[Note: This post was originally titled "Adobe Ceases Flash Development", but was edited by staff for clarity.]
Now that I have your attention, Adobe has killed the MOBILE version of Flash. Per ZD Net :
We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.
Tiny Speck is trapped now. It is no longer possible to create a version of Glitch which will run on smart-phones.The future of Glitch is one choice : native iOS app.
Creating a native app for Android is a resource-sucking exercise in futility. Not only is the platform fragmented beyond belief, but there is no guarantee the platform will even exist five years from now. Truly, this week articles started appearing showing how Apple stands to reap billions from Google / Android in patent licenses. I can assure you the talks for 'swipe to unlock' alone are going to run in the billions to secure a license. What a bittersweet irony that Apple will make more profit off Android than even Google.
From a fiscal and business perspective there is only one thing Tiny Speck can do : ride Flash until all support is dropped and then jump to the iOS platform. As I had said in a previous post - don't think I don't remember those condemning me as wrong - if Tiny Speck didn't see this coming six months to a year ago they are in deep trouble.
Since history keeps showing how right Steve Jobs was about Flash, I will keep repeating the obvious : Bet against Steve Jobs at your peril.
Tiny Speck, welcome to the iOS community. I look forward to playing Glitch on the iPhone and iPad one day soon.