be nice to have a tooltip on the vendor screen when an item causes a status effect.  Right now you have to take the item and then hover over the status while you are under its effect.  Another area where more information would lead to easier decisions.

Posted 16 months ago by Literally LOL'ed Subscriber! | Permalink

Replies

  • +1 Very much.
    Posted 16 months ago by Mahkia Subscriber! | Permalink
  • Someone has a spreadsheet somewhere on the forums with all the energy efficiencies for all the kinds of food.  Looking for it now!
    Posted 15 months ago by Marilyn the Intent Subscriber! | Permalink
  • I am desperately looking for just such a spreadsheet--if anyone has one or can find one, please link it?
    Posted 15 months ago by Khy Subscriber! | Permalink
  • Information on Drinks: http://www.glitch-strategy.com/wiki/Drink

    and
    Victoria's Food and Drink Spreadsheet
    as well as her
    Food Spreadsheet in the Glitch Strategy Wiki
    Posted 15 months ago by Millie Subscriber! | Permalink
  • According to my math, Beer seems to be the most cost efficient source of energy and mood. For 10 Currents you get 35 energy and 18 mood from the buzzed buff, granted it is delivered over a period of 5 minutes and can only be placed in stacks of 24. Also I don't believe you can stack the buff, so you can only drink one every 5 minutes to get the full benefits. Not necessarily good for large energy needs. Best energy gain after that is "plastering" mustard, you gain 10 energy for only 4 Currents, but you lose 4 mood each time. Other than that, most food is a 1:1 ratio where energy gained is equal to price. 
    Posted 14 months ago by TRB4 Subscriber! | Permalink