So I have the one with a a white f and a red f, not exactly sure what they're for besides 'wrangeling' the img outta them XD I'm thinking there's a few more out there that I haven't found
There are three. A white F, a red F, and I believe a blue SWF. When you get all three, they combine to make a better surprise that is better than the three seperately :)
White F on red background, Red F on white background, Red SWF (small) on white background. They will automatically combine into something if they are all in your inventory at the same time or you can combine them. They will give more iMG if combined but wrangling is fun too :)
SWF is also the file format for Flash. Glitch is a flash game. You put the 3 pieces together to make a game that crashes -- flash crash -- so yeah. There's some tongue in cheek in there too. Which I love.
The Glitch wiki is great for questions like these. Just search for whatever glitchy item you want to know about (in this case "SWF") and it should tell you all about it.
"So Whating Fhat", of course. And we all know all too very well how dangerous fhat is - especially when it is whating (which actually happens more easily in summer months, and left of Ouagadougou. It's a geomagnetism thing). So I'd be veeery careful with that.
Or I might be mistaken. Not a native English speaker, after all.
SWF is the file format, the red block with white f is the official logo for flash, and the white with the red f, don't think they ever used that officially..but I guess TS wanted 3 blocks so they inversed the logo.
My guess is that they stand for 3 things:
SWF: the file format/flash object that is embedded in our browsers to play it (the client, as you will)
red F: flash player, allowing us on the user end to play SWF format files embedded on pages.
white F: the software to develop flash objects (Adobe Flash CS5)? or perhaps the web end of things/gameservers? What do they use for the servers anyhow?
I really don't know much about flash, other than that it's buggy and slow and relies a lot on vector. I remember when Shockwave and Flash required separate plugins/players, with shockwave being more powerful and having more features and capabilities while flash was very simple. Macromedia used to own this stuff, before Adobe took it all over.