Topic

Jujus and Deimaginators too quick for laggy people, make them T-Rex's!

I propose that Jujus and Deimaginators not be able to "see" you whilst stationary under the ff conditions:
1. Newly entered map (via logon or map switching)
2. NPC is off screen (as opposed to suddenly stopping right beside them and expect them not to have seen you doing so) and you remain still for 3 seconds (20 game seconds)

I couldn't think of a way to compensate for those lagging and couldn't be transferred on to the next map fast enough, but (2) seemed an okay compromise.

Posted 14 months ago by Ellisande Subscriber! | Permalink

Replies

  • I have a huge problem with this. The smuggling quest is totally impossible for me, and yesterday i stood at a signpost waiting to load to the next street and helplessly watched a Juju enter the screen, slowlly walk towards me and steal from me. I couldn't jump or react in any way. 
    Someone suggested zoning mid jump so that nothing can interact with you until you move again, but a slow connection also greatly hinders jump timing. I'll try it; better than nothing :)
    Posted 14 months ago by Zira Subscriber! | Permalink
  • I agree that this is a frustrating issue. :/
    Posted 14 months ago by ✰ Lorelei ✰ Subscriber! | Permalink